Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 1562217772216574789 10 HumanCrawler the Conjurer (level 2, -3/19 HPs) Began as a Human Conjurer on July 20, 2026. Slain by Ijyb ... wielding a +3 spectral club (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:03 (243 turns). HumanCrawler the Conjurer (Human Conjurer) Turns: 243, Time: 00:02:03 Health: -3/19 AC: 2 Str: 7 XL: 2 Next: 20% Magic: 1/5 EV: 11 Int: 18 God: Gold: 9 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: hasted, very quick A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} e - 2 scrolls of enchant weapon {unknown} h - a scroll of blinking {unknown} j - a scroll of fog {unknown} k - a scroll of fear {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.7 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 4% 2d3 26% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History (Press . to maintain the ray.) The searing ray hits Ijyb. Ijyb is moderately wounded. Ijyb zaps a wand. The puff of flame misses you. The searing ray hits Ijyb. Ijyb is severely wounded. The searing ray hits Ijyb. Ijyb is almost dead. You finish channelling your searing ray. It was a potion of haste. You feel yourself speed up. Ijyb barely misses you. The dancing +3 spectral club hits you but does no damage. You encounter a dancing +3 spectral club. It was a potion of heal wounds. You feel much better. Magic courses through your body. Ijyb zaps a wand. The puff of flame hits you! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +3 spectral club, wearing a +0 ring mail and carrying a wand of flame (almost dead, 75% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb. Ijyb is almost dead. (Press . to maintain the ray.) The dancing +3 spectral club disappears. Ijyb misses you. The dancing +3 spectral club hits you! * * * LOW HITPOINT WARNING * * * You encounter a dancing +3 spectral club. The searing ray misses Ijyb. The searing ray hits Ijyb but does no damage. Ijyb is almost dead. Ijyb hits you with a +3 spectral club! You die... Ijyb moans, "Good help so hard to find!" #.## # ##.@#.#### #.)g.....# #........# #........# #........# #........# #........# #........# #........# ######### You could see a dancing +3 spectral club (distracted) and Ijyb. Vanquished Creatures A dart slug (D:2) A hobgoblin (D:2) 2 jackals (D:1) A quokka (D:2) 2 ball pythons (D:2) 2 rats 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HumanCrawler the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 66 | D:1 | You fall into a shaft and drop 1 floor! 139 | D:2 | Reached XP level 2. HP: 19/19 MP: 3/5 142 | D:2 | Learned a level 2 spell: Searing Ray 231 | D:3 | Encountered Ijyb 243 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic, darby_backdoor_grove D:2: layout_basic, hellmonk_ecumenical_altar_watching_god, st_stairs_8, minmay_misc_feat_tiny D:3: layout_rooms, uniq_ijyb Action || total ---------------------------++------- Cast: Magic Dart || 17 Searing Ray || 2 Drink: Curing || 1 Heal wounds || 1 Magic || 1 Armour: Robe || 13 Dodge: Dodged || 7