Hsik Level 1 of the Dungeon (3, -9, D:1) 6 stones (3, 0, D:1) a +0 dagger (12, -18, D:1) a +0 robe (13, -17, D:1) a +0 ring mail (16, -28, D:1) a +0 robe (19, -13, D:1) a +0 short sword 2 stones a rat corpse (skeletalised by now) (22, -28, D:1) a +0 leather armour (26, -3, D:1) a rat skeleton (28, 5, D:1) a hobgoblin skeleton Level 2 of the Dungeon (2, 8, D:2) a +0 short sword a kobold corpse (skeletalised by now) (5, 3, D:2) a jackal corpse (skeletalised by now) (9, -9, D:2) a +0 club a +0 sling (13, -9, D:2) a rat corpse (skeletalised by now) (15, -15, D:2) a +0 leather armour (15, 7, D:2) a ball python corpse (15, 9, D:2) a +0 robe (17, -16, D:2) 12 gold pieces (28, -28, D:2) a +0 dagger a goblin corpse (skeletalised by now) (43, 12, D:2) a +0 hand axe (45, 7, D:2) an adder corpse (48, -16, D:2) 8 stones (59, -7, D:2) the inkwell talisman of Dogma {rN+ MP+7} [inkwell talisman] rN+: It protects you from negative energy. MP+7: It affects your magic capacity (+7).