Dungeon Crawl Stone Soup version 0.34.1-1-g2be950789b (webtiles) character file. Game seed: 18441261826032384103 564 HumanCrawler the Conjurer (level 7, -2/46 HPs) Began as a Human Conjurer on Mar 19, 2026. Slain by Joseph ... wielding a +0 quarterstaff (8 damage) ... on level 7 of the Dungeon. The game lasted 00:11:48 (1230 turns). HumanCrawler the Conjurer (Human Conjurer) Turns: 1230, Time: 00:11:49 Health: -2/46 AC: 5 Str: 10 XL: 7 Next: 32% Magic: 6/13 EV: 11 Int: 20 God: Gold: 161 SH: 0 Dex: 12 Spells: 2/14 levels left rFire + + . (33%) a - +6 mace of the Median {holy, rPois rF++ rC- Str+3} rCold . . . (100%) (no offhand) rNeg . . . (100%) g - +0 robe rPois + (33%) (no helmet) rElec . (100%) c - +2 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ f - ring of protection from cold HPRegen 0.27/turn d - ring of willpower MPRegen 0.13/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 161 gold pieces. Inventory: Hand Weapons a - the +6 mace of the Median (weapon) {holy, rPois rF++ rC- Str+3} (You found it on level 4 of the Dungeon) rPois: It protects you from poison. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). It cannot be enchanted further. b - a +0 spear e - a +2 hand axe of freezing Missiles h - 3 curare-tipped darts Armour c - a +2 cloak (worn) g - a +0 robe (worn) Jewellery d - a ring of willpower (worn) f - a ring of protection from cold (worn) i - a +6 ring of dexterity Wands a - a wand of flame (12) e - a wand of paralysis (8) Scrolls c - 3 scrolls of teleportation {unknown} e - a scroll of silence {unknown} h - 2 scrolls of fear {unknown} j - 3 scrolls of immolation {unknown} k - a scroll of identify {unknown} l - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} f - a potion of haste {unknown} n - 3 potions of curing {unknown} o - a potion of enlightenment {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 4.0 Spellcasting + Level 7.5 Conjurations + Level 1.2 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 f - Fulminant Prism Conj/Alch 10% 3d8 22% 4 p - Poisonous Vapours Alch/Air 24% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 42% 2d8 3% 2 Lesser Beckoning Tloc 8% N/A 19% 2 Brom's Barrelling Bould Conj/Erth 19% 2d5 26% 4 Gloom Hex/Necr 8% N/A 36% 3 Launch Clockwork Bee Frge 4% N/A 36% 3 Sigil of Binding Hex 4% N/A 36% 3 Olgreb's Toxic Radiance Alch 9% N/A 58% 4 Awaken Armour Erth/Frge 8% N/A 77% 4 Summon Seismosaurus Egg Summ/Erth 4% N/A 77% 4 Chain Lightning Conj/Air 9% 3d12 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Lair (0/5) D:8 Temple: D:4-7 Altars: Elyvilon The Shining One Shops: D:1 * D:5 =[ D:7 : Annotations: D:7 Joseph, Prince Ribbit D:8 exclusions: 2 orcs, orc priest, orc warrior and wolf Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Joseph completely misses you. The searing ray misses Joseph. The searing ray hits the wight! The wight is almost destroyed. Joseph hits you but does no damage. The searing ray hits Joseph! Joseph is almost dead. The searing ray hits the wight. The wight is almost destroyed. Joseph hits you with a +0 quarterstaff! The searing ray hits Joseph. Joseph is almost dead. The searing ray hits the wight but does no damage. The wight is almost destroyed. You finish channelling your searing ray. Joseph hits you with a +0 quarterstaff. * * * LOW HITPOINT WARNING * * * Joseph hits you with a +0 quarterstaff. * * * LOW HITPOINT WARNING * * * The wight closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Joseph, wielding a +0 quarterstaff, wearing a +0 leather armour and carrying a +1 sling of draining (almost dead, 81% to hit) You focus your ray upon Joseph. The searing ray misses Joseph. (Press . to maintain the ray.) Joseph barely misses you. The wight hits you with a +3 falchion. