Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 7378125995099715228 242 HumanCrawler the Conjurer (level 6, -2/43 HPs) Began as a Human Conjurer on Feb 27, 2026. Slain by a sleepcap (6 damage) ... on level 4 of the Dungeon. The game lasted 00:05:10 (638 turns). HumanCrawler the Conjurer (Human Conjurer) Turns: 638, Time: 00:05:10 Health: -2/43 AC: 3 Str: 8 XL: 6 Next: 9% Magic: 6/12 EV: 11 Int: 20 God: Gold: 29 SH: 0 Dex: 11 Spells: 10/13 levels left rFire . . . (100%) a - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth ++ c - +4 ring of slaying HPRegen 0.27/turn d - ring of poison resistance MPRegen 0.13/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) b - the +3 trident "Goblinslayer" {drain, rElec Str+5 Int-3} (You found it on level 4 of the Dungeon) rElec: It insulates you from electricity. Str+5: It affects your strength (+5). Int-3: It affects your intelligence (-3). It cannot be enchanted further. Armour e - a +0 robe (worn) f - a +0 pair of boots (worn) Jewellery c - a +4 ring of slaying (worn) d - a ring of poison resistance (worn) Wands a - a wand of flame (17) Scrolls c - a scroll of torment {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of immolation {unknown} k - a scroll of blinking {unknown} m - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of ambrosia {unknown} f - a potion of haste {unknown} j - a potion of brilliance {unknown} l - a potion of berserk rage {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 4.0 Spellcasting + Level 5.8 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 30% 2d7 6% 2 Confusing Touch Hex 4% N/A 36% 3 Ozocubu's Armour Ice 4% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:4 exclusion: hornet Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You stop channelling your searing ray. You see here a black bear corpse. You encounter an adder. The adder leaves your sight. You encounter a phantom. The adder hisses angrily. There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: hornet You encounter an orc. It is wielding a +0 flail. There is a stone staircase leading down here. The orc shouts! You unwield the +3 trident "Goblinslayer" {drain, rElec Str+5 Int-3}. a - a +0 spear (weapon) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (79% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is heavily wounded. The searing ray hits the sleepcap. The sleepcap is moderately damaged. (Press . to maintain the ray.) The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc. You kill the orc! The searing ray hits the sleepcap. The sleepcap is moderately damaged. The searing ray hits the sleepcap! The sleepcap is severely damaged. The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * The searing ray hits the sleepcap! The sleepcap is almost destroyed. You finish channelling your searing ray. The sleepcap releases spores at you. You die... ##.######...#.# ###.###......f@.....# .......>.######...### ........## ##.## ###.##..# #.# # #..# #.# #..# ###.# #####.##..# #..)# .^....##..# #.### ######...y# #.# #.# .######.### #.# ..........# #.# #######.#.# # #.# #.#.# ######.# #.#.# .......#########.#.# .................#.# You could see a sleepcap. Vanquished Creatures A black bear (D:5) A scorpion (D:4) A hound (D:5) A jelly (D:4) 2 adders 5 orcs (D:4) An endoplasm (D:3) A hobgoblin (D:2) A quokka (D:4) 2 ball pythons A bat (D:2) A frilled lizard (D:1) A goblin (D:3) A kobold (D:4) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HumanCrawler the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 115 | D:3 | Reached skill level 1 in Fighting 153 | D:4 | Reached XP level 2. HP: 21/21 MP: 0/5 160 | D:4 | Learned a level 2 spell: Searing Ray 178 | D:3 | Reached XP level 3. HP: 26/26 MP: 0/7 235 | D:5 | Entered Level 5 of the Dungeon 345 | D:4 | Reached XP level 4. HP: 32/32 MP: 2/9 354 | D:4 | Identified the +3 trident "Goblinslayer" {drain, rElec | Str+5 Int-3} 467 | D:4 | Reached XP level 5. HP: 37/37 MP: 2/11 482 | D:4 | Encountered a hornet 602 | D:5 | Reached skill level 5 in Conjurations 602 | D:5 | Encountered a black bear 617 | D:5 | Killed a black bear 618 | D:5 | Reached XP level 6. HP: 3/43 MP: 3/12 638 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic, serial_shops, nicolae_shop_tiny_real_fake_doors, shapermc_ecumenical_altar_gd D:2: layout_basic, serial_shops, nicolae_shop_mannequins, minmay_stone_trees_small, uniq_sigmund D:3: layout_basic, chei_slow_surprise, vehumet_statue, serial_shops, shop, nicolae_shop_window_shopping, chequers_serial_rivers_micro_c D:4: layout_loops_ring, overflow_temple_1_default D:5: layout_gridville, minmay_temple_entry_sparse_star Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 | 1.0 Spellcasting | 3 4 | 4.0 Conjurations | 5 | 5.8 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 7 || 7 Melee: Spear | | 4 || 4 Trident | | 3 || 3 Cast: Magic Dart | 15 | || 15 Searing Ray | 5 | 6 || 11 Evoke: Wand of flame | 7 | || 7 Armour: Robe | 1 | 18 || 19 Dodge: Dodged | 2 | 13 || 15