Hurricanellama Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (6, 35, D:1) a frilled lizard corpse (skeletalised by now) (15, 7, D:1) a +0 dagger (23, 11, D:1) a +0 sling (30, 2, D:1) a rat corpse (skeletalised by now) (30, 33, D:1) a +3 whip (31, 33, D:1) a +0 club a stone a kobold skeleton (33, 33, D:1) a hobgoblin skeleton (37, 5, D:1) 2 stones (42, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (44, 25, D:1) a +0 leather armour (45, 25, D:1) 5 stones (46, 22, D:1) a quokka skeleton (47, 22, D:1) a +0 hand axe (50, 2, D:1) a +0 club (50, 23, D:1) a +0 dagger 3 stones Level 2 of the Dungeon (0, 0, D:2) 6 stones (2, 30, D:2) a +2 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (3, 27, D:2) a +0 hammer (10, 30, D:2) a quokka skeleton (13, 28, D:2) a +0 dagger (14, 22, D:2) the +10 Black Knight's barding {ponderous, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. (15, 27, D:2) 5 stones (18, 19, D:2) a +0 short sword (19, 19, D:2) a +0 club a kobold skeleton (19, 20, D:2) a quokka skeleton (19, 21, D:2) a quokka skeleton (20, 4, D:2) 5 stones (21, 2, D:2) a +0 flail (25, 2, D:2) a jackal skeleton (27, 2, D:2) a jackal skeleton (29, 2, D:2) a +0 war axe (29, 35, D:2) 12 stones (30, 32, D:2) a hobgoblin skeleton (31, 19, D:2) a +0 pair of boots (32, 1, D:2) a +0 dagger a goblin skeleton (32, 2, D:2) a +0 club a +0 sling a goblin skeleton (33, 2, D:2) a +0 falchion a +0 animal skin a +0 helmet a +0 dagger the hobgoblin skeleton of Robin (35, 2, D:2) a +0 club a +0 dagger a goblin skeleton a goblin skeleton (39, 23, D:2) a +0 short sword a kobold corpse (skeletalised by now) (39, 24, D:2) a hobgoblin corpse (skeletalised by now) (39, 28, D:2) a +0 short sword (40, 4, D:2) a +0 mace (47, 25, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (4, 2, D:3) a scorpion corpse