ERROR in 'prompt.cc' at line 387: slot not a letter: null (0) Version: Dungeon Crawl Stone Soup 0.34-a0-387-g84388fc241 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 13351031290231695446, deterministic pregen: 1 Command line: /usr/games/crawl-git-84388fc241 -name Hug -rc /dgldir/rcfiles/crawl-git/Hug.rc -macro /dgldir/rcfiles/crawl-git/Hug.macro -morgue /dgldir/morgue/Hug/ -webtiles-socket /crawl-master/webserver/sockets/Hug:2025-07-18.00:17:10.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 23 stack frames. /usr/games/crawl-git-84388fc241(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x634cf9b0d51e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-84388fc241(_Z13do_crash_dumpv+0x43a) [0x634cf9b1b5ea]: do_crash_dump() /usr/games/crawl-git-84388fc241(_Z20crash_signal_handleri+0x1fa) [0x634cf9b0d9fa]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x42910) [0x7485a2c42910]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11b) [0x7485a2c9999b]: /lib/x86_64-linux-gnu/libc.so.6(raise+0x16) [0x7485a2c42866]: /usr/games/crawl-git-84388fc241(+0x4e49bd) [0x634cf9b1a9bd]: /usr/games/crawl-git-84388fc241(_Z3diePKciS0_z+0x166) [0x634cf9b1b036]: die(char const*, int, char const*, ...) /usr/games/crawl-git-84388fc241(_Z15letter_to_indexi+0x85) [0x634cfa028de5]: letter_to_index(int) /usr/games/crawl-git-84388fc241(+0x6e388d) [0x634cf9d1988d]: /usr/games/crawl-git-84388fc241(_ZSt16__insertion_sortIN9__gnu_cxx17__normal_iteratorIPP8InvEntrySt6vectorIS3_SaIS3_EEEENS0_5__ops15_Iter_comp_iterI21menu_entry_comparatorEEEvT_SD_T0_+0xd8) [0x634cf9d25098]: void std::__insertion_sort<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__ops::_Iter_comp_iter >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__ops::_Iter_comp_iter) /usr/games/crawl-git-84388fc241(_ZN7InvMenu10load_itemsERKSt6vectorIPK8item_defSaIS3_EESt8functionIFP9MenuEntrySA_EE11menu_letterbb+0x82d) [0x634cf9d211dd]: InvMenu::load_items(std::vector > const&, std::function, menu_letter, bool, bool) /usr/games/crawl-git-84388fc241(_ZN11UseItemMenu13populate_menuEv+0x411) [0x634cf9d2d531]: UseItemMenu::populate_menu() /usr/games/crawl-git-84388fc241(_ZN11UseItemMenu5resetE15operation_typesPKc+0x128) [0x634cf9d2de78]: UseItemMenu::reset(operation_types, char const*) /usr/games/crawl-git-84388fc241(_ZN11UseItemMenuC1E15operation_typesiPKc+0x133) [0x634cf9d2e123]: UseItemMenu::UseItemMenu(operation_types, int, char const*) /usr/games/crawl-git-84388fc241(_Z16use_an_item_menuRP8item_def15operation_typesiPKcSt8functionIFbvEE+0x40) [0x634cf9d2e1a0]: use_an_item_menu(item_def*&, operation_types, int, char const*, std::function) /usr/games/crawl-git-84388fc241(_Z11use_an_item15operation_typesP8item_def+0x2b8) [0x634cf9d339c8]: use_an_item(operation_types, item_def*) /usr/games/crawl-git-84388fc241(+0xc80c9a) [0x634cfa2b6c9a]: /usr/games/crawl-git-84388fc241(+0xc81825) [0x634cfa2b7825]: /usr/games/crawl-git-84388fc241(main+0x1f7) [0x634cf9a42657]: /lib/x86_64-linux-gnu/libc.so.6(+0x280d0) [0x7485a2c280d0]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x89) [0x7485a2c28189]: /usr/games/crawl-git-84388fc241(_start+0x25) [0x634cf9a43145]: Trying to run gdb. GNU gdb (Ubuntu 14.0.50.20230907-0ubuntu1) 14.0.50.20230907-git Copyright (C) 2023 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007485a2d0fbf7 in __GI___wait4 (pid=1065793, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007485a2d0fbf7 in __GI___wait4 (pid=1065793, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x0000634cf9b0dbcc in call_gdb (file=0x7485a2dff6c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1062695\000\000\000\000\000" #2 0x0000634cf9b1b608 in do_crash_dump () at dbg-asrt.cc:673 t = 1752799463 dir = "/dgldir/morgue/Hug/" name = "/dgldir/morgue/Hug/crash-Hug-20250718-004423.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ERROR in 'prompt.cc' at line 387: slot not a letter: null (0)" file = 0x7485a2dff6c0 <_IO_2_1_stderr_> #3 0x0000634cf9b0d9fa in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {140724057027280}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x00007485a2c42866 in __GI_raise (sig=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x0000634cf9b1a9bd in _BreakStrToDebugger (mesg=mesg@entry=0x7ffcdf6e3ad0 "ERROR in 'prompt.cc' at line 387: slot not a letter: null (0)", assert=false) at dbg-asrt.cc:799 No locals. #10 0x0000634cf9b1b036 in die (file=file@entry=0x634cfa2f3d6f "prompt.cc", line=line@entry=387, format=format@entry=0x634cfa2f3d9a "slot not a letter: %s (%d)") at dbg-asrt.cc:859 tmp = "slot not a letter: null (0)", '\000' mesg = "ERROR in 'prompt.cc' at line 387: slot not a letter: null (0)", '\000' args = {{gp_offset = 40, fp_offset = 48, overflow_arg_area = 0x7ffcdf6e43d0, reg_save_area = 0x7ffcdf6e42f0}} #11 0x0000634cfa028de5 in letter_to_index (the_letter=0) at prompt.cc:387 No locals. #12 0x0000634cf9d1988d in sort_item_slot (a=) at invent.cc:786 No locals. #13 compare_item_fn (a=, b=0x634cfd1ff150) at invent.cc:750 No locals. #14 0x0000634cf9d25098 in item_comparator::compare (this=0x634cfc6bdd70, b=, a=) at /home/crawl-dev/dgamelaunch-config/crawl-build/crawl-git-repository/crawl-ref/source/externs.h:297 No locals. #15 _compare_invmenu_items (cmps=, b=0x634cfd1ff150, a=0x634cfd5ffc70) at invent.cc:822 cmp = comparator = @0x634cfc6bdd70: {cmpfn = 0x634cf9d19870 (InvEntry const*, InvEntry const*)>, negated = false} __for_range = __for_begin = __for_end = #16 menu_entry_comparator::operator() (this=, b=, a=0x634cfd5ffc70) at invent.cc:842 ia = 0x634cfd5ffc70 ib = 0x634cfd1ff150 ia = ib = #17 __gnu_cxx::__ops::_Iter_comp_iter::operator()<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > > (__it2=0x634cfd1ff150, __it1=0x634cfd5ffc70, this=) at /usr/include/c++/13/bits/predefined_ops.h:158 No locals. #18 std::__insertion_sort<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__ops::_Iter_comp_iter > (__first=..., __last=..., __last@entry=0x72, __comp=__comp@entry=...) at /usr/include/c++/13/bits/stl_algo.h:1819 __i = 0x634cfd5ffc70 #19 0x0000634cf9d209a8 in std::__final_insertion_sort<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__ops::_Iter_comp_iter > (__comp=..., __last=..., __first=...) at /usr/include/c++/13/bits/stl_algo.h:1864 No locals. #20 0x0000634cf9d211dd in InvMenu::load_items(std::vector > const&, std::function, menu_letter, bool, bool) (this=this@entry=0x7ffcdf6e4860, mitems=std::vector of length 2, capacity 2 = {...}, procfn=..., ckey=..., ckey@entry=..., sort=sort@entry=true, subkeys=, subkeys@entry=false) at invent.cc:1018 i = subtitle = "Hand Weapons" forced_first = 0x0 obj = inv_class = {mData = {2, 0 }} items_in_class = std::vector of length 2, capacity 2 = {0x634cfd1ff150, 0x634cfd5ffc70} cond = select_all = "" #21 0x0000634cf9d2d531 in UseItemMenu::populate_menu (this=0x7ffcdf6e4860) at item-use.cc:508 use_category_selection = true #22 0x0000634cf9d2de78 in UseItemMenu::reset (this=this@entry=0x7ffcdf6e4860, _oper=, prompt_override=prompt_override@entry=0x0) at item-use.cc:349 No locals. #23 0x0000634cf9d2e123 in UseItemMenu::UseItemMenu (this=0x7ffcdf6e4860, _oper=, item_type=, prompt=0x0) at item-use.cc:371 No locals. #24 0x0000634cf9d2e1a0 in use_an_item_menu(item_def*&, operation_types, int, char const*, std::function) (target=@0x7ffcdf6e4b78: 0x0, oper=oper@entry=OPER_EQUIP, item_type=item_type@entry=-1, prompt=prompt@entry=0x0, allowcancel=...) at item-use.cc:1730 menu = { = { = {_vptr.Menu = 0x634cfa636c00 , f_selitem = 0x0, f_keyfilter = {> = {> = {}, }, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x0, _M_const_object = 0x0, _M_function_pointer = 0x0, _M_member_pointer = NULL}, _M_pod_data = '\000' }, _M_manager = 0x0}, _M_invoker = 0x0}, on_single_selection = {> = {> = {}, }, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x0, _M_const_object = 0x0, _M_function_pointer = 0x0, _M_member_pointer = NULL}, _M_pod_data = '\000' }, _M_manager = 0x0}, _M_invoker = 0x0}, on_examine = {> = {> = {}, }, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x0, _M_const_object = 0x0, _M_function_pointer = 0x0, _M_member_pointer = NULL}, _M_pod_data = '\000' }, _M_manager = 0x0}, _M_invoker = 0x0}, on_show = {> = {}, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x0, _M_const_object = 0x0, _M_function_pointer = 0x0, _M_member_pointer = NULL}, _M_pod_data = '\000' }, _M_manager = 0x0}, _M_invoker = 0x0}, action_cycle = Menu::CYCLE_NONE, menu_action = Menu::ACT_EXECUTE, _title_prompt_help_tag = "", title = 0x634cfd65f4b0, title2 = 0x0, m_indent_title = false, flags = 270914, tag = "use_item", cur_page = 1, num_pages = 25420, more = {ops = std::vector of length 0, capacity 0}, m_keyhelp_more = false, items = std::vector of length 14, capacity 16 = {0x634cfd5658c0, 0x634cfd349b40, 0x634cfd2b8a20, 0x634cfd53f2c0, 0x634cfd541430, 0x634cfd343b30, 0x634cfd688e50, 0x634cfd63a020, 0x634cfd0b0720, 0x634cfd2c1340, 0x634cfd2ddf70, 0x634cfd19f640, 0x634cfd349a50, 0x634cfd299700}, sel = std::vector of length 0, capacity 0, select_filter = std::vector of length 0, capacity 0, highlighter = 0x634cfcb85bc0, num = -1, lastch = 0, alive = false, more_needs_init = true, remap_numpad = true, last_hovered = -1, m_kmc = KMC_MENU, m_filter = 0x0, m_ui = {popup = std::shared_ptr (empty) = {get() = 0x0}, menu = std::shared_ptr (use count 2, weak count 1) = {get() = 0x634cfd349c80}, scroller = std::shared_ptr (use count 2, weak count 1) = {get() = 0x634cfc7d8d00}, title = std::shared_ptr (use count 2, weak count 1) = {get() = 0x634cfca40ac0}, more = std::shared_ptr (use count 2, weak count 1) = {get() = 0x634cfc7fb480}, more_bin = std::shared_ptr (empty) = {get() = 0x0}, vbox = std::shared_ptr (use count 1, weak count 1) = {get() = 0x634cfd65b000}}, _webtiles_title_changed = true, _webtiles_title = {ops = std::vector of length 2, capacity 2 = {{type = FSOP_COLOUR, colour = 15, text = ""}, {type = FSOP_TEXT, colour = -1, text = "Equip which item?"}}}}, type = menu_type::invlist, pre_select = 0x0, title_annotate = 0x0, temp_title = "", _mode_special_drop = false}, display_all = false, is_inventory = true, item_type_filter = -16, oper = OPER_EQUIP, saved_inv_item = 27000, saved_hover = -1, last_inv_pos = 11, item_inv = std::vector of length 8, capacity 8 = {0x634cfa83f0e0 , 0x634cfa83f160 , 0x634cfa83f1e0 , 0x634cfa83f2e0 , 0x634cfa83f360 , 0x634cfa83f3e0 , 0x634cfa83f460 , 0x634cfa83f4e0 }, item_floor = std::vector of length 2, capacity 2 = {0x634cfa87eda8 , 0x634cfa87ed28 }, do_easy_floor = false, inv_header = 0x634cfd349b40, floor_header = 0x634cfd349a50, available_modes = std::vector of length 4, capacity 4 = {OPER_EQUIP, OPER_WIELD, OPER_WEAR, OPER_PUTON}} choice_made = tmp_tgt = #25 0x0000634cf9d339c8 in use_an_item (oper=OPER_EQUIP, target=) at item-use.cc:1013 No locals. #26 0x0000634cfa2b6c9a in _input () at main.cc:1268 cmd = CMD_EQUIP real_prev_cmd = CMD_PICKUP player_disabled = {was_disabled = false} #27 0x0000634cfa2b7825 in _launch_game () at main.cc:493 game_start = ccon = {cstate = false} #28 0x0000634cf9a42657 in _launch_game_loop () at main.cc:392 game_ended = false game_ended = ge = fe = #29 main (argc=12, argv=0x7ffcdf6e5208) at main.cc:342 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-84388fc241/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-84388fc241/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-84388fc241/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 3 Level id: D:3 Level build method = , level layout type = corridors, absdepth0 = 2 Level vaults: layout_loops_ring mainiacjoe_overflow_boulevard cheibrodos_sewer_entry_sluice uniq_crazy_yiuf_cottage uniq_ijyb Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Found a parchment of Foxfire. The goblin shouts! A goblin is nearby! Found a parchment of Gloom. You claw the goblin! You kill the goblin! A rat comes into view. The rat squeaks loudly. The rat misses you. You claw the rat! You kill the rat! You pick up a parchment of Foxfire and begin reading... You add the spell Foxfire to your library. You pick up a parchment of Gloom and begin reading... You add the spell Gloom to your library. Okay, then. A frilled lizard comes into view. The frilled lizard hisses angrily. The frilled lizard hisses. The frilled lizard bites you. You claw the frilled lizard! You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! There is a basalt altar of Yredelemnul here. Done exploring. Done exploring. Done exploring. Okay, then. Okay, then. As you read the scroll of identify, it crumbles to dust. e -> a - a scroll of enchant armour As you read the scroll of enchant armour, it crumbles to dust. Your +0 cloak glows green for a moment. As you read the scroll labelled VIASTR HOYGE, it crumbles to dust. It is a scroll of amnesia. Your memory of Sandblast unravels. As you read the scroll labelled QOYSTR WIXKINEA, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. Done exploring. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Found an escape hatch in the floor and an escape hatch in the ceiling. There is a stone staircase leading up here. Found a stone staircase leading up. A ball python comes into view. The ball python hisses angrily. You scratch the ball python but do no damage. The ball python closely misses you. The ball python barely misses you. You scratch the ball python. You kill the ball python! You see here a ball python corpse. Found a stone staircase leading up and a stone staircase leading down. You hear the slow rusting of a very distant drain. There is a stone staircase leading up here. An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! You see here a viscous red potion. Found an amethyst potion. The endoplasm freezes you. You are frozen. You resist. You scratch the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. You scratch the endoplasm. You kill the endoplasm! No target in view! No target in view! d - an amethyst potion Found a stone staircase leading down. HP restored. f - a viscous red potion Okay, then. Okay, then. A hobgoblin comes into view. The hobgoblin shouts! You hear a shout! An endoplasm comes into view. Ijyb the Inquisitive comes into view. She is wielding a +6 club and carrying a wand of iceblast. Okay, then. You throw a boomerang. The boomerang closely misses Ijyb. Ijyb shouts! The endoplasm quivers. You hear a shout! An orc comes into view. It is wielding a +0 club. Ijyb screams, "Me wand stronger than you!" There is a stone staircase leading up here. You hear the slow rusting of a very distant drain. There is a stone staircase leading up here. You throw a boomerang. The boomerang hits the hobgoblin. The hobgoblin is heavily wounded. Ijyb screams, "Me wand stronger than you!" You scratch the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin closely misses you. Ijyb hits you with a +6 club. You climb upwards. There is a stone staircase leading down here. You claw the hobgoblin! You kill the hobgoblin! Ijyb hits you with a +6 club. You scratch Ijyb but do no damage. Ijyb hits you with a +6 club! You scratch Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +6 club. You scratch Ijyb. Ijyb is moderately wounded. You claw Ijyb! Ijyb is heavily wounded. Ijyb barely misses you. You scratch Ijyb but do no damage. Ijyb is heavily wounded. Ijyb closely misses you. You scratch Ijyb but do no damage. Ijyb is heavily wounded. Ijyb screams, "Level is mine! All mine!" Ijyb hits you with a +6 club. You scratch Ijyb. Ijyb is severely wounded. Ijyb hits you with a +6 club. Okay, then. You scratch Ijyb but do no damage. Ijyb is severely wounded. Ijyb barely misses you. You scratch Ijyb. Ijyb is almost dead. Ijyb hits you with a +6 club. You scratch Ijyb. Ijyb is almost dead. Ijyb hits you with a +6 club! * * * LOW HITPOINT WARNING * * * You barely miss Ijyb. Ijyb is almost dead. Ijyb hits you with a +6 club. * * * LOW HITPOINT WARNING * * * You feel better. Ijyb hits you with a +6 club. You claw Ijyb! You kill Ijyb! Your Unarmed Combat skill increases to level 6! c - a wand of iceblast (5) Things that are here: a +6 club; a +0 chain mail HP restored. Done exploring. