Hsik Level 1 of the Dungeon (0, 0, D:1) a staff of alchemy (2, -8, D:1) a frilled lizard corpse (skeletalised by now) (3, -20, D:1) a beast talisman (3, 13, D:1) a bat skeleton (7, -30, D:1) a rat skeleton (7, -27, D:1) a rat skeleton (9, 8, D:1) 7 stones (10, -8, D:1) a +0 whip of venom (14, -41, D:1) a bat corpse (skeletalised by now) (17, -14, D:1) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (21, -3, D:1) a +0 dagger a kobold skeleton (23, -15, D:1) a +0 club (23, 1, D:1) a +0 short sword (24, -30, D:1) a +0 dagger (25, -35, D:1) a +0 short sword (26, -1, D:1) a +0 whip (28, -3, D:1) a +0 sling (28, 0, D:1) a +0 dagger a rat skeleton a goblin skeleton (28, 1, D:1) a +0 short sword a +0 helmet (34, -38, D:1) a bat corpse (skeletalised by now) (34, -28, D:1) a +0 dagger (35, -38, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a wand of mindburst (7) (1, -6, D:2) a +0 whip (1, 3, D:2) a potion of ambrosia (11, 19, D:2) a +0 spear (13, 27, D:2) a ring of flight (13, 39, D:2) a bat corpse (17, 32, D:2) a +0 short sword (17, 33, D:2) a +0 rapier (20, 19, D:2) a +0 dagger (21, 26, D:2) a rat corpse