Hsik Level 1 of the Dungeon (2, 13, D:1) a leather armour (3, -9, D:1) 6 stones (4, 17, D:1) a barding (4, 23, D:1) a mace (5, 16, D:1) a +0 short sword 2 stones (17, 2, D:1) a +0 leather armour (17, 7, D:1) a +0 dagger 4 stones (18, 0, D:1) a +0 flail (18, 32, D:1) a +0 dagger (22, -1, D:1) 4 poisoned darts (40, 5, D:1) 2 stones (42, -1, D:1) 2 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a staff of cold (0, 23, D:2) a +3 dagger (7, 16, D:2) a +0 robe (8, 42, D:2) 4 stones (9, 33, D:2) a +0 spear (12, 32, D:2) a +0 leather armour (17, 25, D:2) 4 stones Level 3 of the Dungeon [Shop] Umnuorph's Antique Weapon Shoppe a long sword (70 gold) a dagger (40 gold) a dagger (40 gold) a falchion (60 gold) a glowing war axe (130 gold) a long sword (70 gold) a falchion (60 gold) a falchion (60 gold) (0, 0, D:3) a robe (23, 12, D:3) a +0 whip (24, -5, D:3) a mace (24, 12, D:3) a +0 flail (25, 11, D:3) a +0 club (42, 27, D:3) a robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (42, -3, D:4) a +0 whip (42, -2, D:4) a +0 spear (43, -2, D:4) a +0 club Level 5 of the Dungeon (46, 31, D:5) 6 stones (46, 33, D:5) a ring of fire (47, 31, D:5) 3 poisoned darts (48, 24, D:5) a hand axe Level 6 of the Dungeon [Shop] Esyffeju's Weapon Shoppe 5 stones (7 gold) a +1 falchion of electrocution (203 gold) a +6 hand axe of freezing (523 gold) a +0 spear (42 gold) a +0 sling (21 gold) a +0 club (14 gold) [Shop] Agat's Jewellery Boutique an amulet of reflection (unknown) (360 gold) an amulet of guardian spirit (360 gold) a ring of willpower (300 gold) a ring of see invisible (180 gold) an amulet of regeneration (unknown) (360 gold) a +6 ring of intelligence (unknown) (432 gold) a ring of fire (300 gold) a ring of resist corrosion (unknown) (240 gold) a ring of fire (300 gold) [Shop] Vovim's Assorted Antiques a club (30 gold) a leather armour (60 gold) a scroll labelled ZIRAIC OTEOSU (30 gold) a glowing trident (195 gold) a scroll of teleportation (90 gold) a glowing rapier (210 gold) a chain mail (135 gold) a scroll of enchant armour (225 gold) a scroll of enchant weapon (225 gold) (0, 0, D:6) a scroll of amnesia (1, 1, D:6) a chain mail (6, -27, D:6) a +0 halberd a +0 robe (8, -33, D:6) a +0 dagger a +0 robe (8, -32, D:6) a +4 scimitar a +0 robe (8, -31, D:6) a +4 great sword a +0 robe (10, 12, D:6) a ring mail (16, 9, D:6) a +0 falchion (20, 7, D:6) 7 stones (28, 4, D:6) a +0 scimitar a +0 chain mail (32, -27, D:6) 13 gold pieces (41, -29, D:6) a war axe (42, 4, D:6) a +0 whip a +0 club Level 7 of the Dungeon (0, 0, D:7) 3 large rocks (0, 3, D:7) a quarterstaff Level 8 of the Dungeon (37, -22, D:8) a +0 halberd a +0 robe (39, -2, D:8) a +0 club 5 poisoned darts Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (2, 2, D:9) a +0 dagger a +0 robe (22, 11, D:9) 4 poisoned darts (23, -2, D:9) a +0 long sword a +0 leather armour (29, 28, D:9) the +2 rapier "Lokukest" {vamp, rElec rCorr Dex-5} Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (33, 20, D:9) a scroll of immolation (33, 29, D:9) a scale mail (35, 22, D:9) a book of Scorching (37, 23, D:9) a shiny helmet (38, 22, D:9) a scroll of enchant armour (38, 23, D:9) a scroll of teleportation (still there?) a thick jewelled staff (still there?) (38, 24, D:9) a scroll of enchant armour Level 10 of the Dungeon (20, 13, D:10) 6 stones (26, 13, D:10) a +4 scimitar of flaming (27, 11, D:10) a +0 sling (27, 12, D:10) 4 large rocks (27, 13, D:10) a +0 arbalest (31, 21, D:10) a beast talisman Level 11 of the Dungeon (17, -9, D:11) a +0 chain mail (56, 23, D:11) a ring mail Level 12 of the Dungeon (0, 0, D:12) 3 large rocks Level 1 of the Lair of Beasts (35, 13, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (54, 19, Lair:2) a +4 glaive (64, 4, Lair:2) the staff "Demon's Undoing" {Int-5 Dex+3 Stlth+ Air Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 12.1 Current attack delay: 0.6. Damage rating: 9 (Base 5 x 127% (Str) x 152% (Skill)). Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (68, 3, Lair:2) 2 stones (68, 5, Lair:2) a stone Level 3 of the Lair of Beasts Level 4 of the Lair of Beasts (44, -5, Lair:4) an orb of guile Level 5 of the Lair of Beasts (22, 7, Lair:5) a +0 rapier a +0 robe (23, -12, Lair:5) a rime drake corpse (skeletalised by now) (23, -10, Lair:5) a +0 short sword a +0 robe (23, 7, Lair:5) a +0 rapier a +0 robe (28, -21, Lair:5) a +0 great sword of electrocution (29, -20, Lair:5) 4 stones (31, 18, Lair:5) a mace (53, -18, Lair:5) the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. (54, -16, Lair:5) a dream sheep corpse (55, -23, Lair:5) a hydra corpse a water moccasin corpse (55, -14, Lair:5) a dream sheep corpse (56, -14, Lair:5) a dream sheep corpse