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You hear the rusting of a very distant drain. The endoplasm closely misses you. There is a stone staircase leading up here. You scratch the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. You completely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. You scratch the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm closely misses you. You claw the endoplasm! You kill the endoplasm! You claw the orc! You kill the orc! You swing at nothing. You swing at nothing. There is an escape hatch in the ceiling here. You hear the rusting of a distant drain. Found a hammer. Found a runed translucent door. Crazy Yiuf shouts! Crazy Yiuf cries, "East song turtle!" An orc comes into view. It is wielding a +0 dagger. The orc shouts! An orc comes into view. It is wielding a +0 dagger. An orc comes into view. It is wielding a +0 hand axe. You throw a boomerang. The orc shouts! x2 The boomerang hits the orc. The orc is severely wounded. You hear a shout! An orc comes into view. It is wielding a +0 flail. The orc moves out of view. You throw a boomerang. The boomerang hits the orc but does no damage. The orc is severely wounded. The orc hits you but does no damage. You scratch the orc but do no damage. The orc is severely wounded. The orc hits you with a +0 dagger. You claw the orc! You kill the orc! You hear the brisk rusting of a distant drain. The orc closely misses you. You scratch the orc. The orc is moderately wounded. The orc hits you but does no damage. The orc barely misses you. You claw the orc! You kill the orc! The orc hits you but does no damage. You claw the orc! You kill the orc! You swing at nothing. Things that are here: a +0 hand axe; an orc corpse An orc is nearby! An orc is nearby! An orc is nearby! Okay, then. The orc shouts! An orc comes into view. It is wielding a +0 falchion. The orc hits you with a +0 flail! Things that are here: a +0 hand axe; an orc corpse You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You scratch the orc. The orc is heavily wounded. The orc hits you with a +0 flail! You claw the orc! You kill the orc! You scratch the orc. The orc is moderately wounded. The orc misses you. You scratch the orc. The orc is severely wounded. The orc hits you with a +0 falchion. You scratch the orc. You kill the orc! Items here: )) [ †. You hear the brisk rusting of a distant drain. HP restored. Things that are here: a +0 hand axe; an orc corpse An endoplasm comes into view. You hear the brisk rusting of a distant drain. An endoplasm is nearby! You throw a boomerang. The endoplasm quivers. The boomerang hits the endoplasm. The endoplasm is moderately wounded. You throw a boomerang. The boomerang hits the endoplasm but does no damage. The endoplasm is moderately wounded. You throw a boomerang. The boomerang hits the endoplasm. You kill the endoplasm! No target in view! No target in view! Found a maw talisman. Found a hazy altar of Hepliaklqana. You hear the quick rusting of a distant drain. A quokka comes into view. A quokka is nearby! You throw a boomerang. The boomerang barely misses the quokka. You throw a boomerang. The boomerang hits the quokka. The quokka is severely wounded. You throw a boomerang. The boomerang hits the quokka. You kill the quokka! No target in view! No target in view! You now have 31 gold pieces (gained 7). A rat comes into view. The rat squeaks loudly. You throw a boomerang. The boomerang hits the rat. You kill the rat! No target in view! No target in view! No target in view! A frilled lizard comes into view. The frilled lizard hisses angrily. Found a pair of runed gloves. The frilled lizard misses you. You claw the frilled lizard! You kill the frilled lizard! No target in view! No target in view! A frilled lizard comes into view. You see here a +1 pair of gloves. h - a +1 pair of gloves The frilled lizard hisses angrily. The frilled lizard bites you but does no damage. You closely miss the frilled lizard. The frilled lizard bites you but does no damage. You claw the frilled lizard! You kill the frilled lizard! You start putting on your armour. You continue putting on your +1 pair of gloves. x4 You hear the quick rusting of a drain very nearby. You continue putting on your +1 pair of gloves. You finish putting on your +1 pair of gloves. Okay, then. You see here a frilled lizard corpse. A river rat comes into view. Found 15 gold pieces. The river rat squeaks loudly. A ball python comes into view. You throw a boomerang. The ball python hisses angrily. The boomerang hits the river rat but does no damage. You throw a boomerang. The boomerang closely misses the river rat. You throw a boomerang. The boomerang hits the ball python but does no damage. You hit the ball python. You kill the ball python! You throw a boomerang. The boomerang hits the river rat. The river rat is heavily wounded. The river rat closely misses you. You hit the river rat but do no damage. The river rat is heavily wounded. You hit the river rat. The river rat is heavily wounded. The river rat barely misses you. You hit the river rat. You kill the river rat! You devour the vestiges of the river rat's existence in your flames. You have reached level 5! You feel clever. A dart slug comes into view. You see here a river rat corpse. Found a glowing drain. You throw a boomerang. The boomerang hits the dart slug. The dart slug is heavily wounded. You throw a boomerang. The boomerang hits the dart slug. You kill the dart slug! You hear the rapid rusting of a drain. You enter the shallow water. Moving in this stuff is going to be slow. Found a leather armour. There is a glowing drain