Dungeon Crawl Stone Soup version 0.32-a0-1600-g798c8b9a8b (webtiles) character file. Game seed: 4416989973661148076 26 Hsik the Vexing (level 3, -5/26 HPs) Began as a Coglin Hexslinger on June 28, 2024. Slain by Terence ... wielding a +2 mace of protection (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:07 (879 turns). Hsik the Vexing(Coglin Hexslinger) Turns: 879, Time: 00:03:08 Health: -5/26 AC: 2 Str: 8 XL: 3 Next: 8% Magic: 2/4 EV: 11 Int: 12 God: Gold: 8 SH: 0 Dex: 18 Spells: 2/4 levels left rFire . . . a - +1 sling {Akal} rCold . . . d - -2 sling {José} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: weak-willed, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Akal} d - a -2 sling (offhand) {José} Armour c - a +0 robe (worn) Scrolls b - a scroll of poison e - 2 scrolls of identify {unknown} Potions f - a potion of curing {unknown} Skills: + Level 1.4 Fighting * Level 2.4 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting * Level 3.1 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 16% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ? Annotations: D:1 1 transporter D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. A giggling sprite leaps out and smacks Terence with his own hand. Terence is severely wounded. The ribbon worm bites you. Terence hits you with a +2 mace of protection. Unknown command. Fire: a) +1 sling {Akal} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 mace of protection and wearing a +1 scale mail of positive energy (severely wounded, heavily drained, chance to call a sprite on attack: 54%, 64% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. You shoot a sling bullet. The sling bullet barely misses Terence. A giggling sprite leaps out and smacks Terence with his own hand. Terence is severely wounded. The jinxing sprites lose interest in you. The ribbon worm barely misses you. Terence hits you with a +2 mace of protection. * * * LOW HITPOINT WARNING * * * A ball python comes into view. Unknown command. Fire: a) +1 sling {Akal} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 mace of protection and wearing a +1 scale mail of positive energy (severely wounded, heavily drained, 64% to hit) You shoot a sling bullet. The sling bullet closely misses Terence. You shoot a sling bullet. The ball python hisses angrily. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence closely misses you. The ribbon worm closely misses you. An adder comes into view. Terence hits you with a +2 mace of protection! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #........ ....... ...... #....# #....# #####....## S.......=.# ......@@# ###$#...w....S. ##.##..§..§ .. ...... ... ..∩.. .#.. ..... ####. .§.. #. .... You could see Terence (very drained), a ribbon worm, an adder (wandering) and a ball python. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) 4 endoplasms (D:1) 3 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) 3 bats (D:1) A frilled lizard (D:1) 5 kobolds (D:1) 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hsik the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 99 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 112 | D:1 | Found a faded altar of an unknown god. 148 | D:1 | Reached skill level 3 in Hexes 191 | D:1 | Learned a level 2 spell: Jinxbite 594 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/4 869 | D:2 | Noticed Terence 869 | D:2 | Found Zoaroit's Magic Scroll Emporium. 879 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_loops_ring, hellmonk_ecumenical_altar_heavens_door D:2: layout_loops_ring, serial_shops, nicolae_shop_getting_attention, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 2 | 2.4 Hexes | 3 | 3.1 Fighting | | 1.4 Dodging | | 1.7 Spellcasting | | 1.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 98 Cast: Jinxbite || 2 Armour: Robe || 9 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 892 | 746 | 146 | 0 | 647 | 2 | 446.0 | Dungeon | 892 | 746 | 146 | 0 | 647 | 2 | 446.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 880 daAuts D:2: 11 daAuts