Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 4802166476124014630 81 HumanCrawler the Conjurer (level 4, 0/30 HPs) Began as a Human Conjurer on Mar 24, 2026. Shot with an arrow by a centaur (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:49 (509 turns). HumanCrawler the Conjurer (Human Conjurer) Turns: 509, Time: 00:03:49 Health: 0/30 AC: 2 Str: 7 XL: 4 Next: 42% Magic: 10/10 EV: 10 Int: 20 God: Gold: 78 SH: 3 Dex: 12 Spells: 8/11 levels left rFire . . . (100%) d - +0 dagger rCold . . . (100%) b - +0 buckler rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of wizardry HPRegen 0.25/turn f - ring of flight MPRegen 0.12/turn %: wizardry (x1) @: flying A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) b - a +0 buckler (worn) Magical Staves e - a staff of necromancy Jewellery c - a ring of wizardry (worn) f - a ring of flight (worn) Scrolls c - 4 scrolls of identify {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 4.0 Spellcasting + Level 4.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 8% N/A 13% 2 Swiftness Air 4% N/A 26% 3 Fulminant Prism Conj/Alch 6% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 32% 4 Ignite Poison Fire/Alch 4% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Dowan Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aim: a clockroach (heavily wounded, damage-immune at range, 78% to hit) You focus your ray upon the clockroach. The searing ray hits the clockroach! You kill the clockroach! (Press . to maintain the ray.) Training target 4.0 for Spellcasting reached! Your Spellcasting skill increases to level 4! You need to enable at least one skill for training. You have reached level 4! You feel agile. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) You focus your ray upon the bat. The searing ray hits the bat. The bat is heavily wounded. (Press . to maintain the ray.) The searing ray misses the bat. The bat closely misses you. The bat hits you but does no damage. The searing ray hits the bat! You kill the bat! You stop channelling your searing ray. You encounter a centaur and a hobgoblin. The centaur is carrying a +0 shortbow. The centaur shouts! You see here a parchment of Summon Ice Beast. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. You hear the brisk rusting of a drain very nearby. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ........>....##......... ###........@##......... #..........#......... #...........c:######+####. ##....(...###....##....... #.................+....... #.#####÷########.##....... #.# #..†..# #.##....... #.# #####.# #.##....... #.# ### #.# #.......... #.# ###<###.#######....... #.###..........# #....... #..............# #....... ###............+....##.... #..........$.####.##.... #............# #.##.... #............# #.##.... You could see a centaur. Vanquished Creatures A clockroach (D:3) Natasha (D:3) 2 adders 4 endoplasms 2 hobgoblins 2 ball pythons 4 bats A goblin (D:3) A kobold (D:3) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HumanCrawler the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 249 | D:3 | Reached XP level 2. HP: 19/19 MP: 0/5 252 | D:3 | Learned a level 2 spell: Searing Ray 363 | D:4 | Encountered Dowan 409 | D:3 | Reached XP level 3. HP: 24/24 MP: 1/7 456 | D:3 | Encountered Natasha 461 | D:3 | Killed Natasha 482 | D:3 | Reached XP level 4. HP: 30/30 MP: 7/10 502 | D:3 | Encountered a centaur 509 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_rooms D:2: layout_basic, nrook_mini_backslash D:3: layout_basic, gup_sewer_entry_glass, shapermc_ecumenical_altar_acropolis, solitary_fountain, minmay_fractal_squares_gapless_5, uniq_natasha, uniq_grinder D:4: layout_rooms, serial_shops, nicolae_shop_well_armoured, chequers_serial_rivers_marsh, roderic_malta_cross, nicolae_wooded_promenade, serial_library_hellmonk_recessed_alcove, minmay_misc_feat_roman, grunt_ministairs_11, minmay_stone_trees_small, uniq_duvessa Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 12 | || 12 Melee: Unarmed | 8 | || 8 Dagger | 4 | || 4 Cast: Magic Dart | 17 | || 17 Searing Ray | 7 | 1 || 8 Stab: Sleeping | 1 | || 1 Armour: Robe | 9 | 5 || 14 Dodge: Dodged | 7 | 1 || 8 Block: Buckler | 3 | || 3