here. The world spins around you as you enter the gateway. You enter a sewer! The river rat squeaks loudly. The rat squeaks loudly. Found a gate leading back out of this place. There is an empty arch of ancient stone here. You throw a boomerang. The rat squeaks loudly. The boomerang hits the rat. You kill the rat! You throw a boomerang. The boomerang hits the rat but does no damage. You throw a boomerang. The boomerang hits the rat. You kill the rat! You throw a boomerang. The boomerang hits the rat. You kill the rat! You throw a boomerang. The boomerang hits the river rat. The river rat is lightly wounded. You throw a boomerang. The boomerang hits the river rat. The river rat is moderately wounded. You punch the river rat! The river rat is almost dead. The river rat bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the river rat. You kill the river rat! HP restored. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A rat comes into view. The rat squeaks loudly. You throw a boomerang. The boomerang hits the rat. The rat is severely wounded. You throw a boomerang. The boomerang hits the rat. You kill the rat! No target in view! No target in view! No target in view! A river rat comes into view. The river rat squeaks loudly. You see here a rat corpse. The river rat bites you. You hit the river rat. The river rat is lightly wounded. You hit the river rat but do no damage. The river rat is lightly wounded. The river rat bites you. You barely miss the river rat. The river rat is lightly wounded. The river rat closely misses you. You punch the river rat! The river rat is severely wounded. The river rat closely misses you. You hit the river rat but do no damage. The river rat is severely wounded. The river rat bites you but does no damage. You punch the river rat! You kill the river rat! You swing at nothing. You enter the shallow water. Moving in this stuff is going to be slow. You see here a river rat corpse. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A rat comes into view. The rat squeaks loudly. A river rat comes into view. The river rat squeaks loudly. You throw a boomerang. The boomerang barely misses the river rat. You throw a boomerang. The boomerang hits the river rat. The river rat is severely wounded. You throw a boomerang. The boomerang hits the river rat. The river rat is almost dead. The river rat bites you but does no damage. You hit the river rat. You kill the river rat! The rat bites you. You hit the rat. The rat is heavily wounded. The rat bites you but does no damage. You punch the rat! You kill the rat! No target in view! No target in view! No target in view! You open the door. A hell rat comes into view. The hell rat roars deafeningly! Found seven items. Found a gate leading back out of this place. There is an open door here. You barely miss the hell rat. You hit the hell rat but do no damage. The hell rat completely misses you. You hit the hell rat but do no damage. The hell rat barely misses you. You hit the hell rat but do no damage. The hell rat closely misses you. You barely miss the hell rat. The hell rat misses you. You hit the hell rat but do no damage. The hell rat bites you! You hit the hell rat. The hell rat is lightly wounded. The hell rat closely misses you. The hell rat bites you! You hit the hell rat. The hell rat is moderately wounded. The hell rat bites you but does no damage. You barely miss the hell rat. The hell rat is moderately wounded. The hell rat barely misses you. You hit the hell rat. The hell rat is heavily wounded. The hell rat splashes around in the water. You hit the hell rat but do no damage. The hell rat is heavily wounded. The hell rat bites you. You hit the hell rat. The hell rat is almost dead. The hell rat closely misses you. Okay, then. You hit the hell rat. You kill the hell rat! You enter the shallow water. Moving in this stuff is going to be slow. j - a sedimented green potion i - a scroll of identify c - a scroll labelled NEBRAU FAUT BEVO i - 2 potions of invisibility (gained 1) e - a scroll labelled MENNOU FOPNIDU c - 2 potions of curing (gained 1) k - a sapphire potion You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. You see here a river rat corpse. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Done exploring. Done exploring. As you read the scroll of identify, it crumbles to dust. k -> g - a potion of magic As you read the scroll labelled NEBRAU FAUT BEVO, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labelled MENNOU FOPNIDU, it crumbles to dust. You hear the flapping of tiny wings. It was a scroll of butterflies. It was a potion of haste. You feel yourself speed up. It was a potion of cancellation. You feel strangely stable. Your magical effects are unravelling. You feel magically purged. You feel yourself slow down. It was a potion of heal wounds. You feel much better. You start waiting. Your butterfly disappears in a burst of colours! x27 Done exploring. You can't go up here! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a gate leading back out of this place here. Welcome back to the Dungeon! Level annotation: 1 runed translucent door, Crazy Yiuf There is a collapsed entrance here. You can't go up here! You enter the shallow water. Moving in this stuff is going to be slow. You now have 46 gold pieces (gained 15). An orc priest comes into view. It is wielding a +0 short sword. The orc priest shouts! You hear a shout! x3 An orc comes into view. It is wielding a +0 club. You throw a boomerang. The boomerang closely misses the orc priest. The boomerang closely misses the orc. A hobgoblin comes into view. You throw a boomerang. The boomerang hits the orc priest but does no damage. An orc comes into view. It is wielding a +0 hand axe. An orc comes into view. It is wielding a +0 trident. The orc moves out of view. You throw a boomerang. The boomerang hits the orc priest but does no damage. You throw a boomerang. The boomerang hits the orc but does no damage. You throw a boomerang. The boomerang completely misses the orc. The orc hits you from afar with a +0 trident. The orc attacks as it pursues you! The orc hits you with a +0 club. You barely miss the orc. The orc barely misses you. You barely miss the orc. The orc hits you with a +0 club. The orc completely misses you. You hit the orc but do no damage. The orc hits you but does no damage. The orc hits you with a +0 club. The orc attacks as it pursues you! The orc misses you. The orc attacks as it pursues you! The orc misses you. You hit the orc. The orc is heavily wounded. The orc hits you but does no damage. You punch the orc! You kill the orc! The orc closely misses you. Things that are here: a +0 club; a +0 leather armour; an orc corpse You punch the orc! You kill the orc! The hobgoblin barely misses you. Things that are here: a +0 trident; an orc corpse The hobgoblin closely misses you. The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. You punch the hobgoblin! You kill the hobgoblin! You punch the orc! You kill the orc! The orc priest closely misses you. Items here: ) [[ †. You hit the orc priest. The orc priest is heavily wounded. The orc priest closely misses you. You hit the orc priest. The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) You completely miss the orc priest. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest is almost dead. The orc priest hits you but does no damage. You punch the orc priest! You kill the orc priest! Your Unarmed Combat skill increases to level 7! Things that are here: a +0 short sword; a +0 ring mail An orc comes into view. It is wielding a +0 hand axe. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Throw: 6 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, 58% to hit) You throw a boomerang. The orc shouts! The boomerang hits the orc. The orc is severely wounded. Throw: 6 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (severely wounded, 58% to hit) You throw a boomerang. The boomerang hits the orc. You kill the orc! An orc comes into view. It is wielding a +0 club and carrying a wand of paralysis. Throw: 6 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club, wearing a +0 leather armour and carrying a wand of paralysis (wandering, hasn't noticed you, 58% to hit) You throw a boomerang. The orc shouts! The boomerang hits the orc. The orc is heavily wounded. Throw: 6 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club, wearing a +0 leather armour and carrying a wand of paralysis (heavily wounded, 58% to hit) You throw a boomerang. The boomerang barely misses the orc. Throw: 6 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club, wearing a +0 leather armour and carrying a wand of paralysis (heavily wounded, 58% to hit) You throw a boomerang. The boomerang hits the orc but does no damage. The orc is heavily wounded. Throw: 6 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club, wearing a +0 leather armour and carrying a wand of paralysis (heavily wounded, haloed, 78% to hit) You throw a boomerang. The boomerang hits the orc. The orc is almost dead. The orc barely misses you. You barely miss the orc. The orc is severely wounded. The orc hits you but does no damage. You hit the orc. You kill the orc! e - a wand of paralysis (12) Items here: )) [ ††. HP restored. Found a stone staircase leading down. Okay, then. Okay, then. Okay, then. c - a scroll labelled ROETTARUSO d - a scroll labelled TUDWIE RUOMPUNOR You now have 61 gold pieces (gained 15). Found a robe. A rat comes into view. The rat squeaks loudly. The rat barely misses you. You punch the rat! You kill the rat! No target in view! No target in view! No target in view! You see here a rat corpse. A quokka comes into view. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A quokka is nearby! You hit the quokka. The quokka is almost dead. The quokka misses you. You hit the quokka but do no damage. The quokka is almost dead. The quokka misses you. You punch the quokka! You kill the quokka! No target in view! No target in view! No target in view! You are illuminated by a small divine halo. You are glowing. Your movement speed is average. Your attack delay is about 0.8. Your damage rating with unarmed combat is about 11 (Base [3 + 7 (UC)] x 110% (Str) x 105% (Fight)). Your base attributes are Str 14, Int 12, Dex 11. Crazy Yiuf shouts! Press: ? - help, v - describe, . - travel A runed translucent door. This square is lit by a halo. Placed new exclusion. Reduced exclusion size to a single square. Partly explored, can't reach some places. Crazy Yiuf whimpers, "Shower forty-two ingot!" There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stormy altar of Qazlal. A hound comes into view. The hound barks! You throw a boomerang. The boomerang hits the hound. The hound is lightly wounded. You throw a boomerang. The boomerang hits the hound. The hound is moderately wounded. You closely