Hurricanellama Level 1 of the Dungeon [Shop] Mekhaina's Assorted Antiques 2 scrolls of identify (112 gold) a scroll of fog (112 gold) a scroll of amnesia (112 gold) a potion of heal wounds (140 gold) the crystal ball of Wucad Mu {*channel} (2800 gold) *Channel: It often returns the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. a scroll of identify (56 gold) a scroll of identify (56 gold) a scroll of identify (56 gold) (0, 0, D:1) a rat corpse (skeletalised by now) (1, 20, D:1) a ball python corpse (skeletalised by now) (4, 5, D:1) 5 stones (5, 9, D:1) a +0 short sword (7, 4, D:1) a quokka corpse (skeletalised by now) (9, -7, D:1) a bat corpse (skeletalised by now) (11, 1, D:1) 3 poisoned darts (16, 28, D:1) a +0 dagger (18, 15, D:1) a ball python skeleton (19, -4, D:1) a +0 whip a kobold skeleton (25, 26, D:1) a +0 short sword a kobold skeleton (26, 24, D:1) a +0 short sword a kobold skeleton (32, 15, D:1) a +0 dagger (36, 6, D:1) a frilled lizard skeleton (37, 24, D:1) a +0 short sword (45, 22, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 5 stones (3, -24, D:2) 4 stones (8, -16, D:2) 6 stones (10, -4, D:2) a +0 dagger a stone (13, 16, D:2) an adder skeleton (16, -19, D:2) a +0 dagger a goblin skeleton (17, 20, D:2) a +0 dagger (18, 18, D:2) the +7 dagger of Defence {venom, ^Fragile Str+4} Str+4: It affects your strength (+4). ^Fragile: It will be destroyed if unequipped. (21, -12, D:2) a scarf of shadows (25, 15, D:2) a +0 ring mail (26, -16, D:2) 6 stones (28, -17, D:2) 4 stones (30, 9, D:2) a +0 whip 2 stones a kobold skeleton (32, 12, D:2) a rat skeleton (33, -6, D:2) 4 stones (46, -6, D:2) a +0 robe (48, -14, D:2) a serpent talisman (52, -4, D:2) a +0 robe Level 3 of the Dungeon [Shop] Atwiwe Imoi's Weapon Emporium 6 stones (7 gold) a +0 whip (30 gold) a +0 war axe (42 gold) a +1 vampiric short sword (192 gold) 5 stones (6 gold) a +0 spear (36 gold) a +5 dagger of draining (367 gold) a +0 dagger (24 gold) (0, 0, D:3) a rat skeleton (1, -19, D:3) a ball python corpse (7, -3, D:3) a bat skeleton (11, 35, D:3) a hobgoblin corpse (skeletalised by now) (12, -6, D:3) 4 stones (16, 43, D:3) a +0 whip (18, -11, D:3) 6 poisoned darts a +0 whip (20, -7, D:3) a +0 dagger a goblin skeleton (20, 39, D:3) a +0 whip (22, 37, D:3) a +2 short sword of flaming (26, 4, D:3) a +0 club a +0 club a +0 club a +0 antimagic dagger a goblin corpse (skeletalised by now) (27, 2, D:3) a +0 club (27, 3, D:3) a hobgoblin corpse (skeletalised by now) (27, 4, D:3) a +0 club a goblin corpse (skeletalised by now) (38, 31, D:3) a +0 club a goblin skeleton (40, -8, D:3) a +0 giant spiked club an ogre corpse (skeletalised by now) (43, 15, D:3) a frilled lizard corpse (skeletalised by now) (44, 11, D:3) a +0 war axe (47, 41, D:3) a +0 ring mail (55, 11, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) 2 potions of heal wounds (1, 7, D:4) a +0 leather armour