Hurricanellama the Dungeon (0, 52, D) a +2 war axe of electrocution (unseen) (0, 66, D) a +2 whip of holy wrath a +0 robe a ring of protection from cold (1, 32, D) a +1 short sword of venom (unseen) (1, 33, D) the staff "Nutzamek" {*Corrode rC+ rN+ Will+ Int+4 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+4: It affects your intelligence (+4). rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (1, 34, D) a staff of alchemy (unseen) (1, 52, D) a +0 quarterstaff of draining (unseen) (2, 14, D) a staff of fire (2, 15, D) a +2 robe of willpower (2, 16, D) the ring "Giguiviu" {*Slow rElec rPois Int+6 Dex+7} [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+7: It affects your dexterity (+7). rElec: It insulates you from electricity. rPois: It protects you from poison. *Slow: It may slow you when you take damage. (2, 32, D) a +4 ring of protection (2, 33, D) a wand of roots (6) (2, 34, D) a +2 hat (unseen) (2, 52, D) a +2 leather armour of fire resistance (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (3, 14, D) a staff of alchemy (3, 15, D) the +1 scale mail of Supple Strength {Dex+5} Dex+5: It affects your dexterity (+5). (3, 16, D) a +1 heavy hand axe (3, 32, D) the +2 fire dragon scales of the Hanged Man {rElec rF++ rC-} rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. (3, 33, D) a wand of charming (4) (3, 34, D) the +0 plate armour of Gravitas {rPois rF+ rN+ Stlth-} rF+: It protects you from fire. rPois: It protects you from poison. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. (3, 52, D) a +1 scale mail of willpower (3, 56, D) the +12 glaive of Indomitability {flame, rElec Int+2 Dex+3} (still there?) Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. a +0 robe (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 15, D) a staff of alchemy (4, 16, D) a ring of protection from cold (4, 32, D) a wand of flame (9) (4, 33, D) a book of Lightning (4, 34, D) a staff of earth (unseen) (4, 52, D) the ring "Hannilie" {+Blink rElec rPois EV+5 Str+3} [ring of evasion] EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. +Blink: It lets you blink. (unseen) (4, 56, D) a +0 dagger a +0 robe (5, 15, D) a book of Flames (5, 16, D) the +8 spear "Vaugiz" {heavy, MP+8 Int+5 Stlth+} Int+5: It affects your intelligence (+5). MP+8: It affects your magic capacity (+8). Stlth+: It makes you more stealthy. (5, 19, D) 6 large rocks (5, 32, D) a +4 spectral quarterstaff (5, 33, D) the +6 morningstar of the Median {venom, rC++ Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rC++: It greatly protects you from cold. (unseen) (5, 34, D) the +1 leather armour of Charity {Rampage Will+ Str+2} Str+2: It affects your strength (+2). Will+: It increases your willpower. Rampage: It bestows one free step when moving towards enemies. (5, 52, D) a wand of acid (3) (6, 14, D) a staff of fire (6, 15, D) a +1 broad axe of flaming (6, 16, D) the +5 Storm Queen's Shield {shock, Fly rElec} Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. rElec: It insulates you from electricity. Fly: It grants you flight. (6, 17, D) 4 large rocks (6, 18, D) a +0 dire flail a +0 dire flail a +0 dire flail a +0 dire flail a +0 great sword of flaming (6, 19, D) a +0 great sword of flaming a +0 great sword of flaming a +2 great sword of flaming (6, 20, D) a +0 dire flail a +0 dire flail 4 large rocks (6, 32, D) the staff of Sif Muna's Favour {rPois rF+ Ice Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rPois: It protects you from poison. Ice: It increases the power of your Ice spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (6, 33, D) the Unrestrained Analects (6, 34, D) a +1 helmet of see invisible (6, 52, D) a ring of poison resistance (7, 14, D) a staff of cold (7, 15, D) a +0 ring mail of poison resistance (7, 16, D) a +0 dire flail a +0 dire flail (7, 17, D) 4 large rocks a +2 great sword of flaming (7, 18, D) 4 large rocks (7, 19, D) a +0 great sword of flaming (7, 20, D) 5 large rocks (7, 33, D) a staff of air (unseen) (7, 34, D) a wand of flame (7) (7, 52, D) a ring of see invisible (8, 14, D) a +4 chain mail of cold resistance (8, 15, D) a +6 ring of dexterity (8, 16, D) a +1 great sword of