Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 4860081953677735730 21 HumanCrawler the Conjurer (level 2, 0/19 HPs) Began as a Human Conjurer on July 17, 2026. Slain by an orc ... wielding a +0 whip (5 damage) ... on level 3 of the Dungeon. The game lasted 00:01:46 (180 turns). HumanCrawler the Conjurer (Human Conjurer) Turns: 180, Time: 00:01:47 Health: 0/19 AC: 9 Str: 7 XL: 2 Next: 87% Magic: 1/6 EV: 11 Int: 18 God: Gold: 27 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . (100%) c - +1 mace (protect) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: under a protective aura A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons b - a +0 whip c - a +1 mace of protection (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.1 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Irradiate Conj/Alch 5% 3d13 89% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You encounter an orc. It is wielding a +0 flail. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit) You miscast Searing Ray. Nothing appears to happen. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard. The orc wizard is moderately wounded. (Press . to maintain the ray.) The searing ray hits the orc wizard. The orc wizard is severely wounded. The orc wizard barely misses you. You encounter an orc. It is wielding a +0 whip. You encounter a gnoll. It is wielding a +0 halberd. You hit the orc wizard. Your weapon exudes an aura of protection. The orc wizard is severely wounded. You stop channelling your searing ray. The orc wizard barely misses you. You hit the orc wizard. The orc wizard is almost dead. The orc wizard casts a spell at you. The puff of flame hits you! You barely miss the orc wizard. The orc wizard is almost dead. The orc wizard misses you. The orc wizard hits you with a +0 dagger. The orc wizard hits you but does no damage. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 whip. You die... ##.......##..ooo............ #ß..†ß........@............. #_.......ß................ #ß...ß.............##...# ##.......##........##..## ###...###.)......#.....# ######..#.......†.<..# ##...####..##....# ###......###....# ####..## ###.... .... ...... ##### #..... ##### You could see an orc wizard, a gnoll and 2 orcs. Vanquished Creatures An adder (D:3) 4 jackals (D:2) A ball python (D:1) A bat (D:1) An endoplasm (D:3) A frilled lizard (D:1) 2 goblins A hobgoblin (D:3) 3 kobolds A rat (D:3) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HumanCrawler the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 107 | D:2 | Reached XP level 2. HP: 14/19 MP: 0/5 118 | D:2 | Learned a level 2 spell: Searing Ray 150 | D:3 | Found a faded altar of an unknown god. 180 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_large, layout_basic, corexii_corridor_pit, minmay_box_of_dots D:2: layout_basic D:3: layout_rooms, hellmonk_ecumenical_altar_prayer_group, st_stairs_1, minmay_misc_feat_square, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.1 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 24 Melee: Mace || 24 Cast: Magic Dart || 13 Searing Ray || 3 Stab: Sleeping || 1 Armour: Robe || 26 Dodge: Dodged || 17