Hurricanellama Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, -9, D:1) a rat corpse (skeletalised by now) (13, 10, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (21, -25, D:1) a +0 club (24, -32, D:1) a bat corpse (skeletalised by now) (25, -12, D:1) a +1 dagger of venom (31, 22, D:1) a +0 short sword a stone a frilled lizard corpse (skeletalised by now) a kobold corpse (skeletalised by now) (34, 18, D:1) a rat corpse (skeletalised by now) (35, -19, D:1) a jackal corpse (skeletalised by now) (36, -27, D:1) a +0 dagger of draining a goblin corpse (skeletalised by now) (36, -19, D:1) a jackal corpse (skeletalised by now) (38, -22, D:1) a +0 buckler (40, 1, D:1) a rat corpse (skeletalised by now) (41, -9, D:1) a +0 short sword 2 stones (43, -9, D:1) a bat corpse (skeletalised by now) (45, 18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (48, 3, D:1) a +0 club a +0 sling a goblin corpse (skeletalised by now) (49, -3, D:1) a +0 short sword a kobold corpse (skeletalised by now) (50, 6, D:1) a +0 barding Level 2 of the Dungeon (0, 0, D:2) 2 stones (2, -38, D:2) a +0 dagger 5 stones (8, -31, D:2) a hobgoblin skeleton (8, -2, D:2) 8 stones (14, -35, D:2) a rat corpse (skeletalised by now) (15, -39, D:2) a +0 whip a +0 club a kobold skeleton (15, -27, D:2) a +0 trident (16, -38, D:2) a +0 flail a +0 spear a gnoll skeleton (17, -17, D:2) a frilled lizard corpse (skeletalised by now) (21, -23, D:2) a +0 robe (24, -1, D:2) a serpent talisman (26, -10, D:2) a +0 ring mail (28, -45, D:2) a +0 dagger a goblin skeleton (31, -49, D:2) a +0 whip (38, -11, D:2) a +0 dagger a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) (46, -32, D:2) a +0 dagger (47, -29, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 9 stones (1, -3, D:3) a frilled lizard corpse (skeletalised by now) (2, -12, D:3) an adder corpse (skeletalised by now) (9, -15, D:3) 4 boomerangs (14, -9, D:3) 6 boomerangs (16, -20, D:3) a +0 club (17, -35, D:3) a +0 robe (19, -12, D:3) 4 stones (22, -20, D:3) a +0 dagger a +0 robe an orc skeleton (22, -19, D:3) a +0 short sword of venom a +0 chain mail (24, -16, D:3) a +0 whip an orc skeleton (29, -22, D:3) a +0 whip (30, -3, D:3) a +0 club (31, -4, D:3) a +0 whip a +0 flail a gnoll skeleton a gnoll skeleton (31, -3, D:3) a +0 halberd (34, -26, D:3) a +0 ring mail (38, -22, D:3) a +0 leather armour (38, -15, D:3) a +0 flail 6 stones a +0 chain mail the human corpse of Terence (skeletalised by now) (38, -11, D:3) a bat corpse (skeletalised by now) (40, -10, D:3) 5 poisoned darts (43, -4, D:3) 4 poisoned darts (45, -22, D:3) a staff of earth (48, -3, D:3) a +0 dagger Level 4 of the Dungeon (13, 16, D:4) 6 poisoned darts (16, -15, D:4) a +0 short sword (25, -13, D:4) 3 atropa-tipped darts (25, 3, D:4) a +0 dagger 5 stones a +0 whip (26, 3, D:4) an iguana corpse (skeletalised by now) (34, -7, D:4) a hobgoblin skeleton (34, -6, D:4) a +0 scythe a +0 robe (39, 17, D:4) a +1 vampiric dagger a +0 robe a +0 short sword a +0 leather armour a +0 quarterstaff the elf corpse of Duvessa (skeletalised by now) (46, -4, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (53, 13, D:4) a hound corpse (skeletalised by now) (56, 29, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a staff of alchemy (8, -29, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (8, -11, D:5) a +0 club a +0 leather armour a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 falchion an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (19, -21, D:5) a +0 hand axe (23, 12, D:5) a hound skeleton (26, -26, D:5) an adder corpse (skeletalised by now) (26, 8, D:5) a +0 war axe (27, -24, D:5) a black bear