Seeded DCSS version 0.34-b1-41-gfa6b30bd71 (webtiles) character file. Game seed: 14787070928662305155 (custom seed) 6 Hishvolken the Grave Robber (level 1, 13/13 HPs) Began as a Demonspawn Necromancer on Feb 5, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:14 (202 turns). Hishvolken the Grave Robber (Demonspawn Necromancer) Turns: 202, Time: 00:01:14 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 75% Magic: 3/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - an amulet of faith Potions g - a potion of magic Skills: + Level 0.1 Fighting * Level 0.3 Staves + Level 0.1 Armour + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 0.1 Conjurations + Level 4.4 Necromancy + Level 0.1 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 28% 2d9 5% 2 Vampiric Draining Necr 14% 2d7 11% 3 Animate Dead Necr 14% N/A 34% 4 Curse of Agony Necr 14% N/A 69% 5 Brom's Barrelling Bould Conj/Erth 1% 2d4 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You see here a bat corpse. The bat hits your soul wisp but does no damage. Your soul wisp misses the bat. The bat hits you. Your soul wisp misses the bat. Why would you want to do that? x2 Why would you want to do that? x2 Why would you want to do that? x2 Your soul wisp touches the bat. The bat dies! You enter the shallow water. Moving in this stuff is going to be slow. You see here a bat corpse. You see here a bat corpse. You see here a parchment of Soul Splinter. You pick up a parchment of Soul Splinter and begin reading... Unfortunately, you learned nothing new or useful. No target in view! No target in view! Your soul wisp disappears in a puff of smoke! You see here a bat corpse. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. You see here a bat corpse. You encounter a rat. The rat squeaks loudly. You hear an angry hiss. You see here 2 gold pieces. A rat is nearby! A rat is nearby! A rat is nearby! Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #♣♣~~~~~~~~~♣♣ .♣≈~~~~<~~~~≈♣ .♣♣~~~~~~~~~≈♣ .♣♣~~~~~~~~~≈♣# .~~≈♣≈♣≈♣♣♣♣~~# ..~♣♣♣♣♣♣ ♣~.# .### #..# .# #.###### .# #....@.# .# #.####.# .# #.# .# .## #.# .# ..##########.# r# .............# .. .############# .. .## #. #.## You could see a rat. Vanquished Creatures 3 bats (D:1) A frilled lizard (D:1) 3 rats (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) 2 bats (D:1) 2 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hishvolken the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 202 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_basic, darby_gloom_lake Action || total ---------------------------++------- Attack: Normal || 16 Melee: Dagger || 16 Cast: Soul Splinter || 3 Armour: Robe || 22 Dodge: Dodged || 24