Hurricanellama Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (12, 16, D:1) a +0 whip (16, -29, D:1) a +0 plate armour (17, -23, D:1) a +0 dagger a kobold skeleton (24, -2, D:1) a +0 dagger (26, -17, D:1) a +0 dagger a kobold skeleton (32, -3, D:1) 6 javelins (38, 0, D:1) a +0 club (41, 14, D:1) a +0 club a goblin corpse (skeletalised by now) (44, -31, D:1) a quokka corpse (skeletalised by now) (44, -30, D:1) a +2 dagger of venom (57, -21, D:1) a +0 whip Level 2 of the Dungeon [Shop] Mout's Armour Emporium a +1 ring mail of cold resistance (208 gold) a +0 leather armour (26 gold) a +0 pair of boots (58 gold) the +2 scale mail "Sinunog" {Str+6 Int+3} (518 gold) Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). a +0 robe (9 gold) a +0 ring mail (52 gold) the -1 hat of Zutevvon {Int+3} (159 gold) Int+3: It affects your intelligence (+3). a +0 leather armour (26 gold) a +0 leather armour (26 gold) [Shop] Buvopn's Magic Scroll Shoppe a scroll of enchant armour (82 gold) a scroll of blinking (82 gold) a scroll of enchant weapon (82 gold) a scroll of vulnerability (44 gold) a scroll of amnesia (44 gold) a scroll of enchant armour (82 gold) a scroll of amnesia (44 gold) [Shop] Efyguf's Antique Armour Boutique a +0 robe (12 gold) a +0 robe (12 gold) a +1 pair of boots of flying (297 gold) a +0 pair of gloves of strength (207 gold) a +0 robe (12 gold) a +0 pair of gloves (81 gold) a +0 cloak (81 gold) a +0 robe (12 gold) a +0 robe (12 gold) a scarf of harm (162 gold) [Shop] Sucuadd's Jewellery Boutique a +5 ring of evasion (360 gold) a ring of fire (250 gold) an amulet of the acrobat (300 gold) an amulet of magic regeneration (300 gold) a ring of wizardry (300 gold) a +4 ring of protection (360 gold) a ring of ice (250 gold) a +4 ring of protection (360 gold) [Shop] Qowownoa's Jewellery Boutique a serpent talisman (420 gold) a +4 ring of protection (504 gold) the ring "Wyl Tivu" {rPois Wiz} (576 gold) [ring of wizardry] It improves your spell success rate. rPois: It protects you from poison. Wiz: It increases the success rate of your magical spells. a serpent talisman (420 gold) a +4 ring of protection (504 gold) an amulet of reflection (420 gold) a ring of protection from cold (350 gold) a +4 ring of protection (504 gold) a ring of magical power (280 gold) a ring of protection from cold (350 gold) (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (4, 13, D:2) a +0 short sword (9, 10, D:2) a ball python corpse (skeletalised by now) (11, 11, D:2) a +0 club 4 stones a kobold corpse (skeletalised by now) (24, -19, D:2) a +0 quarterstaff (28, -10, D:2) a ball python skeleton (28, -9, D:2) a +0 club a goblin skeleton (31, -16, D:2) 6 boomerangs (44, 0, D:2) a +0 scale mail (46, -9, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (8, -3, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (2, -3, D:4) a +0 club (3, 32, D:4) a +0 chain mail (5, -3, D:4) a +0 scale mail (7, 7, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, 15, D:5) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (1, 16, D:5) a +0 hand axe an orc corpse (skeletalised by now) (2, -1, D:5) a +0 dagger a +0 robe an orc corpse (3, 30, D:5) a hound corpse (skeletalised by now) (14, 21, D:5) 13 gold pieces (14, 23, D:5) a ring of fire (15, 21, D:5) 7 gold pieces (18, -9, D:5) an adder skeleton (20, 9, D:5) 4 poisoned darts (25, -2, D:5) a +0 leather armour (31, 23, D:5) a +0 mace (32, -1, D:5) a +0 whip a gnoll corpse (skeletalised by now) (33, -1, D:5) a +0 whip (36, -10, D:5) 2 stones (38, -9, D:5) a +0 short sword (44, 8, D:5) an adder corpse (skeletalised by now) the Ecumenical Temple