Hurricanellama Level 1 of the Dungeon [Shop] Poisierr's Antique Armour Boutique the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} (671 gold) *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. a +0 helmet (99 gold) a +0 pair of gloves (99 gold) a +1 troll leather armour (484 gold) a +3 ring mail of fire resistance (572 gold) a +0 ring mail (88 gold) a +0 leather armour (44 gold) a +2 chain mail of fire resistance (473 gold) a +0 scale mail (88 gold) [Shop] Tameir's Antique Armour Boutique the +3 robe of Prudence {Dex+3} (493 gold) Dex+3: It affects your dexterity (+3). the +3 warlock's mirror {omnireflect} (680 gold) Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. a +0 leather armour (34 gold) a +0 scale mail (68 gold) a +0 barding (391 gold) a +0 chain mail (76 gold) a +0 pair of boots (76 gold) an orb of light (272 gold) a +0 pair of gloves of stealth (195 gold) a +2 leather armour of poison resistance (272 gold) a +0 ring mail (68 gold) [Shop] Asuankeo's Antique Weapon Shoppe a +0 hand axe (66 gold) a +0 war axe (77 gold) a +0 morningstar (88 gold) a +2 morningstar of draining (422 gold) a +0 dagger (44 gold) a +0 sling (33 gold) a +2 long sword of electrocution (455 gold) [Shop] Comiwn's Book Shoppe a book of Geomancy (200 gold) a book of Armaments (520 gold) a book of Geomancy (200 gold) a book of the Earth (360 gold) a book of Debilitation (200 gold) a book of Spectacle (400 gold) Jaanoo's Lessons on the Flock (480 gold) Spells Type Level a - Call Canine Familiar Summoning 3 b - Summon Blazeheart Golem Fire/Summoning 4 c - Summon Lightning Spire Summoning/Air 4 d - Dragon's Call Summoning 9 [Shop] Zapra's General Store a +0 mace (30 gold) a potion of might (40 gold) a Necronomicon (540 gold) a +0 quarterstaff (40 gold) a stone (1 gold) a scroll of teleportation (30 gold) a potion of enlightenment (50 gold) the orb of Distant Worlds {*Rage, rC+ Str+2 Conj} (348 gold) Str+2: It affects your strength (+2). rC+: It protects you from cold. Conj: It increases the power of your Conjurations spells. a +0 leather armour (20 gold) a scroll of enchant weapon (75 gold) 2 potions of lignification (60 gold) (0, 0, D:1) 2 stones (20, -24, D:1) a +0 whip a stone (24, -22, D:1) 5 stones (25, 6, D:1) a +0 ring mail (31, -30, D:1) 8 stones (32, -25, D:1) a +0 dagger (35, -30, D:1) a +0 robe (35, -6, D:1) a rat skeleton (37, -18, D:1) a frilled lizard corpse (skeletalised by now) (43, -30, D:1) a +0 dagger (43, -25, D:1) a ball python corpse (skeletalised by now) (43, -2, D:1) a +0 leather armour (47, -29, D:1) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) (47, -1, D:1) 7 stones (51, 4, D:1) a +0 whip (55, -22, D:1) a +0 club 4 stones a kobold skeleton (62, 3, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 7 stones (4, 39, D:2) a +0 scale mail (6, 22, D:2) a ball python skeleton (6, 23, D:2) a +0 club a goblin skeleton (7, 0, D:2) 5 stones (8, 5, D:2) a hobgoblin corpse (skeletalised by now) (8, 23, D:2) a +0 dagger a goblin skeleton (9, 18, D:2) 6 boomerangs (9, 42, D:2) 3 stones (10, 44, D:2) a +0 chain mail (15, 1, D:2) a ball python skeleton (17, 36, D:2) a +0 hand axe (19, 27, D:2) a +0 leather armour (19, 42, D:2) a +0 mace (21, 6, D:2) 5 stones (23, 31, D:2) a +0 dagger (26, 1, D:2) a rat corpse (skeletalised by now) (28, 38, D:2) a +0 whip (36, 29, D:2) a +0 club a +0 dagger a kobold skeleton a kobold skeleton (41, 9, D:2) an adder skeleton (42, 13, D:2) a +0 short sword (44, 12, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (7, 26, D:3) a +0 hand axe (19, -3, D:3) a +0 leather armour (34, -1, D:3) a +0 dagger (34, 30, D:3) a ball python skeleton (35, 7, D:3) a +0 kite shield (35, 24, D:3) a +0 club 5 stones (36, 23, D:3) a +0 dagger of protection (36, 24, D:3) a +0 short sword (38, 4, D:3) 3 stones a +0 short sword (43, -3, D:3) a +0 dagger (44, -2, D:3) a +0 whip (50, 30, D:3) a +0 leather armour a +0 club a +0 whip a jackal skeleton a gnoll skeleton (51, 29, D:3) a +0 club a jackal skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (3, -23, D:4) the +1 robe "Yfosuur" {rF- Int+3 