Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 6253098709890678040 63 HumanCrawler the Conjurer (level 4, 0/30 HPs) Began as a Human Conjurer on July 20, 2026. Slain by a scorpion (2 damage) ... on level 4 of the Dungeon. The game lasted 00:04:36 (501 turns). HumanCrawler the Conjurer (Human Conjurer) Turns: 501, Time: 00:04:36 Health: 0/30 AC: 5 Str: 7 XL: 4 Next: 9% Magic: 1/10 EV: 11 Int: 20 God: Gold: 47 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . (100%) d - +0 flail rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +2 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: mighty, lethally poisoned (0 -> -5) A: explore regen a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons b - a +0 dagger d - a +0 flail (weapon) Armour a - a +0 robe (worn) c - a +2 pair of boots (worn) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of blinking {unknown} h - a scroll of vulnerability {unknown} k - a scroll of immolation {unknown} m - a scroll of revelation {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} m - a potion of might j - a potion of haste {unknown} l - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 4.0 Spellcasting + Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 19% 2 Passwall Erth 4% N/A 36% 3 Swiftness Air 4% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Orb of Destruction Conj 10% 9d6 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Uskayaw Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The scorpion stings you. You are more poisoned. The scorpion poisons you! The searing ray misses the scorpion. You finish channelling your searing ray. You feel very sick. The scorpion stings you. The scorpion stings you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, 78% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) You feel very sick. The scorpion barely misses you. The searing ray hits the scorpion. The scorpion is severely wounded. You feel very sick. The scorpion stings you! * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. Unknown command. It was a potion of might. You feel very mighty all of a sudden. f -> m - a potion of might You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you but does no damage. You barely miss the scorpion. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion closely misses you. The scorpion stings you. You die... ###########...#........ ...............@s..# ####.....########'#.# ...#.....'..# ... ...#.#...##.# ...# ..)#.#...# # ...# ...#.###.# ...# ...#.###.## ...# ...'......# .#.# ...######## ....... ####### You could see a scorpion. Vanquished Creatures 4 adders (D:3) A dart slug (D:3) A ribbon worm (D:3) 6 orcs (D:3) An endoplasm (D:3) A hobgoblin (D:1) 3 ball pythons 3 bats A frilled lizard (D:2) 2 goblins A kobold (D:1) A rat (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HumanCrawler the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 101 | D:1 | Found a faded altar of an unknown god. 229 | D:3 | Found a hide-covered altar of Uskayaw. 231 | D:3 | Reached XP level 2. HP: 19/19 MP: 3/5 234 | D:3 | Learned a level 2 spell: Searing Ray 388 | D:3 | Reached XP level 3. HP: 24/24 MP: 1/7 455 | D:3 | Reached XP level 4. HP: 27/30 MP: 5/9 501 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_basic, hellmonk_ecumenical_altar_heavens_door, kennysheep_decorative_pillar D:2: layout_loops_ring, serial_undead, serial_undead_e, serial_undead_c, serial_undead_e, minmay_lizard_king D:3: layout_basic, general_overflow_altar, nicolae_uskayaw_murder_on_the_dancefloor, serial_shops, nicolae_shop_hallway_plus, chequers_arboretum, uniq_ijyb, uniq_robin D:4: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.0 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 17 | 2 || 19 Melee: Unarmed | 5 | || 5 Flail | 8 | 2 || 10 Dagger | 4 | || 4 Cast: Magic Dart | 16 | || 16 Searing Ray | 13 | 2 || 15 Drink: Might | | 1 || 1 Armour: Robe | 13 | 7 || 20 Dodge: Dodged | 14 | 3 || 17