Dungeon Crawl Stone Soup version 0.34.1-1-g2be950789b (webtiles) character file. Game seed: 13077233459076646362 366 HumanCrawler the Conjurer (level 6, -14/41 HPs) Began as a Human Conjurer on Mar 19, 2026. Demolished by an ogre ... wielding a +0 giant spiked club (26 damage) ... on level 5 of the Dungeon. The game lasted 00:07:06 (817 turns). HumanCrawler the Conjurer (Human Conjurer) Turns: 817, Time: 00:07:07 Health: -14/41 AC: 0 Str: 7 XL: 6 Next: 68% Magic: 9/17 EV: 17 Int: 20 God: Gold: 220 SH: 0 Dex: 12 Spells: 10/13 levels left rFire x . . (150%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.15/turn b - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, explore regen a: no special abilities You were on level 5 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 220 gold pieces. Inventory: Hand Weapons h - the +5 trident of the Endless Expanse {heavy, rC+ Dex+3} (You found it on level 5 of the Dungeon) rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Armour a - a +0 robe (melded) c - a +0 helmet d - an orb of guile e - an orb of pyromania Talismans b - an inkwell talisman (worn) f - a sanguine talisman g - a talisman of death Scrolls n - 2 scrolls of identify {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} f - a potion of brilliance {unknown} j - a potion of moonshine {unknown} k - a potion of might {unknown} o - a potion of mutation {unknown} p - a potion of curing {unknown} Baubles g - 3 flux baubles Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 4.0 Spellcasting - Level 6.0(7.6) Conjurations + Level 2.3 Shapeshifting You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 20% N/A 10% 2 Fulminant Prism Conj/Alch 11% 3d8 19% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 19% 4 Vampiric Draining Necr 10% 2d6 21% 3 Cause Fear Hex 5% N/A 54% 4 Dimensional Bullseye Hex/Tloc 5% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regain HP and MP as you explore. Message History The searing ray hits the clockroach but does no damage. The clockroach is warded from harm. (Press . to maintain the ray.) The clockroach sprays sand from its hourglass at you. The blast of sand misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (asleep, 100% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is moderately wounded. The ogre shouts! (Press . to maintain the ray.) The clockroach sprays sand from its hourglass at you. The blast of sand misses you. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre. The ogre is severely wounded. You finish channelling your searing ray. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 91% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is almost dead. (Press . to maintain the ray.) The clockroach closely misses you. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #........ ##;O...... #..B...... ................ .......##........ ....## #........ ... ####....# #.. #..#.#### ##.## #.....<.# ..# #####.......# #.# #.....#.....# #.# #.....#.....# ##÷###....##.....# #.[.......#....### ## #......[..#.#..# #.#####.......<...#..# #..>........###.###..# You could see an ogre and a clockroach (warded). Vanquished Creatures A centaur (D:5) 2 hounds An orc priest (D:5) 2 iguanas (D:5) 2 orc wizards (D:5) 3 gnolls (D:4) 4 adders A ribbon worm (D:2) 5 endoplasms 2 hobgoblins 5 orcs (D:5) A quokka (D:2) 2 ball pythons 2 bats 3 goblins 6 kobolds 4 rats (D:2) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HumanCrawler the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 94 | D:2 | Reached skill level 1 in Shapeshifting 98 | D:2 | Reached XP level 2. HP: 17/19 MP: 0/9 139 | D:2 | Learned a level 2 spell: Searing Ray 208 | D:4 | Reached XP level 3. HP: 24/24 MP: 6/12 225 | D:3 | Reached XP level 4. HP: 26/30 MP: 9/13 442 | D:5 | Entered Level 5 of the Dungeon 466 | D:4 | Reached XP level 5. HP: 35/35 MP: 13/15 503 | D:5 | Reached skill level 5 in Conjurations 547 | D:6 | Encountered a cyclops 560 | D:5 | Encountered a centaur 566 | D:5 | Killed a centaur 567 | D:5 | Reached skill level 6 in Conjurations 567 | D:5 | Reached XP level 6. HP: 30/41 MP: 11/16 606 | D:5 | Identified the +5 trident of the Endless Expanse {heavy, | rC+ Dex+3} 817 | D:5 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_cross, basic_ecumenical_altar, minmay_tall_x D:2: serial_bayou_shore_a, layout_rooms, grunt_decor_junction D:3: layout_loops_corners, old_standard_altar, serial_shops, shop_coins, serial_bayou_pond_c, minivault_23 D:4: layout_cave_pods, nicolae_vehumet_first_one's_free, enter_ossuary_5, kennysheep_generic_room_11 D:5: layout_rooms, mainiacjoe_overflow_alcove_1, lemuel_tele_altar, uniq_ijyb, uniq_crazy_yiuf_cottage D:6: cheibrodos_fzero, layout_gridville, kb_rosetta Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Shapeshifting | 1 2 | 2.3 Spellcasting | 3 4 | 4.0 Conjurations | 6 | 6.0 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 7 | || 7 Melee: Unarmed | 7 | || 7 Cast: Magic Dart | 23 | 9 || 32 Searing Ray | 3 | 25 || 28 Read: Teleportation | | 1 || 1 Immolation | | 1 || 1 Vulnerability | | 1 || 1 Silence | | 1 || 1 Poison | | 1 || 1 Armour: None | 5 | 10 || 15 Dodge: Dodged | 19 | 16 || 35 Form: Scroll | 1 | || 1