Hobnail5 Level 1 of the Dungeon (0, 0, D:1) a human skeleton (1, 1, D:1) a human skeleton (2, -7, D:1) a +0 falchion (2, -1, D:1) a human skeleton (2, 0, D:1) a human skeleton (3, -7, D:1) a +0 mace (4, -7, D:1) a +0 mace (4, 0, D:1) a human corpse (skeletalised by now) (5, -1, D:1) a human corpse (skeletalised by now) (5, 3, D:1) a +0 whip (6, -7, D:1) a +0 hand axe (6, 18, D:1) a +0 leather armour (7, -7, D:1) a +0 spear (7, 3, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, -7, D:1) a +0 mace (10, -8, D:1) a human skeleton (10, -7, D:1) a human skeleton (11, -9, D:1) a human skeleton (11, -7, D:1) a human skeleton (12, -8, D:1) a human skeleton (12, -7, D:1) a human skeleton (14, -10, D:1) a ball python skeleton (14, -1, D:1) a parchment of Freeze (20, 2, D:1) a quill talisman (30, -16, D:1) a +0 mace (35, -15, D:1) 4 atropa-tipped darts (36, -13, D:1) a hobgoblin skeleton (36, -12, D:1) a +0 club a goblin skeleton (39, -3, D:1) a +0 dagger a kobold skeleton (40, -3, D:1) a bat skeleton (44, -3, D:1) 3 curare-tipped darts (46, 32, D:1) a +0 dagger (48, 18, D:1) a rat skeleton (49, 4, D:1) a +0 dagger (49, 18, D:1) a +0 short sword (64, 13, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (9, -9, D:2) a hobgoblin skeleton (10, -9, D:2) a +0 halberd a frilled lizard corpse (skeletalised by now) (11, -18, D:2) a jackal corpse (skeletalised by now) (11, 17, D:2) a +0 dagger a kobold corpse (skeletalised by now) (22, -2, D:2) a rat skeleton (28, -7, D:2) a +0 short sword (34, -17, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (34, -16, D:2) a jackal corpse (skeletalised by now) (36, -18, D:2) a +1 dagger of freezing (41, 7, D:2) a +0 club a +0 club a kobold corpse (skeletalised by now) (47, -20, D:2) a jackal corpse (skeletalised by now) (47, -8, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (8, 16, D:3) a ball python corpse (8, 18, D:3) a parchment of Sticky Flame (8, 19, D:3) a +0 dagger (8, 20, D:3) a +0 dagger 4 stones (8, 21, D:3) a +0 dagger a +0 robe (8, 26, D:3) a +0 short sword (9, 20, D:3) an adder corpse (skeletalised by now) (9, 21, D:3) a +0 club 2 boomerangs (9, 24, D:3) a +0 dagger (10, 35, D:3) the +1 leather armour of Entitlement {Harm} Harm: It increases damage dealt and taken. It cannot be enchanted further. (20, 6, D:3) a +0 sling (22, 2, D:3) an adder corpse