Stlth+} Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. Stlth+: It makes you more stealthy. (15, -11, D:4) a +0 flail (16, -40, D:4) a +0 long sword (16, -31, D:4) 6 javelins (16, -11, D:4) a +0 flail (18, 7, D:4) 3 stones (22, -10, D:4) 5 stones (24, 2, D:4) 7 stones (29, -32, D:4) a +0 whip (32, -6, D:4) a +0 scale mail (33, -14, D:4) a +0 club (50, -15, D:4) a +0 spear (50, -14, D:4) a +0 whip a +0 spear (50, -13, D:4) a +2 whip of venom Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe 2 boomerangs (6, -11, D:5) a +0 giant club (6, 17, D:5) a +0 robe (12, 14, D:5) a +0 short sword (24, 20, D:5) a +0 long sword (27, 0, D:5) an orb of light (32, 2, D:5) a +0 leather armour (35, -6, D:5) 5 stones (37, 6, D:5) a +0 falchion (39, 14, D:5) a +0 flail a +0 leather armour (39, 20, D:5) a +0 trident (45, 12, D:5) a +0 club (46, 12, D:5) a +0 mace a +0 whip (46, 13, D:5) a +0 trident (46, 14, D:5) a +0 hand axe (52, 16, D:5) a +0 hand axe (56, 4, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Yfujeeqo's Book Shop a Necronomicon (702 gold) a book of Cantrips (208 gold) a book of Debilitation (260 gold) a book of Flames (364 gold) a book of Storms (338 gold) a Young Poisoner's Handbook (260 gold) a book of Burglary (286 gold) a book of Sloth (416 gold) (0, 0, D:6) a +0 orcbow (4, -27, D:6) a +0 long sword (7, -41, D:6) a +0 sling (7, -5, D:6) a +0 orcbow (9, -5, D:6) a +0 dagger a +0 robe (10, -4, D:6) a +0 short sword a +0 ring mail (18, -1, D:6) a +0 halberd (18, 0, D:6) a +0 club (20, -27, D:6) a +0 falchion (20, -1, D:6) a +0 club a +0 robe (20, 0, D:6) a +0 spear (31, -19, D:6) a +0 club a +0 leather armour (32, -20, D:6) a +0 short sword a +0 leather armour (33, -21, D:6) a +0 hand axe (34, 3, D:6) a +0 scale mail (37, -8, D:6) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (37, -7, D:6) a +0 dagger a +0 robe (38, -8, D:6) a +0 club a +0 scale mail (44, -34, D:6) a +0 spear (45, -34, D:6) a +0 spear (45, -11, D:6) a +0 whip a +0 leather armour a +1 flail of draining a +0 leather armour (46, -34, D:6) a +0 trident a +0 ring mail (46, -11, D:6) a +0 great sword a +0 robe a +3 spear of freezing a +0 robe a +3 battleaxe a +0 robe (47, -34, D:6) a +0 halberd (47, -11, D:6) a +3 hand axe a +0 robe a +2 mace a +0 robe (49, -34, D:6) a +0 halberd (50, -34, D:6) a +0 club (53, -18, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 sling (3, -11, D:7) a +0 scale mail (5, -13, D:7) a +0 orcbow (6, 4, D:7) a +0 trident a +0 whip a +0 leather armour (7, 5, D:7) a +0 hand axe (8, 5, D:7) a +0 dire flail a +0 chain mail a +0 hand axe (8, 6, D:7) a +0 dagger a +0 robe a +0 hand axe (13, 5, D:7) 4 stones (15, -8, D:7) the +0 robe of the Hall of Blades {+Inv rElec Dex+3 Archmagi} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. +Inv: It lets you turn invisible. Archmagi: It increases the power of your magical spells. (19, -24, D:7) a +0 plate armour (20, 11, D:7) a +0 scale mail (26, 11, D:7) a +1 whip of flaming a +0 robe (30, -2, D:7) 8 stones Level 8 of the Dungeon (0, 0, D:8) 2 curare-tipped darts (3, 1, D:8) a +0 mace of protection (8, 8, D:8) 3 stones (10, 31, D:8) 6 boomerangs (12, -6, D:8) a +0 leather armour (15, 9, D:8) a +0 scale mail (20, 24, D:8) a +0 short sword a +0 short sword a +0 short sword (20, 25, D:8) a +0 dagger (21, 25, D:8) a +0 whip (22, 24, D:8) a +0 club (23, 9, D:8) a +0 long sword (29, 6, D:8) a +0 ring mail (29, 15, D:8) a +0 battleaxe a +0 plate armour (32, 15, D:8) a +2 battleaxe of electrocution (33, 20, D:8) a +0 war axe (40, 36, D:8) a stone (41, 38, D:8) a stone (43, 15, D:8) a +0 plate armour (43, 33, D:8) a stone (45, 26, D:8) a +0 ring mail (45, 34, D:8) a stone (45, 38, D:8) a book of Dreams (45, 42, D:8) a stone (46, 15, D:8) a +0 whip a +0 leather armour (46, 38, D:8) 9 gold pieces (47, 14, D:8) a +0 dagger a +0 robe (47, 15, D:8) a +0 hand axe a +0 leather armour (47, 43, D:8) a stone (48, 14, D:8) a +0 dagger a +0 leather armour (49, 38, D:8) a stone (50, 40, D:8) a stone (51, 32, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a potion of haste (2, -2, D:9) a wand of paralysis (7) the Ecumenical Temple