Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 18438653551201381269 0 Hurricanellama the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Conjurer on Feb 18, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (24 turns). Hurricanellama the Conjurer (Deep Elf Conjurer) Turns: 24, Time: 00:00:07 Health: 10/10 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, Hurricanellama the Deep Elf Conjurer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. As you open the door, it creaks loudly! There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. There is an open door here. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. A kobold comes into view. It is wielding a +0 club. A kobold is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #♣~~~~# ##~~~~~# #.##P### #.#### #.# #.# #.# #.# #@# #.# #.# ... ... ..... #...# .K.## You could see a kobold (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hurricanellama the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 24 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_corners, hangedman_decor_growths