Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 10074619072224937073 245 HumanCrawler the Conjurer (level 6, 33/41 HPs) Began as a Human Conjurer on July 17, 2026. Quit the game on level 5 of the Dungeon. The game lasted 00:04:50 (649 turns). HumanCrawler the Conjurer (Human Conjurer) Turns: 649, Time: 00:04:51 Health: 33/41 AC: 6 Str: 7 XL: 6 Next: 10% Magic: 7/12 EV: 10 Int: 20 God: Gold: 47 SH: 0 Dex: 12 Spells: 10/13 levels left rFire . . . (100%) h - +0 mace rCold + . . (50%) (no offhand) rNeg . . . (100%) e - +2 leather armour {rC+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of flight HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: flying A: explore regen a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons d - a +0 whip h - a +0 mace (weapon) Armour a - a +0 robe b - an orb of attunement c - a +0 pair of gloves (worn) e - a +2 leather armour of cold resistance (worn) f - a +2 ring mail of fire resistance Jewellery g - a ring of flight (worn) Talismans i - a granite talisman Scrolls c - 2 scrolls of amnesia {unknown} e - a scroll of teleportation {unknown} h - 4 scrolls of identify {unknown} l - a scroll of revelation {unknown} m - a scroll of vulnerability {unknown} Potions g - a potion of magic d - a potion of berserk rage {unknown} f - a potion of heal wounds {unknown} j - 2 potions of might {unknown} k - 2 potions of curing {unknown} n - 2 potions of ambrosia {unknown} o - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 4.0 Spellcasting + Level 6.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 50% 4 Manifold Assault Tloc 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of entropy. Altars: Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Nemelex Xobeh Okawaru Qazlal Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History i - a granite talisman You encounter an iguana. The iguana hisses angrily. You see here 5 gold pieces. You encounter an iguana. Found a stormy altar of Qazlal. Found a club. Found a staircase to the Ecumenical Temple. There is a staircase to the Ecumenical Temple here. You fly downwards. Welcome to the Ecumenical Temple! There is a staircase back to the Dungeon here. Okay, then. You fly upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. You encounter a hound. Found a radiant altar of Vehumet. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (asleep, 100% to hit) You focus your ray upon the hound. The searing ray hits the hound! The hound is heavily wounded. The hound barks! (Press . to maintain the ray.) The searing ray hits the hound. The hound is severely wounded. The searing ray hits the hound. The hound is almost dead. The hound bites you. The hound bites you. The searing ray hits the hound! You kill the hound! You finish channelling your searing ray. Your Conjurations skill increases to level 6! You have reached level 6! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #>..# #...≈≈.... #### #ß#.# #.@.≈..≈.≈ ...). ###.###.....≈≈.≈ .....#####......##...... ...........###### ##.... ##.......# ### ####.##...## ........### ####.....# #...###.# ...## #.# ## #.## ######..## ## ....##..### ##.. #....#...##.... ## ##............# ..##............#####..# There were no monsters in sight! Vanquished Creatures A scorpion (D:5) 2 hounds A jelly (D:5) A clockroach (D:5) An iguana (D:5) 2 adders (D:3) 2 hobgoblins (D:1) 4 jackals 5 orcs (D:4) A quokka (D:1) A ball python (D:2) 3 bats An endoplasm (D:3) A frilled lizard (D:3) A goblin (D:3) 4 kobolds 5 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HumanCrawler the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 152 | D:2 | Reached XP level 2. HP: 19/19 MP: 0/5 159 | D:2 | Learned a level 2 spell: Searing Ray 314 | D:3 | Reached XP level 3. HP: 18/24 MP: 0/7 425 | D:4 | Reached XP level 4. HP: 30/30 MP: 0/10 443 | D:4 | Found an iron altar of Okawaru. 443 | D:4 | Found a sparkling altar of Nemelex Xobeh. 496 | D:5 | Entered Level 5 of the Dungeon 515 | D:5 | Reached skill level 5 in Conjurations 515 | D:5 | Reached XP level 5. HP: 31/35 MP: 4/11 599 | D:5 | Found a stormy altar of Qazlal. 627 | D:5 | Found a statue of an orb of entropy. 630 | D:5 | Found a staircase to the Ecumenical Temple. 631 | D:5 | Found a statue of an orb of entropy. 634 | Temple | Entered the Ecumenical Temple 643 | D:5 | Found a radiant altar of Vehumet. 649 | D:5 | Reached skill level 6 in Conjurations 649 | D:5 | Reached XP level 6. HP: 33/41 MP: 7/12 649 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_loops_ring, minivault_27, st_stairs_7, nicolae_the_louvre D:2: layout_rooms D:3: layout_loops_ring, nicolae_ru_path_of_blood D:4: layout_basic, nicolae_overflow_rhomboverflow, jmf_multi_god_temple, minmay_cupped D:5: layout_rooms, nicolae_ashenzari_skybound, nzn_wu_jian_council_hall, mainiacjoe_overflow_small_starburst, overflow_temple_1_default, temple_entry_dummy, nicolae_zig_zag_zippers, uniq_menkaure, uniq_grinder Temple: hellmonk_temple_flake Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.0 Conjurations | 5 6 | 6.0 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 4 | || 4 Melee: Whip | 3 | || 3 Unarmed | 1 | || 1 Cast: Magic Dart | 24 | || 24 Searing Ray | 10 | 11 || 21 Armour: Robe | 8 | || 8 Leather armour | 5 | 11 || 16 Dodge: Dodged | 22 | 3 || 25