Dungeon Crawl Stone Soup version 0.34.1-1-g2be950789b (webtiles) character file. Hsenid the Magician (Oni Hedge Wizard) Turns: 92, Time: 00:00:56 Health: 16/16 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 5/5 EV: 8 Int: 15 God: Gold: 0 SH: 0 Dex: 8 Spells: 6/7 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 0.22/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions g - a potion of magic Skills: + Level 1.7 Dodging + Level 1.4 Stealth + Level 3.6 Spellcasting + Level 1.7 Conjurations + Level 0.8 Summonings + Level 0.8 Necromancy + Level 0.8 Translocations You have 6 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 21% 2 Call Imp Summ 10% N/A 21% 2 Grave Claw Necr 10% 2d7 21% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History There is a fountain of clear blue water here. You open the door. There is an open door here. Sorry, I don't know how to traverse that place. Sorry, I don't know how to get there. Sorry, I don't know how to get there. Sorry, I don't know how to traverse that place. You open the door. Found 2 puce potions. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! You open the door. Found 11 gold pieces. There is an open door here. Sorry, I don't know how to traverse that place. Why would you want to do that? You open the door. Found 3 stones. There is an open door here. You open the large door. There is a large open door here. You see here 3 stones. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the large door. There is a large open door here. You open the door. There is an open door here. You open the large door. Found a ring mail. There is a large open door here. There is an open door here. There is a large open door here. You enter the shallow water. You see here a +0 ring mail. #...'.⌠.'~~≈..⌠..# #[<.'.⌠.'~~~..⌠..# #...#...#≈≈~~....# #####.#'#+#≈~~...# ......#...'≈≈~...# '###'##...'≈~~...###### ≈≈≈≈≈≈#+#+#≈≈~........# ≈≈≈≈≈≈≈≈≈≈≈≈≈~...####.# ≈≈~≈≈≈~≈≈≈≈≈≈~..@# ~≈~~~~~~~~~~~~...# ........!......### ...............# ###.....##..#### ... ## There are no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hsenid the Oni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 Illustrated notes