skeleton (31, -14, D:5) a +0 heavy shortbow (32, -14, D:5) a +0 falchion an orc corpse (skeletalised by now) (34, 15, D:5) 3 stones (36, -20, D:5) a +0 club (46, -25, D:5) a +0 giant club (46, -9, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 great sword a +0 robe a +0 robe (0, 1, D:6) a +2 scimitar a +0 robe (5, 13, D:6) a +0 club (8, 17, D:6) a +0 giant spiked club (18, -2, D:6) a +0 trident an orc skeleton (18, -1, D:6) a steam dragon skeleton (26, 11, D:6) a +0 hand axe (37, 9, D:6) 3 stones (40, 8, D:6) a +0 flail an orc skeleton (40, 9, D:6) a +0 dagger a +0 leather armour (41, 8, D:6) a +0 dagger a +0 robe (42, 8, D:6) a +0 club a +0 leather armour a +0 mace a +0 ring mail (48, 0, D:6) a +0 club (52, 7, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) 2 poisoned darts (12, 31, D:7) a +0 war axe (13, 26, D:7) a +0 ring mail (15, 15, D:7) a +0 hand axe (16, 14, D:7) a +0 hand axe (16, 16, D:7) a +0 hand axe (17, 15, D:7) a +0 hand axe (22, 34, D:7) a +0 rapier (24, 18, D:7) a +0 club (25, 30, D:7) a +0 leather armour (32, -3, D:7) a +0 whip an orc skeleton (32, -2, D:7) a +0 hand axe a boomerang a +0 ring mail an orc skeleton (35, -4, D:7) a +0 dagger (35, 11, D:7) a +0 robe (38, 34, D:7) 5 large rocks (43, 14, D:7) a +0 dire flail a +0 robe (52, 13, D:7) a black bear skeleton (57, -9, D:7) a stone (60, -4, D:7) a +0 buckler Level 8 of the Dungeon (0, 0, D:8) a potion of ambrosia (1, -5, D:8) 2 potions of ambrosia (2, 3, D:8) 16 gold pieces (3, -11, D:8) a +0 whip a +0 robe (4, 3, D:8) a potion of mutation (5, 3, D:8) a book of Spatial Translocations (11, -1, D:8) a +0 leather armour (12, 2, D:8) a +0 shortbow a centaur skeleton (22, 12, D:8) a +0 long sword an elf skeleton (27, -7, D:8) a +0 sling (30, -8, D:8) a +0 hand axe (39, -3, D:8) a +0 long sword (40, 13, D:8) 4 large rocks (47, -1, D:8) a +0 dagger of chaos a +0 robe the human corpse of Psyche (skeletalised by now) (54, 3, D:8) 7 stones (55, 36, D:8) a +0 war axe (58, 9, D:8) 3 stones Level 9 of the Dungeon [Shop] Acogoth's Fire Supplies a ring of fire (325 gold) a staff of fire (325 gold) a +2 lajatang of flaming (507 gold) a scroll of immolation (52 gold) a ring of fire (325 gold) a scroll of immolation (52 gold) the Spellbook of Oxidation (520 gold) Spells Type Level a - Scorch Fire 2 b - Inner Flame Hexes/Fire 3 c - Fireball Conjuration/Fire 5 d - Plasma Beam Fire/Air 6 (0, 0, D:9) a +0 leather armour (1, 9, D:9) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (1, 11, D:9) a +0 club 7 stones (2, 9, D:9) a +1 halberd of protection a +0 sling (2, 10, D:9) a +0 short sword the +5 ring mail "Xihe" {Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (3, 19, D:9) 5 poisoned darts (3, 25, D:9) a +0 club (4, 10, D:9) a +0 dagger (5, -9, D:9) a warg skeleton (6, -10, D:9) a +0 dagger of distortion a +0 robe (6, -9, D:9) a wolf skeleton (7, -8, D:9) a +0 trident a +0 ring mail an orc skeleton (7, -5, D:9) a +0 dagger a +0 robe an orc skeleton (7, -4, D:9) a +0 short sword (7, -3, D:9) a +0 hand axe a +0 leather armour a +0 whip (8, -7, D:9) a +0 scale mail (15, 14, D:9) a +0 falchion (16, 11, D:9) a stone (16, 18, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (24, -15, D:9) a +0 robe (24, 11, D:9) a +0 club a +0 war axe a +0 chain mail (27, -1, D:9) a +0 hand axe a +0 leather armour an orc skeleton (32, 2, D:9) a +0 glaive a +0 chain mail an orc skeleton (32, 17, D:9) a +0 falchion (34, 1, D:9) a +0 dagger a +0 robe an orc skeleton (41, 26, D:9) 5 poisoned darts Level 10 of the Dungeon (0, 0, D:10) a scarf of harm (3, 44, D:10) a +0 leather armour (4, -4, D:10) 5 large rocks (4, 0, D:10) a +0 robe (10, -1, D:10) a +0 scale mail (18, 13, D:10) a +0 giant club a +0 giant spiked club a two-headed ogre skeleton (18, 29, D:10) 3 stones (20, 19, D:10) a +0 dagger of holy wrath a +0 robe an orc corpse (skeletalised by now) (22, 15, D:10) a +0 ring mail (27, 19, D:10) a steam dragon skeleton (30, 14, D:10) a +0 longbow a +0 chain mail 2 stones a +0 whip a +0 hand axe (30, 15, D:10) a +0 robe a +0 dagger (40, 27, D:10) 5 poisoned darts Level 11 of the Dungeon (0, 0, D:11) a +0 dire flail (0, 1, D:11) a +0 glaive (0, 20, D:11) a potion of mutation (1, -9, D:11) a staff of fire (1, -1, D:11) a +0 dire flail a +0 dire flail a two-headed ogre skeleton (1, 1, D:11) a +0 leather armour (2, 1, D:11) a +0 scimitar (3, 25, D:11) 2 potions of heal wounds (4, -8, D:11) a +0 flail of draining (4, 26, D:11) a potion of invisibility (5, 16, D:11) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (5, 24, D:11) a potion of heal wounds (8, -1, D:11) 3 large rocks a cyclops skeleton (10, -18, D:11) a +0 pair of gloves (10, -15, D:11) 4 stones (12, 27, D:11) a +0 giant spiked club a +0 giant club (13, 21, D:11) a +0 quarterstaff (13, 25, D:11) a +2 dagger of venom a +0 robe (16, 27, D:11) a +0 flail (19, 19, D:11) the +1 robe "Tetsut" {rF+ Int+3 Dex-2} Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. (21, 33, D:11) 5 stones (23, 15, D:11) a +0 chain mail (29, -3, D:11) a +0 war axe (29, 16, D:11) a yak skeleton (37, -5, D:11) a +0 heavy spear a +0 animal skin (37, -2, D:11) a troll skeleton (38, -4, D:11) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) Level 12 of the Dungeon (0, 0, D:12) a +0 trident (0, 1, D:12) a +0 war axe a manticore skeleton the orc corpse of Spirok (1, 1, D:12) a +0 flail a +0 mace a +0 hand axe (11, 7, D:12) a +0 giant club a +0 giant spiked club a two-headed ogre skeleton (12, -33, D:12) a +0 war axe a +0 ring mail a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (17, 8, D:12) a +1 dire flail of holy wrath a +0 great mace a two-headed ogre skeleton (19, -33, D:12) a +0 trident (19, -28, D:12) a +0 robe a +0 giant club the ogre skeleton of Erolcha (19, -27, D:12) a +0 robe 12 stones a +0 short sword a +2 dagger of venom a +0 chain mail a +0 scimitar (20, -27, D:12) a +0 leather armour a +0 mace a +0 giant club a +0 giant spiked club a two-headed ogre skeleton an orc skeleton (22, -20, D:12) a +0 whip (22, -9, D:12) 5 stones (34, -36, D:12) a staff of fire (36, -16, D:12) 2 javelins (44, -31, D:12) a +0 plate armour a +1 falchion of flaming an orc skeleton (48, 10, D:12) a yak skeleton (49, 11, D:12) a yak skeleton (53, -20, D:12) a +0 plate armour a +0 broad axe Level 13 of the Dungeon (0, 0, D:13) 5 stones (12, -25, D:13) 5 stones (15, -5, D:13) a stone (20, 4, D:13) a +0 ring mail (21, 5, D:13) a +0 scale mail (25, -7, D:13) a +0 leather armour (31, -28, D:13) a +1 dagger of venom a +0 robe (32, 10, D:13) a +0 ring mail (35, -6, D:13) an electric eel corpse (skeletalised by now) (36, -6, D:13) an electric eel corpse (skeletalised by now) (37, -5, D:13) a +0 spear a merfolk corpse (skeletalised by now) (40, -32, D:13) 4 stones (43, -27, D:13) a +0 pair of gloves (53, -38, D:13) a +0 giant club a +0 giant club (59, -36, D:13) a hydra corpse (skeletalised by now) Level 14 of the Dungeon (0, 0, D:14) a boulder beetle corpse (1, 2, D:14) a potion of mutation (1, 4, D:14) 4 large rocks (1, 5, D:14) an ugly thing corpse (2, 4, D:14) a +0 long sword the orc corpse of Spirok (26, 8, D:14) a +0 great mace a +0 leather armour a tengu corpse (28, 5, D:14) a +0 orcbow a centaur corpse (28, 7, D:14) a +0 plate armour (31, 7, D:14) a +0 buckler a tengu corpse (37, -2, D:14) 2 stones