Seeded DCSS version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 14088553695058645817 (custom seed) 292 Hurricanellama the Conjurer (level 6, 36/36 HPs) Began as an Octopode Conjurer on Mar 27, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:04:12 (3136 turns). Hurricanellama the Conjurer (Octopode Conjurer) Turns: 3136, Time: 00:04:13 Health: 36/36 AC: 6 Str: 6 XL: 6 Next: 33% Magic: 11/11 EV: 13 Int: 23 God: Gold: 128 SH: 0 Dex: 10 Spells: 8/11 levels left rFire . . . k - staff of conjuration rCold . . . (no shield) rNeg . . . l - +5 hat of Legab {+Inv} rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: studying 2 skills A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Evoke Invisibility You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 128 gold pieces. Inventory: Armour l - the +5 hat of Legab (worn) {+Inv} (You acquired it on level 2 of the Dungeon) +Inv: It lets you turn invisible. Magical Staves k - a staff of conjuration (weapon) Jewellery h - an amulet of magic regeneration n - a ring of positive energy Scrolls b - 2 scrolls of noise {unknown} c - 2 scrolls of fear {unknown} d - 2 scrolls of teleportation {unknown} f - 6 scrolls of identify {unknown} i - a scroll of fog {unknown} p - a scroll of enchant weapon {unknown} Potions a - a potion of magic e - 2 potions of ambrosia {unknown} g - 3 potions of might {unknown} j - a potion of attraction {unknown} m - 2 potions of curing {unknown} o - a potion of invisibility {unknown} Skills: + Level 4.2 Dodging + Level 5.1 Stealth + Level 3.4 Spellcasting + Level 5.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 11% 3d9 36% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 ([ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a hand axe. A hound is nearby! You feel a surge of power! The magic dart hits the hound. The hound is lightly wounded. The hound barks! You feel a surge of power! The magic dart hits the hound. The hound is moderately wounded. The hound bites you. The hound misses you. A frilled lizard comes into view. You feel a surge of power! The magic dart hits the hound. The hound is severely wounded. The frilled lizard hisses angrily. The hound bites you but does no damage. You feel a surge of power! The magic dart hits the hound. The hound is severely wounded. The hound barely misses you. The hound closely misses you. You feel a surge of power! The magic dart hits the hound. The hound is almost dead. The hound bites you. You feel a surge of power! The magic dart hits the hound. You kill the hound! You feel a surge of power! The magic dart hits the frilled lizard. You kill the frilled lizard! Done exploring. Done exploring. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You enter the deep water. There is an open door here. What level of the Dungeon? (default 3, ? - help) You see here an adder skeleton. There is a stone staircase leading down here. You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! The shadow imp shouts! You hear an angry hiss. Found three items. Found an escape hatch in the floor. There is a stone staircase leading up here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### # >...... #?##.##...5=.. #..?..@.# ####.#### # You could see a shadow imp. Vanquished Creatures A black bear (D:3) A hound (D:3) Terence (D:3) A gnoll (D:1) 4 adders 2 dart slugs (D:1) 2 ribbon worms 3 orcs (D:3) 9 endoplasms 6 giant cockroaches 4 goblins 11 hobgoblins 3 jackals (D:2) 3 quokkas 11 ball pythons 3 bats 4 frilled lizards 6 kobolds 8 rats 83 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hurricanellama the Octopode Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 157 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 174 | D:1 | Learned a level 2 spell: Searing Ray 354 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 936 | D:1 | Found a faded altar of an unknown god. 1330 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/7 1959 | D:2 | Identified 3 scrolls of acquirement 1959 | D:2 | Acquired the +5 hat of Legab {+Inv} 1966 | D:2 | Acquired a manual of Dodging 1968 | D:2 | Acquired a staff of conjuration 2082 | D:3 | Noticed Terence 2088 | D:3 | Killed Terence 2089 | D:3 | Reached XP level 5. HP: 31/31 MP: 0/9 2175 | D:3 | Noticed a black bear 2184 | D:3 | Killed a black bear 2337 | D:3 | Reached XP level 6. HP: 36/36 MP: 7/10 2517 | D:3 | Reached skill level 5 in Conjurations 2573 | D:3 | Found Idaff's Antique Armour Emporium. 2662 | D:3 | Reached skill level 5 in Stealth 2749 | D:3 | Found Ogguavaj's Antique Weapon Shop. 3136 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_loops_cross, shapermc_ecumenical_altar_notcrosses, st_stairs_10, minmay_bisected D:2: layout_rooms D:3: serial_bayou_shore_a, layout_rooms, serial_shops, nicolae_lakefront_shop, shop, minmay_misc_feat_more_columns, kennysheep_potato, uniq_terence D:4: layout_loops_cross, mainiacjoe_overflow_concentric_impassable, tso_metal_star, nicolae_ossuary_entry_monument, ebering_ghost_disaster_area, serial_aquarium, aquarium_bridge_long_separate [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_window_corridor_3, aquarium_window_1, aquarium_window_fake, aquarium_window_1, aquarium_view_2d, aquarium_view_2b Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 5 | 5.1 Dodging | 3 4 | 4.2 Spellcasting | 3 | 3.4 Conjurations | 5 | 5.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 21 | 4 || 25 Constrict | 8 | 3 || 11 Tentacles | 4 | 3 || 7 Staff | | 1 || 1 Cast: Magic Dart | 65 | 93 || 158 Searing Ray | | 1 || 1 Use: Scroll | | 3 || 3 Armour: Skin | 23 | 7 || 30 Dodge: Dodged | 28 | 8 || 36