flaming (8, 17, D) a +0 battleaxe of freezing a +2 heavy dire flail a +0 dire flail (8, 18, D) 7 large rocks a +0 dire flail a +0 dire flail a +2 great sword of flaming (8, 19, D) a +0 dire flail a +0 dire flail a +2 battleaxe of freezing (8, 20, D) 5 large rocks a +0 great sword of flaming (8, 32, D) the +5 mace "Boucocaz" {freeze, rElec Will+ rCorr Str+3} Str+3: It affects your strength (+3). rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (8, 33, D) a wand of acid (7) (8, 34, D) a wand of flame (15) (8, 44, D) a +0 scimitar of flaming (unseen) (8, 52, D) a ring of see invisible (9, 14, D) the ring "Zeableicoq" {rN++ rCorr Dex+6} [ring of dexterity] Dex+6: It affects your dexterity (+6). rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (9, 15, D) a ring of see invisible (9, 16, D) a +4 ring of slaying (9, 18, D) 4 large rocks (9, 19, D) a +0 dire flail a +0 dire flail (9, 32, D) a +2 broad axe of venom (9, 33, D) a ring of ice (9, 34, D) a staff of fire (9, 52, D) the Writings on Anathema and Clay Spells Type Level a - Sandblast Earth 1 b - Leda's Liquefaction Alchemy/Earth 4 c - Silence Hexes/Air 5 d - Enfeeble Hexes 7 (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 16, D) a staff of fire (10, 32, D) a +2 robe of willpower (10, 33, D) the +5 rapier "Qublew" {venom, rF+} rF+: It protects you from fire. (unseen) (10, 34, D) a book of Conjurations (10, 45, D) a +5 arbalest of flaming (unseen) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 14, D) a +5 battleaxe of electrocution (11, 15, D) Great Wizards, Vol. VII (11, 33, D) a wand of acid (3) (11, 34, D) a wand of roots (5) (12, 14, D) a +2 falchion of electrocution (12, 16, D) a +1 glaive of venom (12, 32, D) a staff of fire (unseen) (12, 33, D) the +0 dagger "Zeprosse" {spect, rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. (unseen) (12, 34, D) a wand of acid (5) (13, 32, D) a +0 vampiric short sword (unseen) (13, 33, D) a There-And-Back Book (13, 34, D) a staff of conjuration (unseen) (19, 0, D) a +4 hand axe of draining (unseen) (19, 1, D) a +1 heavy morningstar (unseen) (19, 17, D) +1 ice dragon scales (19, 33, D) a +6 ring of dexterity (20, 2, D) a +6 ring of dexterity (20, 3, D) a +6 ring of strength (20, 16, D) a +0 club (20, 33, D) a +2 rapier of venom (21, 0, D) a +2 ring mail of cold resistance (21, 17, D) a +4 scale mail of cold resistance (21, 20, D) a +0 hand axe (still there?) a +1 kite shield of fire resistance (still there?) (21, 33, D) a +1 scale mail of fire resistance (22, 0, D) a +0 dagger of pain (22, 1, D) a +2 spear of pain (unseen) (22, 18, D) a +0 halberd a +0 robe (22, 33, D) a +7 heavy hand axe (22, 34, D) a +0 dagger a +0 robe a +0 cloak of willpower (23, 0, D) the +2 plate armour of the Writhing Gods {Dex+5} Dex+5: It affects your dexterity (+5). (23, 16, D) the +0 leather armour of the Blacksmith {Str+4} Str+4: It affects your strength (+4). (23, 17, D) a staff of death (unseen) (23, 18, D) a ring of poison resistance (23, 21, D) a +0 flail a +0 robe (23, 32, D) a staff of earth (23, 33, D) a +2 spear of venom (23, 34, D) a +2 ring mail of poison resistance (24, 1, D) the staff of Giasy {rElec rCorr Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (24, 17, D) a +2 longbow of flaming (24, 18, D) a +3 leather armour of cold resistance (24, 20, D) a +0 halberd (24, 21, D) a +0 short sword a +0 robe a +0 kite shield a +2 trident of venom a +0 robe (24, 32, D) the ring "Niets" {rC+ Int+5} [ring of protection from cold] Int+5: It affects your intelligence (+5). rC+: It protects you from cold. (24, 34, D) a staff of death (25, 1, D) a +1 heavy hand axe (25, 16, D) a +2 vampiric spear (25, 17, D) a +1 scale mail of poison resistance (25, 18, D) a staff of death (unseen) (25, 20, D) a +0 scimitar a +0 kite shield of resistance (25, 22, D) a +0 war axe a +0 halberd a +0 robe a wand of roots (4) (25, 33, D) a staff of death (25, 34, D) a +1 halberd of distortion (26, 0, D) a ring of positive energy (26, 16, D) a staff of earth (26, 17, D) a +6 ring of dexterity (26, 32, D) the ring "Otrakuh" {rC++ rN+ AC+4 Str-4} [ring of protection] AC+4: It affects your AC (+4). Str-4: It affects your strength (-4). rC++: It greatly protects you from cold. rN+: It protects you from negative energy. (26, 33, D) the +8 dagger "Hyxkeyrgh" {distort, rC+ rCorr SInv} rC+: It protects you from cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (27, 0, D) a staff of fire (27, 1, D) the +6 sling of Resourcefulness {heavy, rF+++ rN++ Str-4} Str-4: It affects your strength (-4). rF+++: It renders you almost immune to fire. rN++: It greatly protects you from negative energy. (27, 16, D) a book of Unlife (28, 0, D) a staff of fire (28, 1, D) a +2 scale mail of fire resistance (28, 16, D) the +0 plate armour of an ice cave {Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (28, 17, D) a +3 plate armour of cold resistance (28, 33, D) a +4 vampiric rapier (29, 0, D) a +3 plate armour of fire resistance (29, 1, D) a +2 scale mail of fire resistance (29, 16, D) a +1 flail of protection (29, 17, D) a staff of conjuration (29, 32, D) a staff of earth (29, 33, D) 4 scrolls of enchant weapon (29, 35, D) a +1 cloak of stealth (34, 13, D) a ring of flight (35, 0, D) a staff of fire (unseen) (35, 15, D) the +9 battleaxe of Hell's Wrath {flame, rPois rF++ MP+7 Dex-2} Dex-2: It affects your dexterity (-2). rF++: It greatly protects you from fire. rPois: It protects you from poison. MP+7: It affects your magic capacity (+7). (35, 28, D) a +0 dagger of venom (36, 1, D) a ring of positive energy (36, 13, D) a +0 arbalest (36, 15, D) a +2 ring mail of cold resistance (36, 28, D) a +1 helmet of see invisible (37, 0, D) the +0 ring mail "Petunett" {Str-2 Int+8} Str-2: It affects your strength (-2). Int+8: It affects your intelligence (+8). (37, 1, D) a +2 great mace of holy wrath (37, 14, D) a +0 war axe a +0 plate armour a staff of earth (37, 15, D) a +0 dagger a +0 robe a ring of magical power a +0 trident a wand of polymorph (6) (37, 16, D) a +0 arbalest (37, 17, D) a +0 battleaxe a +0 orcbow a +0 chain mail (37, 28, D) a +2 demon blade of venom (37, 29, D) a staff of death (38, 0, D) a +0 robe of willpower (38, 1, D) a +1 chain mail of fire resistance (38, 14, D) a +0 dagger a +0 robe (38, 15, D) a staff of fire (38, 16, D) a +0 arbalest (38, 28, D) a dragon-blood talisman (39, 3, D) a staff of air (39, 14, D) a +0 dagger of venom (39, 15, D) a +0 war axe a +0 plate armour (39, 16, D) a +0 giant club (39, 18, D) a +0 giant spiked club (39, 28, D) a staff of air (39, 29, D) a +2 war axe of venom (40, 1, D) a +6 ring of dexterity (40, 14, D) a +0 halberd a +2 chain mail of fire resistance a ring of poison resistance (40, 15, D) a +0 trident a +0 scale mail a ring of fire the staff of Chance {rC+ Str+4 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). rC+: It protects you from cold. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (40, 29, D) a +7 arbalest of freezing (41, 0, D) the staff of Helu Mif {Earth Alchemy} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Earth: It increases the power of your Earth spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (41, 1, D) a +1 hand axe of venom (41, 18, D) a +0 halberd a +0 chain mail (41, 19, D) a +0 giant club (41, 29, D) a staff of alchemy (42, 0, D) a +1 great sword of electrocution (42, 1, D) an amulet of guardian spirit (42, 15, D) a +4 heavy sling (42, 28, D) a +3 heavy flail (42, 29, D) a staff of air (43, 14, D) a staff of fire (unseen) (43, 15, D) the +7 short sword "Murmur" {drain, rCorr SInv Stlth+} SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (43, 29, D) a maw talisman (44, 28, D) a +6 ring of intelligence (49, 1, D) a staff of death (unseen) (49, 12, D) a +1 helmet of intelligence (49, 24, D) the +9 trident of Felle {flame, Str+2} Str+2: It affects your strength (+2). (unseen) (49, 37, D) a +2 heavy war axe (50, 25, D) a +3 battleaxe of flaming (50, 37, D) a staff of conjuration (51, 0, D) an amulet of the acrobat (51, 1, D) a +0 trident of pain (51, 13, D) a +0 spear of freezing (51, 14, D) a +2 demon trident of venom a +0 leather armour a merfolk corpse (skeletalised by now) (51, 16, D) a +0 rapier a +0 robe (51, 17, D) a +3 trident of flaming a +1 leather armour of fire resistance (51, 24, D) a +0 chain mail of cold resistance (51, 36, D) the +3 sling "Woklaqam" {heavy, Int+3} Int+3: It affects your intelligence (+3). (51, 37, D) a +0 helmet of see invisible (51, 39, D) a +2 battleaxe of freezing (52, 17, D) a +2 spear of venom (still there?) 