Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 15901536325175071750 11 HumanCrawler the Conjurer (level 2, 19/19 HPs) Began as a Human Conjurer on July 16, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:59 (279 turns). HumanCrawler the Conjurer (Human Conjurer) Turns: 279, Time: 00:01:59 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 25% Magic: 5/5 EV: 11 Int: 18 God: Gold: 63 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . (100%) c - +1 dagger (vamp) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +1 vampiric dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} e - a scroll of amnesia {unknown} h - a scroll of vulnerability {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - 2 potions of attraction {unknown} j - a potion of mutation {unknown} Skills: + Level 2.2 Dodging + Level 2.2 Stealth + Level 2.2 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Battlesphe Conj/Frge 9% 2d8 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +1 vampiric dagger (72% to hit) You focus your ray upon the goblin. The searing ray hits the goblin. The goblin is severely wounded. (Press . to maintain the ray.) The searing ray misses the goblin. The searing ray hits the goblin! You kill the goblin! The searing ray misses the rat. You finish channelling your searing ray. The rat barely misses you. You hit the rat. The rat is heavily wounded. The rat twitches its whiskers. The rat closely misses you. You closely miss the rat. The rat bites you but does no damage. You barely miss the rat. The rat bites you. You hit the rat but do no damage. The rat bites you but does no damage. You hit the rat. You kill the rat! Found 16 gold pieces. Things that are here: a +1 vampiric dagger; a rat corpse You unwield your +0 dagger. You feel a sense of dread. c - a +1 vampiric dagger (weapon) You now have 63 gold pieces (gained 16). Found a fizzy puce potion and a scroll labelled KEKUOR BOM COPN. Found a spear. There is an open door here. j - a fizzy puce potion h - a scroll labelled KEKUOR BOM COPN As you open the door, it creaks loudly! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.)...## ###.### ##@..## #.# ##'## #.# .# #. .# .# .. .. .. ### #.. ..# #..# #.# ### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:2) A hobgoblin (D:2) A ball python (D:1) 3 bats 2 goblins 2 rats (D:2) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HumanCrawler the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 103 | D:2 | Reached XP level 2. HP: 15/19 MP: 1/5 106 | D:2 | Learned a level 2 spell: Searing Ray 160 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 279 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic, serial_shops, nicolae_shop_statue_plus D:2: layout_loops_corners, basic_altar, uniq_terence Action || total ---------------------------++------- Attack: Normal || 10 Melee: Dagger || 10 Cast: Magic Dart || 10 Searing Ray || 2 Armour: Robe || 8 Dodge: Dodged || 7