Dungeon Crawl Stone Soup version 0.34.1-5-gfd259fce64 (webtiles) character file. Game seed: 11301295070593224492 273 HumanCrawler the Conjurer (level 6, -2/41 HPs) Began as a Human Conjurer on Nov 3, 2026. Slain by a gnoll bouda ... wielding a +0 club (5 damage) ... on level 4 of the Dungeon on Nov 7, 2026. The game lasted 00:08:09 (770 turns). HumanCrawler the Conjurer (Human Conjurer) Turns: 770, Time: 00:08:09 Health: -2/41 AC: 2 Str: 7 XL: 6 Next: 24% Magic: 0/12 EV: 8 Int: 20 God: Gold: 91 SH: 8 Dex: 12 Spells: 10/13 levels left rFire . . . (100%) h - +1 flail (protect) rCold . . . (100%) b - +1 kite shield {rCorr} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: weakened A: explore regen a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons c - a +0 mace h - a +1 flail of protection (weapon) Missiles f - 2 curare-tipped darts Armour a - a +0 robe (worn) b - a +1 kite shield of corrosion resistance (worn) d - a +0 ring mail e - a +1 ring mail of fire resistance Jewellery g - a ring of resist corrosion Scrolls c - 2 scrolls of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of enchant weapon {unknown} k - a scroll of butterflies {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - a potion of invisibility {unknown} j - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 4.0 Spellcasting + Level 6.2 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 9% 1 b - Searing Ray Conj 56% 2d6 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 16% N/A 73% 1 Swiftness Air 4% N/A 97% 3 Fulminant Prism Conj/Alch 8% 3d6 97% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Annotations: D:5 exclusions: orc and orc wizard D:6 Edmund Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You block the gnoll bouda's attack. You hit the gnoll bouda. Your weapon exudes an aura of protection. The gnoll bouda is severely wounded. Your attacks no longer feel as feeble. You block the gnoll bouda's attack. The gnoll bouda prays to its god. The gnoll bouda is healed somewhat. You hit the gnoll bouda. The gnoll bouda is severely wounded. The gnoll bouda barely misses you. Casting: Searing Ray (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (severely wounded, 82% to hit) You focus your ray upon the gnoll bouda. The searing ray hits the gnoll bouda. The gnoll bouda is almost dead. (Press . to maintain the ray.) The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. You block the gnoll bouda's attack. You barely miss the gnoll bouda. The gnoll bouda is almost dead. You stop channelling your searing ray. You block the gnoll bouda's attack. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. You block the gnoll bouda's attack. You barely miss the gnoll bouda. The gnoll bouda is almost dead. The gnoll bouda prays to its god. The gnoll bouda is healed somewhat. The gnoll bouda hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll bouda. The gnoll bouda is severely wounded. The gnoll bouda hits you with a +0 club. You die... ...#.##........###.#.### #....... #............†j@#.#.#####....... # #....................>)....... ####.########......#.###.##.##### ........## #.######.##...#... #######..# #.######.##..)##### ##†####(.......##...# #....##............# ####.##............# #.##.....<......# #####..#.........#.## ..................#.# ........#..########.# ........##.....# .# ##############.# You could see a gnoll bouda. Vanquished Creatures 2 scorpions 2 jellies A hound (D:5) 5 gnolls (D:4) A dart slug (D:1) A ribbon worm (D:2) 3 endoplasms 2 hobgoblins 2 ball pythons 4 bats 3 frilled lizards 3 goblins 2 kobolds 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HumanCrawler the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 92 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 97 | D:1 | Learned a level 2 spell: Searing Ray 285 | D:5 | Entered Level 5 of the Dungeon 290 | D:5 | Reached XP level 3. HP: 18/24 MP: 0/7 370 | D:6 | Encountered Edmund 454 | D:4 | Reached skill level 5 in Conjurations 454 | D:4 | Reached XP level 4. HP: 23/30 MP: 3/8 566 | D:4 | Reached XP level 5. HP: 27/35 MP: 1/11 726 | D:4 | Reached XP level 6. HP: 41/41 MP: 7/12 741 | D:4 | Reached skill level 6 in Conjurations 762 | D:4 | HP: 2/41 [gnoll bouda/+0 club (11)] 770 | D:4 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_loops_ring, hellmonk_ecumenical_altar_arch_garden, grunt_decor_one_mirror D:2: layout_loops_ring, serial_shops, shop, uniq_terence, uniq_natasha D:3: layout_basic, nicolae_overflow_hallway_of_the_gods, lemuel_coloured_pillars_altar, dk_noncrumbling_4 D:4: layout_basic D:5: layout_gridville, mainiacjoe_overflow_alcove_1 D:6: layout_cave_pods, nicolae_dithmenos_not_quite_primordial_nightfall, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.0 Conjurations | 5 6 | 6.2 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 27 | 18 || 45 Melee: Mace | 27 | 2 || 29 Flail | | 16 || 16 Cast: Magic Dart | 10 | || 10 Searing Ray | 3 | 13 || 16 Stab: Sleeping | | 1 || 1 Armour: Robe | 27 | 20 || 47 Dodge: Dodged | 22 | 7 || 29 Block: Kite shield | 18 | 20 || 38