Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 1926025383479929833 17 Howler the Magician (level 2, 21/21 HPs) Began as a Djinni Fire Elementalist on Apr 24, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:08:49 (657 turns). Howler the Magician (Djinni Fire Elementalist) Turns: 657, Time: 00:08:51 Health: 21/21 AC: 2 Str: 7 XL: 2 Next: 80% Gold: 52 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no amulet) Will ..... c - ring of resist corrosion Stlth ++ (no ring) HPRegen 0.23/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Missiles b - 5 boomerangs (quivered) Armour a - a +0 robe (worn) Jewellery c - a ring of resist corrosion (worn) Scrolls c - a scroll of immolation {unknown} d - a scroll of amnesia {unknown} e - a scroll of identify {unknown} h - a scroll of enchant armour {unknown} k - a scroll of teleportation {unknown} m - 2 scrolls of vulnerability {unknown} Potions f - a potion of moonshine {unknown} j - 4 potions of mutation {unknown} l - a potion of curing {unknown} n - a potion of brilliance {unknown} Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Forgecraft + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 d - Inner Flame Hex/Fire 13% N/A 14% 3 e - Flame Wave Conj/Fire 13% 2d6 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History m - a scroll labelled UCRIXIKKAO There is a stone staircase leading up here. You encounter a dart slug. Found a robe. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the dart slug. The dart slug is moderately wounded. The foxfire burns the dart slug. The dart slug is severely wounded. The dart slug bites you but does no damage. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the dart slug. You kill the dart slug! j - 4 red potions (gained 3) You encounter a bat. You see here a bubbling brown potion. n - a bubbling brown potion A bat is nearby! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bat. You kill the bat! You reach down and open the door. There is an open door here. Found an ancient bone altar of Kikubaaqudgha. Found a scratched coral ring. Found a scroll labelled UCRIXIKKAO. Found a stone staircase leading down. c - a ring of resist corrosion m - 2 scrolls labelled UCRIXIKKAO (gained 1) c - a ring of resist corrosion (worn) You encounter an endoplasm. Unknown command. Welcome back, Howler the Djinni Fire Elementalist. Press ? for a list of commands and other information. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###### ############### #..... .>...........####..... ##.####.##.#....'..... #.......##.##..##..... #...............+..... #..........###..#..... #..#.....#.# #.[.##### #....@_....# #.#...### #........### #.##..... ##.#.....# #.##.#... ...#.#.#..# ##.##.. #.#....#...... ......† + ...#.#...#### ##.#### .##J#.#...# #.#### # #. .... #..... ####### You could see an endoplasm (asleep). Vanquished Creatures 3 dart slugs 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 3 bats A frilled lizard (D:1) 2 goblins (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Howler the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Howler set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 28 | D:1 | Reached XP level 2. HP: 10/21 MP: 0/0 657 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_loops_cross D:2: layout_basic, basic_altar Skill XL: | | ---------------+-+----- Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Forgecraft | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Alchemy | | 3.3 Dodging | | 2.3 Stealth | | 1.7 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Cast: Foxfire || 19 Scorch || 1 Armour: Robe || 9 Dodge: Dodged || 10