Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 16610471571853454189 13 HumanCrawler the Conjurer (level 2, 16/19 HPs) Began as a Human Conjurer on Sept 21, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:55 (191 turns). HumanCrawler the Conjurer (Human Conjurer) Turns: 191, Time: 00:01:55 Health: 16/19 AC: 2 Str: 7 XL: 2 Next: 37% Magic: 0/5 EV: 11 Int: 18 God: Gold: 14 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ c - ring of willpower HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mildly poisoned (16 -> 11) A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 kite shield Jewellery c - a ring of willpower (worn) Scrolls c - a scroll of identify {unknown} e - 3 scrolls of fog {unknown} h - a scroll of fear {unknown} Potions g - a potion of magic d - a potion of invisibility {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.8 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (66% to hit) You focus your ray upon the bat. The searing ray hits the bat. You kill the bat! The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) The goblin shouts! You stop channelling your searing ray. Found a clear potion. As you open the door, it creaks loudly! You hear a shout! The goblin hits you with a +0 club. There is an open door here. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. You kill the goblin! You encounter an adder and a goblin. Found 2 clear potions. You see here a clear potion. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is lightly wounded. It was a potion of curing. You feel better. The adder bites you. You are poisoned. The adder poisons you! The adder barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......###...###### ######...@Sg......... #########...#### ...... ......! ...#### ..!# ...# You could see an adder and a goblin. Vanquished Creatures An endoplasm (D:2) A hobgoblin (D:1) 3 quokkas (D:1) A ball python (D:1) 4 bats 2 goblins 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HumanCrawler the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 109 | D:1 | Reached XP level 2. HP: 8/19 MP: 0/5 139 | D:1 | Learned a level 2 spell: Searing Ray 191 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_loops_ring, serial_forest, infiniplex_forest_clump_tiny, infiniplex_forest_clump_double, infiniplex_forest_clump_diagonal, infiniplex_forest_fountain, infiniplex_forest_end_2, infiniplex_forest_corner_1, infiniplex_forest_lined_4_way, infiniplex_forest_end_3, infiniplex_forest_lined_4_way, amcnicky_mini_corridor_feature, st_stairs_11, serial_bayou_pond_e D:2: layout_basic Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Cast: Magic Dart || 19 Searing Ray || 2 Drink: Curing || 1 Armour: Robe || 38 Dodge: Dodged || 33