Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2276343179056498144 129 HumanCrawler the Conjurer (level 5, -4/35 HPs) Began as a Human Conjurer on July 18, 2026. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 4 of the Dungeon. The game lasted 00:03:35 (409 turns). HumanCrawler the Conjurer (Human Conjurer) Turns: 409, Time: 00:03:35 Health: -4/35 AC: 2 Str: 7 XL: 5 Next: 12% Magic: 6/20 EV: 11 Int: 20 God: Gold: 74 SH: 0 Dex: 12 Spells: 9/12 levels left rFire + . . (50%) b - +0 short sword rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec + (33%) d - scarf "Ytah" {rC+ rF+, rElec Slay+2} rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of magical power HPRegen 0.25/turn f - ring of resist corrosion MPRegen 0.17/turn %: no passive effects @: no status effects A: explore regen a: Convert to Beogh (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) d - the scarf "Ytah" (worn) {rC+ rF+, rElec Slay+2} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Magical Staves e - a staff of cold Jewellery c - a ring of magical power (worn) f - a ring of resist corrosion (worn) Wands a - a wand of flame (17) Scrolls c - a scroll of fear {unknown} d - a scroll of identify {unknown} e - a scroll of silence {unknown} h - 3 scrolls of teleportation {unknown} m - a scroll of revelation {unknown} Potions g - a potion of magic f - a potion of heal wounds {unknown} j - a potion of might {unknown} k - a potion of haste {unknown} l - a potion of attraction {unknown} n - a potion of enlightenment {unknown} o - a potion of brilliance {unknown} p - a potion of resistance {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 4.0 Spellcasting + Level 4.9 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 52% 1d6 4% 1 Call Canine Familiar Summ 4% N/A 36% 3 Teleport Other Tloc 4% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Awaken Armour Erth/Frge 8% N/A 77% 4 Sticky Flame Fire/Alch 4% 2d4 77% 4 Dispersal Tloc 2% N/A 100% 6 Gell's Gavotte Tloc 2% 2d(12-18) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) The searing ray hits the orc! You kill the orc! You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You encounter an orc priest. It is wielding a +0 short sword. Something hits you. The searing ray hits something! Reactivating autopickup. You feel a bit more experienced. The searing ray hits the orc priest. The orc priest is moderately wounded. You finish channelling your searing ray. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press B on the ability menu to convert to Beogh) You have reached level 5! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 whip and wearing a +0 ring mail (moderately wounded, 81% to hit) You focus your ray upon the orc priest. The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The orc priest invokes the aid of Beogh against you. You barely resist. The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ..# ##.)..# .# ##.@...# .# ###...#...... # ##...##........ # ### ###..>#.......... ##.###....##.......... ##...#...### #......... ##.......## ......... ##......### #...... #.......# ##... #.......# ..# ........# ........# ........... .#######.## ## ## You could see 2 orc priests. Vanquished Creatures A howler monkey (D:2) An iguana (D:4) An orc wizard (D:4) 2 adders (D:2) 3 hobgoblins (D:2) 2 orcs (D:4) 3 quokkas 4 ball pythons 4 endoplasms 2 goblins 3 kobolds 2 rats (D:3) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HumanCrawler the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 50 | D:2 | Reached XP level 2. HP: 19/19 MP: 1/5 53 | D:2 | Learned a level 2 spell: Searing Ray 168 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 175 | D:2 | Identified the scarf "Ytah" {rC+ rF+, rElec Slay+2} 272 | D:2 | Reached XP level 4. HP: 20/30 MP: 10/10 386 | D:5 | Entered Level 5 of the Dungeon 408 | D:4 | Reached XP level 5. HP: 18/35 MP: 9/11 409 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_loops_cross D:2: layout_rooms, basic_altar D:3: layout_basic, grunt_gozag_statues, basic_ecumenical_altar, chequers_serial_rivers_large_a, hangedman_decor_growths, chequers_serial_rivers_micro_c, minmay_misc_feat_rows, minmay_misc_feat_plants D:4: layout_cave_pods, serial_shops, nicolae_shop_cornered_store, st_stairs_4 D:5: minmay_recursive_quarters, layout_basic, minmay_misc_feat_chi, kennysheep_minor_cross Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 20 | 3 || 23 Searing Ray | 10 | 8 || 18 Armour: Robe | 6 | 3 || 9 Dodge: Dodged | 4 | 1 || 5