Hsik Level 1 of the Dungeon [Shop] Danargh's Armour Shoppe a +1 scale mail of fire resistance (160 gold) a +0 ring mail (40 gold) an orb of wrath (130 gold) a +0 scale mail (40 gold) a +0 chain mail (45 gold) a +0 ring mail (40 gold) a +3 scale mail of willpower (260 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +2 pair of boots (165 gold) [Shop] Jyppou's Weapon Boutique a +0 spear (39 gold) a +0 hand axe (39 gold) a +1 shortbow of draining (161 gold) a +0 dagger (26 gold) a +3 short sword of speed (338 gold) 3 stones (3 gold) a +0 mace (39 gold) a +0 trident (45 gold) a +0 whip (32 gold) a +0 spear (39 gold) [Shop] Fubesmut's Weapon Emporium a +0 sling (16 gold) a +0 hand axe (33 gold) a +1 heavy war axe (146 gold) 8 stones (8 gold) 5 stones (5 gold) a +0 heavy morningstar (101 gold) a +0 flail (38 gold) a +0 sling (16 gold) a +3 heavy double sword (484 gold) a +1 hand axe of freezing (136 gold) [Shop] Deomookuts's Armour Emporium a +0 leather armour (24 gold) a +0 pair of boots (54 gold) a +0 ring mail (48 gold) a +0 chain mail (54 gold) the +9 plate armour of Failure {Int+3 Dex+3} (1051 gold) Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). a +0 helmet of intelligence (138 gold) the +7 ring mail "Kuteowkis" {Str+2 Slay+2} (703 gold) Str+2: It affects your strength (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +1 plate armour "Timiramp" {rElec Regen+} (504 gold) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. a +0 cloak (54 gold) a +0 robe (8 gold) a +2 plate armour of cold resistance (480 gold) [Shop] Itzin's Assorted Antiques a +0 dagger (62 gold) a +0 hand axe (93 gold) a +0 robe (21 gold) the +0 hat of the Baku {Str+2 Dex+4 Stlth+} (818 gold) Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. an orb of energy (496 gold) a +0 robe (21 gold) a ring of see invisible (465 gold) (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, -5, D:1) a +0 dagger of protection (4, 8, D:1) 2 stones (13, -10, D:1) a +0 whip a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (13, 19, D:1) 6 stones (14, -1, D:1) a +0 dagger (17, -9, D:1) a +0 hand axe (17, -8, D:1) 7 stones (21, 14, D:1) a rat skeleton (29, -8, D:1) 4 stones (31, -13, D:1) a hobgoblin corpse (skeletalised by now) (33, 2, D:1) a +0 dagger (38, 4, D:1) a +0 mace (39, 8, D:1) a hobgoblin skeleton (49, -6, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 mace (2, -16, D:2) 5 stones (5, -5, D:2) a ball python corpse (skeletalised by now) (9, 2, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a quokka corpse (skeletalised by now) (9, 3, D:2) 8 stones (11, 7, D:2) a +0 robe (15, -12, D:2) an adder corpse (17, -11, D:2) a +0 dagger of speed 3 stones a kobold skeleton (18, 10, D:2) a +0 helmet (20, 0, D:2) a +0 hand axe (21, -4, D:2) a bat corpse (skeletalised by now) (23, 13, D:2) a scroll of immolation (25, 15, D:2) 5 gold pieces (28, -13, D:2) a bat corpse (29, 13, D:2) a dart slug corpse (31, 11, D:2) a frilled lizard corpse (33, 5, D:2) a +0 leather armour (38, 10, D:2) a staff of cold (43, 4, D:2) a rat corpse