Dungeon Crawl Stone Soup version 0.34.1-1-g2be950789b (webtiles) character file. Game seed: 2777783848915506199 502 HumanCrawler the Conjurer (level 7, -5/46 HPs) Began as a Human Conjurer on Mar 17, 2026. Slain by a lemure (10 damage) ... led by Pikel ... on level 5 of the Dungeon. The game lasted 00:08:09 (1072 turns). HumanCrawler the Conjurer (Human Conjurer) Turns: 1072, Time: 00:08:10 Health: -5/46 AC: 0 Str: 13 XL: 7 Next: 17% Magic: 2/18 EV: 17 Int: 21 God: Gold: 182 SH: 0 Dex: 11 Spells: 11/14 levels left rFire x . . (150%) b - melded +0 trident rCold . . . (100%) e - melded +0 buckler rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) f - melded +0 pair of gloves {Fire} SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ g - +6 ring of strength HPRegen 0.27/turn (no ring) MPRegen 0.16/turn i - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, explore regen a: no special abilities You were on level 5 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 182 gold pieces. Inventory: Hand Weapons b - a +0 trident (melded) Armour a - a +0 robe (melded) c - an orb of glass d - a +0 pair of gloves e - a +0 buckler (melded) f - a +0 pair of gloves of fire (melded) Magical Staves h - a staff of fire Jewellery g - a +6 ring of strength (worn) Talismans i - an inkwell talisman (worn) j - the spider talisman of Dramatic Exits {*Silence Will+ SInv} (You found it on level 5 of the Dungeon) [spider talisman] *Silence: It may silence you when you take damage. Will+: It increases your willpower. SInv: It lets you see invisible. Wands e - a wand of charming (2) Scrolls c - a scroll of poison {unknown} d - a scroll of fear {unknown} e - a scroll of revelation {unknown} h - 2 scrolls of amnesia {unknown} j - 2 scrolls of identify {unknown} k - a scroll of immolation {unknown} l - a scroll of noise {unknown} m - a scroll of acquirement {unknown} Potions g - 2 potions of magic f - 2 potions of haste {unknown} n - a potion of curing {unknown} Baubles g - 2 flux baubles Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 4.0 Spellcasting - Level 7.0(8.5) Conjurations + Level 2.0 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 50% 2d8 2% 2 Sandblast Erth 20% 2d7 6% 1 Grave Claw Necr 20% 2d8 10% 2 Sublimation of Blood Necr 10% N/A 10% 2 Fulminant Prism Conj/Alch 12% 3d8 16% 4 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 (+2d3 16% 4 Volatile Blastmotes Fire/Tloc 20% 2d11 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple: D:4-7 Lair: D:8-11 Altars: Portals: Bailey: D:8 Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regain HP and MP as you explore. Message History The searing ray hits the lemure! The lemure is heavily wounded. The lemure closely misses you. The lemure barely misses you. You stop channelling your searing ray. The lemure completely misses you. The lemure hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a lemure (almost dead, unrewarding, 76% to hit) You focus your ray upon the lemure. The searing ray misses the lemure. The searing ray hits the lemure but does no damage. The lemure is heavily wounded. (Press . to maintain the ray.) The lemure hits you. The searing ray hits the lemure! You kill the lemure! That felt strangely unrewarding. The lemure barely misses you. The lemure hits you. You stop channelling your searing ray. The lemure hits you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a lemure (heavily wounded, unrewarding, 76% to hit) You focus your ray upon the lemure. The searing ray hits the lemure. The lemure is severely wounded. (Press . to maintain the ray.) The lemure hits you! * * * LOW HITPOINT WARNING * * * The lemure barely misses you. The searing ray misses the lemure. The lemure hits you! You die... ......# #...# #####'...... ......# #;..###...##...... ......# #55.##.....###.... ......# #...#.......#..... ......# +...'.......#..... ......# #...#.......#..... ####### #...##.....##....# #...# #...###...###.<..# #..[### #†..# ##### #....# ##.....# #...# #..... .......# #...# #..... .......# #...# #..... .......# ....'...'....$. #..†.. .......# ....#...#...... #..... .......# ...5##...##..... #..... .......# ...# #....##...# ##.... ##...###########....# #### #.... You could see 2 lemures. Vanquished Creatures A phantom (D:4) A lemure (D:5) 3 scorpions (D:5) A bombardier beetle (D:3) A hound (D:5) 2 orc priests (D:5) 3 iguanas An adder (D:3) A shadow imp (D:6) A white imp (D:6) 2 dart slugs 6 orcs (D:5) 5 endoplasms 6 hobgoblins A quokka (D:4) 2 ball pythons 3 frilled lizards A kobold (D:2) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HumanCrawler the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 104 | D:2 | Reached XP level 2. HP: 19/19 MP: 2/5 107 | D:2 | Learned a level 2 spell: Searing Ray 173 | D:3 | Reached XP level 3. HP: 24/24 MP: 1/8 284 | D:4 | Reached XP level 4. HP: 30/30 MP: 3/9 527 | D:5 | Entered Level 5 of the Dungeon 535 | D:5 | Reached XP level 5. HP: 28/35 MP: 5/11 547 | D:4 | Encountered a phantom 554 | D:4 | Killed a phantom 555 | D:4 | Reached skill level 5 in Conjurations 668 | D:5 | Reached skill level 6 in Conjurations 668 | D:5 | Reached XP level 6. HP: 33/41 MP: 5/12 809 | D:8 | Found a flagged portal. 822 | D:6 | Encountered an orc warrior 909 | D:5 | Identified the spider talisman of Dramatic Exits {*Silence | Will+ SInv} 1005 | D:5 | Reached skill level 7 in Conjurations 1005 | D:5 | Reached skill level 1 in Shapeshifting 1005 | D:5 | Reached XP level 7. HP: 30/46 MP: 3/13 1072 | D:5 | Slain by a lemure Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic D:2: cheibrodos_greedy_goblins, layout_rooms, basic_ecumenical_altar D:3: layout_basic, lemuel_round_altar, gup_sewer_entry_spiral, roderic_roman_lattice D:4: layout_loops_ring D:5: kennysheep_six_static_rooms, layout_basic, uniq_pikel D:6: layout_layer_cave, grunt_temple_overflow_magic_moments, minmay_temple_entry_statues_pillars, nicolae_custom_books, uniq_jeremiah D:7: layout_gridville, mainiacjoe_overflow_six_doors_small D:8: layout_loops_ring, nicolae_elyvilon_cradling_hands, gammafunk_temple_overflow_elements, enter_bailey_5 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 | 4.0 Conjurations | 6 7 | 7.0 Shapeshifting | 1 2 | 2.0 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 13 | 12 | || 25 Melee: Trident | 13 | 12 | || 25 Cast: Magic Dart | 11 | | || 11 Searing Ray | 9 | 18 | 5 || 32 Stab: Sleeping | 1 | | || 1 Armour: Robe | 11 | 17 | || 28 None | | | 10 || 10 Dodge: Dodged | 6 | 13 | 9 || 28 Block: Buckler | | 4 | || 4 Form: Scroll | | | 1 || 1