Hishvolken Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, -31, D:1) a +0 quarterstaff (5, 2, D:1) a +0 club (11, -4, D:1) a bat corpse (skeletalised by now) (12, -14, D:1) a rat skeleton (13, -24, D:1) a +0 sling (16, -8, D:1) a bat skeleton (16, -6, D:1) a +0 club (17, -18, D:1) a +0 dagger (22, -22, D:1) a ball python skeleton (26, -29, D:1) a frilled lizard skeleton (27, -17, D:1) a +0 rapier (34, -16, D:1) a +0 dagger a goblin skeleton (35, -36, D:1) a +0 club (35, -28, D:1) a hobgoblin skeleton (38, -14, D:1) a rat skeleton (39, -3, D:1) a hobgoblin corpse (skeletalised by now) (40, -3, D:1) a ball python corpse (skeletalised by now) (41, 3, D:1) a quokka corpse (skeletalised by now) (48, -22, D:1) a +0 dagger (48, -6, D:1) a +0 short sword Level 2 of the Dungeon (12, -3, D:2) a +0 short sword a kobold skeleton (21, 32, D:2) a goblin skeleton (22, 6, D:2) a +0 war axe (27, 5, D:2) a +0 dagger a kobold skeleton (29, -9, D:2) a +0 short sword a kobold corpse (skeletalised by now) (30, 7, D:2) a quill talisman (35, 22, D:2) a +0 dagger a goblin corpse (39, 1, D:2) a +0 short sword 3 stones a kobold skeleton (47, 35, D:2) a staff of conjuration Level 3 of the Dungeon (0, 0, D:3) a potion of lignification (4, -2, D:3) an adder corpse (7, -3, D:3) a rat corpse