Hishvolken Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (4, -8, D:1) a +0 dagger (5, 10, D:1) a hobgoblin corpse (skeletalised by now) (7, 11, D:1) 9 stones (17, 16, D:1) a +0 dagger a stone (19, -10, D:1) a jackal skeleton (21, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (26, 11, D:1) a +0 short sword (27, 9, D:1) a +0 ring mail (30, 24, D:1) 4 stones (31, -13, D:1) a +0 robe (43, 12, D:1) a +0 whip (44, 8, D:1) a +0 whip a kobold skeleton (45, 10, D:1) a ball python skeleton (49, -6, D:1) a hobgoblin skeleton (50, -21, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 4 stones (1, -27, D:2) an adder corpse (10, -12, D:2) a quokka corpse (skeletalised by now) (11, -2, D:2) a rat corpse (skeletalised by now) (14, -24, D:2) a +0 ring mail (18, -25, D:2) a bat corpse (22, -2, D:2) a +0 hand axe (26, -9, D:2) an adder corpse (skeletalised by now) (27, -9, D:2) a hobgoblin corpse (skeletalised by now) (27, -8, D:2) a +0 dagger (32, -3, D:2) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (33, -30, D:2) a +0 flail (33, -17, D:2) 8 stones (43, -6, D:2) a rat corpse (skeletalised by now)