Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17804149698771885826 3500 HumanCrawler the Destroyer (level 10, 63/63 HPs) Began as a Human Conjurer on July 19, 2026. Quit the game in the Ecumenical Temple. The game lasted 00:17:32 (3249 turns). HumanCrawler the Destroyer (Human Conjurer) Turns: 3249, Time: 00:17:32 Health: 63/63 AC: 9 Str: 7 XL: 10 Next: 7% Magic: 22/22 EV: 21 Int: 24 God: Gold: 446 SH: 0 Dex: 11 Spells: 14/25 levels left rFire + . . (50%) a - +9 mace "Umonisy" {flame, rF+ SInv} rCold . . . (100%) i - orb {Mesmerism} rNeg . . . (100%) o - +0 steam dragon scales rPois + (33%) g - +0 helmet rElec . (100%) c - +0 cloak rCorr . (100%) j - +0 pair of gloves SInv + f - +0 pair of boots {Stlth+} Will ..... (no amulet) Stlth +++ l - ring of the Hare {EV+10} HPRegen 0.30/turn k - ring of poison resistance MPRegen 0.18/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were in the Ecumenical Temple. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 446 gold pieces. Inventory: Hand Weapons a - the +9 mace "Umonisy" (weapon) {flame, rF+ SInv} (You found it on level 5 of the Dungeon) rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. b - a +0 dagger d - the +2 rapier "Foafan" {protect, rPois Str+3} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. h - the +4 falchion "Ejaedubru" {freeze, SInv} (You found it on level 7 of the Dungeon) SInv: It lets you see invisible. It cannot be enchanted further. Armour c - a +0 cloak (worn) e - a +0 robe f - a +0 pair of boots of stealth (worn) g - a +0 helmet (worn) i - an orb of mesmerism (worn) j - a +0 pair of gloves (worn) o - +0 steam dragon scales (worn) Jewellery k - a ring of poison resistance (worn) l - the ring of the Hare (worn) {EV+10} (You found it on level 4 of the Dungeon) [ring of evasion] EV+10: It affects your evasion (+10). m - a ring of resist corrosion Talismans n - an inkwell talisman Wands e - a wand of paralysis (8) f - a wand of mindburst (15) Scrolls c - 2 scrolls of teleportation {unknown} e - 6 scrolls of identify {unknown} h - a scroll of noise {unknown} j - a scroll of immolation {unknown} k - 2 scrolls of blinking {unknown} l - a scroll of acquirement {unknown} m - a scroll of brand weapon {unknown} n - 2 scrolls of amnesia {unknown} q - a scroll of enchant armour {unknown} u - a scroll of enchant weapon {unknown} v - a scroll of revelation {unknown} y - a scroll of poison {unknown} Potions g - a potion of magic d - 3 potions of mutation {unknown} f - a potion of haste {unknown} o - a potion of resistance {unknown} p - 3 potions of heal wounds {unknown} s - 2 potions of ambrosia {unknown} Baubles g - 5 flux baubles Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 8.0 Spellcasting - Level 10.0 Conjurations + Level 4.5 Translocations + Level 4.5 Alchemy You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 d - Iskenderun's Mystic Conj/Tloc 44% 2d10 (+2d53% 4 f - Fulminant Prism Conj/Alch 22% 3d12 3% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 88% 3d10 1% 2 Mephitic Cloud Conj/Alch/Air 32% N/A 2% 3 Slow Hex 36% N/A 6% 1 Call Imp Summ 18% N/A 10% 2 Sublimation of Blood Necr 9% N/A 10% 2 Launch Clockwork Bee Frge 9% N/A 19% 3 Petrify Alch/Erth 10% N/A 26% 4 Dispel Undead Necr 9% 3d8 54% 4 Forge Lightning Spire Air/Frge 9% 3d4 54% 4 Forge Monarch Bomb Fire/Frge 4% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair: D:8-11 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:5 1 runed translucent door, exclusion: door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail (asleep, 100% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest! The orc priest is heavily wounded. The orc priest shouts! (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray hits the orc priest. You kill the orc priest! You stop channelling your searing ray. Things that are here: a +0 short sword; a +0 ring mail There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! There is a staircase back to the Dungeon here. Welcome back, HumanCrawler the Human Conjurer. Press ? for a list of commands and other information. Okay, then. Okay, then. You start removing your armour. You continue removing your +0 robe. You continue removing your +0 robe. You continue removing your +0 robe. You continue removing your +0 robe. You continue removing your +0 robe. You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 steam dragon scales. You continue putting on your +0 steam dragon scales. Magic restored. You continue putting on your +0 steam dragon scales. You continue putting on your +0 steam dragon scales. You continue putting on your +0 steam dragon scales. You finish putting on your +0 steam dragon scales. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ................................. _...........⌠...@...⌠..........._ ................................. ................................. .._...........⌠...⌠..........._.. ................................. ................................. ......