3 javelins (still there?) a +0 leather armour (still there?) (52, 18, D) a +0 rapier a +0 robe (52, 36, D) a staff of earth (53, 1, D) a +2 heavy mace (unseen) (53, 5, D) a +0 trident of draining (still there?) a +2 robe (still there?) (53, 16, D) a +5 rapier of freezing a +0 robe (53, 17, D) a +0 trident (53, 24, D) a +4 vampiric lajatang (53, 25, D) a staff of alchemy (54, 0, D) the +7 sling of Traps {freeze, rF+} rF+: It protects you from fire. (54, 13, D) a ring of flight (54, 25, D) a +3 ring mail of positive energy (54, 36, D) a +3 broad axe of flaming (unseen) (55, 1, D) the +0 trident of the Gnashing Gods {heavy, rF+ Str+2} Str+2: It affects your strength (+2). rF+: It protects you from fire. (55, 13, D) a +2 leather armour of willpower (55, 24, D) a +4 chain mail of fire resistance (59, 36, D) a serpent talisman (59, 37, D) a +1 glaive of protection (unseen) (60, 36, D) a +3 leather armour of positive energy (60, 37, D) a +0 short sword of venom a +0 short sword of venom a +0 leather armour a +2 scale mail of willpower (60, 38, D) a +1 long sword of holy wrath (61, 0, D) the +9 rapier of Hexko {freeze, *Rage rElec rCorr Str+8 Dex-4} Str+8: It affects your strength (+8). Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. (unseen) (61, 1, D) a +0 orcbow (61, 2, D) a +0 shortbow (61, 8, D) a ring of poison resistance (61, 16, D) a staff of fire (unseen) (61, 35, D) a +0 short sword a +0 leather armour (61, 38, D) a +0 short sword a +0 ring mail (61, 41, D) a +0 long sword (62, 0, D) the +7 shortbow "Cacus" {antimagic, rC+} rC+: It protects you from cold. (62, 1, D) a +0 arbalest a +3 sling of freezing (62, 9, D) the +3 great sword "Pisoo" {flame, Will+ Str+4 Int+3} Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). Will+: It increases your willpower. (62, 16, D) a staff of earth (62, 17, D) a +1 chain mail of cold resistance (62, 36, D) a +0 rapier an amulet of the acrobat (62, 37, D) a +0 dagger a +4 heavy shortbow (62, 39, D) a +0 long sword (63, 0, D) a +1 battleaxe of holy wrath (unseen) (63, 1, D) a +0 arbalest (63, 8, D) a +3 trident of holy wrath (unseen) (63, 16, D) the +1 plate armour "Taun" {rPois Dex+3} Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. (63, 17, D) the +5 dagger of Dets {vamp, rElec} rElec: It insulates you from electricity. (63, 26, D) the +4 trident of Awkwardness {freeze, rElec Int+2} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. (63, 36, D) a +1 trident of protection (63, 37, D) a +0 dagger a Fen Folio (63, 41, D) an elf skeleton (64, 16, D) an amulet of reflection (64, 17, D) a staff of alchemy (64, 26, D) a +2 battleaxe of venom (64, 27, D) a ring of poison resistance (67, 37, D) a +0 shortbow (67, 41, D) a +0 shortbow (68, 0, D) a staff of death (68, 37, D) a +0 trident (68, 38, D) 3 large rocks (68, 41, D) a +0 shortbow (69, 37, D) a +0 trident (70, 9, D) a +2 plate armour of willpower (71, 17, D) a +2 quick blade of draining (71, 26, D) a +1 scimitar of holy wrath (unseen) (71, 27, D) a +3 leather armour of cold resistance (71, 31, D) a +0 robe (71, 36, D) the +6 arbalest "Damnation" {damnation} (71, 37, D) a staff of death (unseen) (72, 16, D) the +7 staff of the Meek {protect, meekguard} (72, 17, D) the +8 sling "Grim Tooth" {elec, rC+} rC+: It protects you from cold. (72, 27, D) a staff of cold (72, 36, D) a staff of fire (72, 37, D) a staff of alchemy (73, 1, D) a +0 dagger (still there?) a +0 robe (still there?) the amulet "Upsoj" {Reflect rF+ rC- Str+2 Slay+2 SH+5} (still there?) [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+2: It affects your strength (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. SH+5: It affects your SH (+5). (73, 26, D) a +1 broad axe of flaming (73, 36, D) the +0 ring mail of Dumoa {rPois Will+} rPois: It protects you from poison. Will+: It increases your willpower. (73, 39, D) a +0 trident (75, 1, D) a +0 dagger (still there?) a +0 robe (still there?) a +0 lajatang of electrocution (still there?)