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Joseph, wielding a +0 quarterstaff, wearing a +0 leather armour and carrying a +1 sling of draining (almost dead, 81% to hit) Okay, then. The searing ray misses Joseph. Joseph hits you with a +0 quarterstaff! You die... #......##....... ##.....@@....... #.....z........ #.>........##.. ##...####...# ##### ...# ..... #.##. .# # You could see Joseph and a wight. Vanquished Creatures A sky beast (D:6) A centaur (D:6) A bes kemwar (D:6) A howler monkey (D:4) 4 orc priests A clockroach (D:6) 2 iguanas An orc wizard (D:6) 4 adders 9 orcs 2 endoplasms 6 hobgoblins 6 jackals 2 quokkas (D:3) 4 ball pythons 7 bats A frilled lizard (D:1) 2 goblins (D:3) 8 kobolds 2 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HumanCrawler the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 115 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 118 | D:1 | Learned a level 2 spell: Searing Ray 144 | D:1 | Found Somu's Assorted Antiques. 376 | D:3 | Reached XP level 3. HP: 20/24 MP: 0/7 450 | D:3 | Learned a level 1 spell: Poisonous Vapours 512 | D:3 | Reached XP level 4. HP: 30/30 MP: 4/9 528 | D:4 | Identified the +6 mace of the Median {holy, rPois rF++ rC- | Str+3} 577 | D:3 | Found a white marble altar of Elyvilon. 616 | D:5 | Entered Level 5 of the Dungeon 644 | D:6 | Encountered a black bear 666 | D:5 | Reached XP level 5. HP: 35/35 MP: 6/11 690 | D:4 | Reached skill level 5 in Conjurations 714 | D:4 | Found a glowing golden altar of the Shining One. 826 | D:5 | Found Dyadocwa's Jewellery Emporium. 845 | D:5 | Found Muskuck's Armour Shoppe. 966 | D:6 | Encountered a sky beast 987 | D:6 | Killed a sky beast 988 | D:6 | Reached skill level 6 in Conjurations 988 | D:6 | Reached XP level 6. HP: 25/41 MP: 2/12 1015 | D:6 | Reached skill level 7 in Conjurations 1024 | D:6 | Reached XP level 7. HP: 24/46 MP: 4/13 1043 | D:7 | Found Dac Teweuw's Book Boutique. 1044 | D:7 | Encountered Joseph 1046 | D:7 | Encountered Prince Ribbit 1074 | D:6 | Learned a level 4 spell: Fulminant Prism 1079 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 1154 | D:7 | Reached skill level 1 in Alchemy 1168 | D:6 | You fall into a shaft and drop 2 floors! 1171 | D:8 | Found a staircase to the Lair. 1230 | D:7 | Slain by Joseph Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_loops_ring, shapermc_ecumenical_altar_ellora, serial_shops, shop D:2: layout_basic D:3: layout_loops_ring, mainiacjoe_overflow_tiny_flanked, kennysheep_flooded_box, uniq_sigmund D:4: layout_basic, marbit_many_paths, serial_library_hellmonk_metal_room D:5: layout_basic, serial_shops, shop, shop_fountains, saegor_snake_ambush, uniq_crazy_yiuf_cottage D:6: layout_rooms, grunt_tough_drop D:7: layout_cave_pools, minmay_temple_entry_metal_lava, serial_column_ruins, column_ruins_circle_medium, column_ruins_open_small, column_ruins_columns_straight, column_ruins_columns_straight, serial_shops, shop_statue, uniq_maurice, uniq_joseph, uniq_prince_ribbit1 D:8: layout_loops_cross, erik_lair_orcish_takeover, serial_shops, nicolae_shop_crystal, serial_glass, glass_columns_a, glass_columns_b Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 | 4.0 Conjurations | 6 7 | 7.5 Alchemy | 1 | 1.2 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 41 | 12 | 1 || 54 Melee: Unarmed | 7 | | || 7 Spear | 34 | | || 34 Mace | | 12 | 1 || 13 Cast: Magic Dart | 24 | 4 | || 28 Searing Ray | 13 | 12 | 8 || 33 Evoke: Wand of flame | | 2 | || 2 Wand of roots | | 2 | || 2 Wand of quicksilv | | | 6 || 6 Stab: Sleeping | 2 | | || 2 Armour: Robe | 42 | 23 | 17 || 82 Dodge: Dodged | 33 | 14 | 13 || 60