_.......................... ................................. ##........_..........._........## ###............_............### ####...................#### #####...........##### ############# There were no monsters in sight! Vanquished Creatures A two-headed ogre (D:7) A deep elf pyromancer (D:7) Jeremiah (D:7) A wyvern (D:5) A steam dragon (D:7) A water moccasin (D:5) An ice beast (D:7) A black bear (D:7) A sky beast (D:5) An ogre (D:6) 2 centaurs A phantom (D:5) A kobold brigand (D:6) 3 bullfrogs 3 scorpions 2 rock fish (D:7) A bes kemwar (D:6) 2 bombardier beetles 5 hounds A jelly (D:6) 3 orc priests Jessica (D:2) 2 drudes A clockroach (D:4) 5 iguanas An orc wizard (D:4) 3 adders A shadow imp (D:4) 2 white imps 6 ufetubi 2 dart slugs 6 orcs 4 hobgoblins 4 jackals (D:4) A quokka (D:5) 4 ball pythons 5 frilled lizards 2 goblins 5 kobolds A rat (D:2) 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HumanCrawler the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 180 | D:2 | Encountered Jessica 195 | D:2 | Reached XP level 2. HP: 7/19 MP: 2/5 198 | D:2 | Learned a level 2 spell: Searing Ray 222 | D:2 | Killed Jessica 223 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 270 | D:2 | Identified the +2 rapier "Foafan" {protect, rPois Str+3} 369 | D:4 | Reached XP level 4. HP: 19/30 MP: 1/10 420 | D:5 | Entered Level 5 of the Dungeon 420 | D:5 | Encountered a wyvern 547 | D:5 | Encountered a phantom 570 | D:5 | Killed a phantom 571 | D:5 | Reached skill level 5 in Conjurations 571 | D:5 | Reached XP level 5. HP: 35/35 MP: 0/11 597 | D:5 | Reached skill level 6 in Conjurations 597 | D:5 | Reached XP level 6. HP: 41/41 MP: 1/12 740 | D:5 | Reached skill level 7 in Conjurations 740 | D:5 | Reached XP level 7. HP: 39/46 MP: 4/13 751 | D:5 | Encountered Crazy Yiuf 877 | D:5 | Reached skill level 8 in Conjurations 924 | D:5 | Identified the +9 mace "Umonisy" {flame, rF+ SInv} 930 | D:5 | Killed a wyvern 931 | D:5 | Reached skill level 9 in Conjurations 931 | D:5 | Reached XP level 8. HP: 30/52 MP: 4/14 936 | D:5 | Learned a level 4 spell: Fulminant Prism 941 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 1183 | D:6 | Reached skill level 1 in Translocations 1190 | D:7 | Found an iron altar of Okawaru. 1190 | D:7 | Found a shadowy altar of Dithmenos. 1192 | D:7 | Found an ornate altar of the Wu Jian Council. 1192 | D:7 | Found a stormy altar of Qazlal. 1192 | D:7 | Found a radiant altar of Vehumet. 1201 | D:7 | Found a glowing silver altar of Zin. 1201 | D:7 | Found a hazy altar of Hepliaklqana. 1285 | D:6 | Found a bloodstained altar of Trog. 1378 | D:7 | Reached XP level 9. HP: 57/57 MP: 7/16 1495 | D:7 | Identified the +4 falchion "Ejaedubru" {freeze, SInv} 1563 | D:7 | Encountered Jeremiah 1580 | D:7 | Reached skill level 5 in Spellcasting 1593 | D:7 | Killed Jeremiah 1831 | D:4 | Found the ring of the Hare {EV+10} 1842 | D:4 | Got the ring of the Hare {EV+10} 2521 | D:5 | You fall into a shaft and drop 3 floors! 2734 | D:7 | Encountered a two-headed ogre 2742 | D:7 | Encountered a deep elf pyromancer 2744 | D:7 | Killed a two-headed ogre 2745 | D:7 | Reached skill level 10 in Conjurations 2745 | D:7 | Killed a deep elf pyromancer 2746 | D:7 | Reached XP level 10. HP: 63/63 MP: 0/22 3225 | D:4 | Found a statue of an orb of winter. 3225 | D:4 | Found a staircase to the Ecumenical Temple. 3226 | D:4 | Found a statue of an orb of winter. 3237 | Temple | Entered the Ecumenical Temple 3249 | Temple | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_loops_ring D:2: layout_rooms, chequers_serial_rivers_large_b, corexii_leaking_fountain, minmay_snake_closets, uniq_jessica D:3: layout_loops_ring, nicolae_ecumenical_lake_church D:4: layout_rooms, minmay_temple_entry_proselytizer, serial_bayou, serial_bayou_lagoon_a, serial_bayou_pond_d, serial_bayou_pond_c, serial_bayou_pond_d D:5: layout_basic, st_stairs_2, roderic_lattice_a, uniq_crazy_yiuf_cottage D:6: layout_basic, marbit_many_paths D:7: layout_rooms, nicolae_overflow_sandstone_temple, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_a, minmay_three_doors, uniq_jeremiah D:8: layout_basic, serial_shops, nicolae_shop_bimaterial_pillars, the_bakery, uniq_erica, uniq_gastronok Temple: compressed_dpeg_circular_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 3 4 8 | 8.0 Conjurations | 5 6 7 9 10 | 10.0 Alchemy | 2 4 | 4.5 Translocations | 4 | 4.5 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 22 | 1 | 24 | || 47 Melee: Dagger | 13 | | 5 | || 18 Unarmed | 4 | | | || 4 Rapier | 5 | 1 | 2 | || 8 Mace | | | 17 | || 17 Cast: Magic Dart | 10 | 1 | 2 | || 13 Searing Ray | 7 | 9 | 55 | 3 || 74 Fulminant Prism | | | 5 | || 5 Iskenderun's Myst | | | 2 | || 2 Evoke: Wand of paralysis | | | 4 | || 4 Wand of mindburst | | | 1 | 1 || 2 Stab: Sleeping | 2 | | 1 | || 3 Paralysed | | | 5 | || 5 Armour: Robe | 18 | 16 | 77 | || 111 Dodge: Dodged | 16 | 13 | 62 | 1 || 92