Hurricanellama Level 1 of the Dungeon (0, 0, D:1) a +0 mace (3, 19, D:1) a hobgoblin skeleton (3, 21, D:1) a +0 dagger a goblin skeleton (3, 26, D:1) 3 poisoned darts (4, 20, D:1) a ball python skeleton (4, 21, D:1) a rat skeleton (9, -16, D:1) 2 stones (10, 2, D:1) a +0 club (13, 8, D:1) a +0 club (13, 30, D:1) a +0 leather armour (23, -15, D:1) a dragon-blood talisman (26, -11, D:1) 3 stones (27, 2, D:1) a +0 whip 3 stones (31, 33, D:1) a +0 club 3 stones (33, 22, D:1) a +0 ring mail (36, -10, D:1) 6 stones (37, -7, D:1) a +0 great sword (38, 12, D:1) a staff of alchemy (41, -2, D:1) a +0 dagger 4 stones a kobold skeleton (42, 25, D:1) a +0 leather armour (52, 30, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (10, -20, D:2) a +0 whip (11, -21, D:2) a bat skeleton (12, -18, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (13, -7, D:2) a +0 dagger (18, -42, D:2) a +0 club (18, 3, D:2) a +2 spectral club a +0 robe (20, -21, D:2) a +0 spear (21, -42, D:2) 8 stones (22, -16, D:2) a ball python skeleton (27, -33, D:2) a +0 whip (37, -25, D:2) an adder skeleton (41, -33, D:2) a rat skeleton (50, -18, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (50, -17, D:2) a +0 club (51, -26, D:2) a +2 sling of flaming the +1 long sword "Ajesmyur" {protect, rElec rCorr Dex+3 SInv} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a goblin skeleton (52, -27, D:2) the +0 helmet of Viwauz {Regen+ Str+2} Str+2: It affects your strength (+2). Regen+: It increases your rate of health regeneration. (53, -49, D:2) a +0 spear (57, -25, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 2 boomerangs (3, 24, D:3) a +0 ring mail (4, 24, D:3) 8 stones (7, -7, D:3) a +0 dagger a goblin skeleton (8, 21, D:3) 9 stones (9, 25, D:3) 4 stones (10, -10, D:3) a +0 helmet (10, 9, D:3) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (11, 16, D:3) a bat corpse (skeletalised by now) (12, 17, D:3) a frilled lizard corpse (skeletalised by now) (14, -2, D:3) a +0 robe (14, 17, D:3) 4 poisoned darts (22, 29, D:3) 5 stones (23, 10, D:3) 6 javelins (25, 21, D:3) a +0 flail (26, -8, D:3) a +0 dagger an orc skeleton (28, -9, D:3) a +0 robe (30, -1, D:3) a +0 scale mail a +0 hand axe (41, 7, D:3) a bat skeleton (44, 4, D:3) a +0 ring mail a +0 mace an orc skeleton (45, 3, D:3) a +0 short sword an orc skeleton (46, 4, D:3) a +0 whip a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 mace a +0 leather armour (1, 2, D:4) a +2 vampiric falchion a +0 scale mail (2, 2, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (2, 3, D:4) a +0 trident a +0 ring mail (8, 5, D:4) a +0 robe (9, 0, D:4) an adder skeleton (9, 2, D:4) a +0 club a goblin skeleton (11, -29, D:4) a ball python corpse (skeletalised by now) (15, -6, D:4) a +0 short sword (31, -16, D:4) a ball python skeleton (33, -32, D:4) a +0 ring mail (33, -3, D:4) a +0 whip a +0 ring mail a +0 dagger a +0 robe (34, -20, D:4) a +0 hand axe (34, -4, D:4) a +0 flail an orc skeleton (49, -40, D:4) a +0 spear (51, -22, D:4) a +0 sling (55, -25, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a hound skeleton (3, -21, D:5) a +0 club (3, -10, D:5) 5 boomerangs (10, 1, D:5) a hound skeleton (13, -18, D:5) a +0 scale mail (17, 1, D:5) 9 stones (20, 9, D:5) 6 boomerangs (22, 4, D:5) a +0 club (31, 2, D:5) a +0 flail a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (32, 2, D:5) a +0 spear a +0 scale mail a +0 kite shield (33, 1, D:5) a +0 spear a gnoll corpse (skeletalised by now) (36, -21, D:5) a +0 mace (36, 11, D:5) 3 stones (44, -30, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 spear (0, 6, D:6) a +0 club a +0 leather armour a gnoll skeleton (0, 7, D:6) a +0 spear a gnoll skeleton (1, 8, D:6) a +0 halberd a gnoll skeleton (3, 7, D:6) a +0 club a gnoll corpse (skeletalised by now) (11, 0, D:6) 22 gold pieces (12, -12, D:6) a +0 giant club an ogre skeleton (14, -22, D:6) a +0 whip a +0 robe a +0 dagger (14, -18, D:6) a +0 club (16, -20, D:6) a +0 whip (25, -19, D:6) a +0 hand axe an orc skeleton (26, -19, D:6) a +1 whip of flaming a +1 robe of cold resistance the kobold skeleton of Pikel a water moccasin skeleton (26, -7, D:6) a +0 whip a +0 robe a gnoll corpse (skeletalised by now) (27, -8, D:6) a +0 club an orc corpse (skeletalised by now) (27, -7, D:6) a +0 flail a gnoll corpse (skeletalised by now) (41, -18, D:6) 6 stones (45, -29, D:6) a wand of digging (2)