Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 9465064812180032511 25 Hsik the Grasshopper (level 3, -2/26 HPs) Began as a Human Wanderer on Oct 3, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:06:51 (1278 turns). Hsik the Grasshopper (Human Wanderer) Turns: 1278, Time: 00:06:51 Health: -2/26 AC: 4 Str: 10 XL: 3 Next: 6% Magic: 4/6 EV: 9 Int: 16 God: Gold: 44 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . c - +0 leather armour rPois . h - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-2 -> -13), attractive, very slightly contaminated A: explore regen, clever 1, clumsy 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) l - a +0 war axe Armour c - a +0 leather armour (worn) d - a +0 helmet h - a +1 hat (worn) Jewellery j - a +6 ring of intelligence Scrolls b - 2 scrolls of blinking g - a scroll of noise {unknown} i - a scroll of identify {unknown} k - a scroll of brand weapon {unknown} Potions e - a potion of attraction Skills: + Level 1.3 Fighting - Level 1.0 Stealth - Level 2.0 Spellcasting - Level 4.0 Translocations * Level 3.0 Forgecraft - Level 1.0 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 44% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 28% N/A 5% 1 Maxwell's Portable Pile Tloc 14% (3-9)d3 16% 3 Launch Clockwork Bee Frge 11% N/A 24% 3 Volatile Blastmotes Fire/Tloc 16% 2d11 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Your mind is acute. (Int +4, Str/Dex -1) You are clumsy. (Dex -2) Message History Aim: an adder (wandering, hasn't noticed you, 48% to hit) The kinetic grapnel misses the adder. The adder hisses angrily. Casting: Kinetic Grapnel (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (48% to hit) You miscast Kinetic Grapnel. You are very lightly contaminated with residual magic. Nothing appears to happen. You hit the adder. The adder is moderately wounded. The adder bites you. You barely miss the adder. The adder is moderately wounded. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. The adder is severely wounded. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! You hit the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! It was a potion of mutation. You feel extremely strange. You feel clever. You feel clumsy. You die... #. #.####.#.#.## #.#......###.#.# #.##..##.#...#.# .........#.#.#.# #.#...##.#.#.#.#.# #.#..........#.#.# #.#............#.# ####.#S#.#.....####.# #....@......#..# #.# ##..)....####..# #.# #.#.###.......# #.# ########.....#######.####.# ........###### #......# ........# #.####.# ........# #.# #.# ........# #.# ##.# ........# ######.###..# You could see an adder. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 4 hobgoblins 3 jackals (D:1) A quokka (D:1) 3 ball pythons A bat (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 2 kobolds A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hsik the Human Wanderer began the quest for the Orb. 0 | D:1 | Hsik set off with the following items: a +0 dagger, a | scroll of blinking, a +0 leather armour, a +0 helmet; and | the following spells available to memorise: Apportation, | Kinetic Grapnel, Maxwell's Portable Piledriver, Launch | Clockwork Bee, Volatile Blastmotes. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 45 | D:1 | Learned a level 1 spell: Kinetic Grapnel 172 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 302 | D:1 | Reached skill level 1 in Fighting 1205 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1277 | D:2 | HP: 1/26 [adder (1)] 1278 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 1278 | D:2 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 1278 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_cross D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Forgecraft | 3 | 3.0 Stealth | | 1.0 Spellcasting | | 2.0 Translocations | | 4.0 Evocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 46 Cast: Kinetic Grapnel || 36 Use: Potion || 2 Armour: Leather armour || 33 Dodge: Dodged || 25