miss the hound. The hound is moderately wounded. The hound bites you. You hit the hound. The hound is moderately wounded. The hound bites you. The hound bites you but does no damage. You are too injured to fight recklessly! A hound is nearby! You barely miss the hound. The hound is moderately wounded. The hound bites you but does no damage. You closely miss the hound. The hound is moderately wounded. The hound bites you. You hit the hound. The hound is heavily wounded. The hound barely misses you. The hound closely misses you. You closely miss the hound. The hound is heavily wounded. The hound barely misses you. You punch the hound! The hound is almost dead. The hound bites you but does no damage. You barely miss the hound. The hound is almost dead. The hound bites you but does no damage. You punch the hound! You kill the hound! You have reached level 6! HP restored. You see here a hound corpse. Found a mace. r - 2 scrolls of revelation (gained 1) You pick up a parchment of Flame Wave and begin reading... You add the spell Flame Wave to your library. A goblin comes into view. It is wielding a +0 club. The goblin shouts! A goblin is nearby! A goblin is nearby! Found a parchment of Passwall. You see here 14 gold pieces. The goblin hits you but does no damage. You hit the goblin but do no damage. The goblin barely misses you. You hit the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 75 gold pieces (gained 14). You see here a +0 club. You pick up a parchment of Passwall and begin reading... You add the spell Passwall to your library. i - a scroll of identify Found a stone staircase leading down. There is a stone staircase leading down here. Found a stone staircase leading down. You now have 84 gold pieces (gained 9). An orc comes into view. It is wielding a +0 dagger. The orc shouts! As you read the scroll of identify, it crumbles to dust. d -> I - a scroll of immolation An orc comes into view. It is wielding a +0 club. An orc comes into view. It is wielding a +0 short sword. The orc shouts! You punch the orc! You kill the orc! The orc hits you with a +0 club. You see here a +0 dagger. You hit the orc. The orc is moderately wounded. The orc barely misses you. You completely miss the orc. The orc is moderately wounded. The orc hits you but does no damage. You hit the orc but do no damage. The orc is moderately wounded. You hit the orc. The orc is heavily wounded. The orc hits you but does no damage. The orc closely misses you. You barely miss the orc. The orc is heavily wounded. The orc hits you but does no damage. The orc closely misses you. You hit the orc. You kill the orc! The orc misses you. You hit the orc. The orc is heavily wounded. The orc hits you but does no damage. You hit the orc but do no damage. The orc is heavily wounded. The orc misses you. You hit the orc but do no damage. The orc is heavily wounded. The orc barely misses you. Okay, then. You barely miss the orc. The orc is heavily wounded. You hit the orc. You kill the orc! Things that are here: a +0 short sword; a +0 chain mail; an orc corpse Autopickup disabled for scrolls of immolation. You drop a scroll of immolation. Unknown command. Okay, then. Unknown command. Unknown command. Things that are here: a +0 short sword; a +0 chain mail; an orc corpse You see here a +0 dagger. d - 8 boomerangs (gained 2) You see here a +0 dagger. Things that are here: a +0 club; a +0 scale mail; an orc corpse Found an escape hatch in the floor. You open the door. There is an open door here. You open the door. There is an open door here. You now have 92 gold pieces (gained 8). You now have 103 gold pieces (gained 11). You open the door. There is an open door here. Found a broken altar of Ashenzari. A giant cockroach comes into view. You see here a scroll labelled JOALLUA QORGHEN. The giant cockroach waves its antennae. The giant cockroach bites you but does no damage. You hit the giant cockroach. You kill the giant cockroach! No target in view! No target in view! No target in view! No target in view! d - a scroll labelled JOALLUA QORGHEN You see here a scroll of immolation. You now have 112 gold pieces (gained 9). You open the door. There is an open door here. Found a stone staircase leading down. Found a rapier. An endoplasm comes into view. The endoplasm quivers. You see here 6 gold pieces. An endoplasm is nearby! As you read the scroll labelled ROETTARUSO, it dissolves into smoke. It was a scroll of fog. As you read the scroll labelled JOALLUA QORGHEN, it crumbles to dust. It is a scroll of enchant weapon. You aren't carrying any weapons that can be enchanted. The endoplasm freezes you. You are frozen. You resist. Okay, then. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You resist. You hit the endoplasm. You kill the endoplasm! A giant cockroach comes into view. A giant cockroach is nearby! You punch the giant cockroach! You kill the giant cockroach! You see here a giant cockroach corpse. You now have 118 gold pieces (gained 6). A kobold comes into view. It is wielding a +0 dagger. Found 10 gold pieces. The kobold shouts! A kobold is nearby! A kobold is nearby! A kobold is nearby! The kobold hits you but does no damage. You closely miss the kobold. You punch the kobold! You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 dagger. You now have 128 gold pieces (gained 10). Found an escape hatch in the ceiling. You now have 136 gold pieces (gained 8). x - a scroll of amnesia You open the door. There is an open door here. Found a spear. You see here a +0 spear. An adder comes into view. An adder is nearby! An adder is nearby! The adder hisses angrily. The adder barely misses you. You hit the adder but do no damage. The adder barely misses you. You punch the adder! The adder is almost dead. The adder barely misses you. You hit the adder but do no damage. The adder is almost dead. The adder completely misses you. You hit the adder. You kill the adder! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here an adder corpse. You see here an adder corpse. Found a stone staircase leading up. You see here a +0 spear. There is an open door here. There is an escape hatch in the ceiling here. Key pressed, stopping explore. There is an open door here. Things that are here: a +0 short sword; a +0 chain mail; an orc skeleton There is an open door here. Key pressed, stopping explore. c - a scroll labelled JIDIOPR GIEN No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found a hat. Found a stone staircase leading up. Found a dagger. You see here a +0 dagger. You see here a +0 mace. Found a staircase to the Ecumenical Temple. Okay, then. There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! Found six altars. Found a staircase back to the Dungeon. There is a staircase back to the Dungeon here. Search for what [Enter for "aux", or ? for help]? usk Can't find anything matching that. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. d - a glowing inky potion c - 3 potions of curing (gained 1) Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An ogre is nearby! You throw a boomerang. The boomerang hits the ogre. The ogre is lightly wounded. You throw a boomerang. The boomerang hits the ogre. The ogre is lightly wounded. You throw a boomerang. The boomerang hits the ogre. The ogre is moderately wounded. You throw a boomerang. The boomerang hits the ogre. The ogre is moderately wounded. You hit the ogre. The ogre is moderately wounded. The ogre barely misses you. You hit the ogre but do no damage. The ogre is moderately wounded. You punch the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (severely wounded, haloed, 95% to hit) You hit the ogre. The ogre is severely wounded. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (severely wounded, haloed, 95% to hit) You hit the ogre but do no damage. The ogre is severely wounded. The ogre closely misses you. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (severely wounded, haloed, 95% to hit) You hit the ogre. The ogre is almost dead. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (almost dead, haloed, 95% to hit) You punch the ogre! You kill the ogre! You devour the vestiges of the ogre's existence in your flames. Your Unarmed Combat skill increases to level 8! Attack: -) Nothing wielded Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. You climb upwards. There is a stone staircase leading down here. HP restored. Done exploring. Search for what [Enter for "usk", or ? for help]? body armo There is a stone staircase leading up here. You climb upwards. Level annotation: 1 runed translucent door, exclusion: door, Crazy Yiuf There is a stone staircase leading down here. You see here a ball python skeleton. Items here: )) [ ÷. Items here: )) [ ÷. i - a +0 ring mail >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-387-g84388fc241 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_EQUIP repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Hug] Species: Revenant Job: Monk HP: 51/51; mods: 0/0 MP: 5/5; mod: 0 Stats: 14 12 17 Position: (34, 24), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 3 | 301 | 49/168 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/84 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 2 | 301 | 123/178 Stealth | X | 0 | 0 | 0 | 0 | 0/35 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 2 | 100 | 8 | 1546 | 33/379 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | X | 0 | 0 | 0 | 0 | 0/59 Hexes | X | 0 | 0 | 0 | 0 | 0/70 Summonings | X | 0 | 0 | 0 | 0 | 0/59 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Forgecraft | X | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 0 | 0 | 0 | 0 | 0/70 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 0 | 0 | 0/59 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 136 #34: 1 #49: 150 Mutations: claws: 1 (innate) cold resistance: 1 (innate) low MP: 2 (innate) negative energy resistance: 3 (innate) torment resistance: 2 (innate) mnemnophage: 1 (innate) spellclaws: 1 (innate) accursed: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #0: +0 robe eq slot #2, inv slot #1: orb of light eq slot #9, inv slot #2: +6 ring of dexterity eq slot #9, inv slot #4: ring of willpower eq slot #8, inv slot #5: +1 cloak eq slot #4, inv slot #6: +0 helmet eq slot #5, inv slot #7: +1 pair of gloves }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.# #.####.............##..... #.# #...##.#####.###.#.##..... #.# ###.##.# ##..####......... #.# #.##.# #.#.#............ #.# #.##.# ##..#.##..##..... ###.# #.##.# ##.#.#.......... <...#### #÷##.# ##....>#..####.## .......# #.##.###)#.#.##..# #... .#####.###.##.##@###†###..# #### .# ###........#)##........####### .###.#####.#..................... ...........######...#########.### ###..####### ##### #.# #.## #.# #.# #.# #.##### ### #.# #..+.P## ###..)# ########.# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>