Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 10376121102577646624 2 HushMarcel the Magician (level 1, -2/15 HPs) Began as a Djinni Fire Elementalist on Apr 24, 2026. Frozen to death by an endoplasm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:10 (232 turns). HushMarcel the Magician (Djinni Fire Elementalist) Turns: 232, Time: 00:02:11 Health: -2/15 AC: 2 Str: 7 XL: 1 Next: 33% Gold: 10 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons b - a +0 short sword Armour a - a +0 robe (worn) c - a +0 robe e - a +0 robe Jewellery d - an amulet of wildshape Skills: + Level 2.2 Dodging + Level 1.5 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Forgecraft + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 9% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 47% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The parchment of Forge Blazeheart Golem burns to shimmering ash in your grasp. You see here a ball python corpse. You encounter a kobold. It is wielding a +0 dagger. Press: ? - help, v - describe, . - travel A dispersal trap. A kobold is nearby! Unknown command. The kobold shouts! You encounter an endoplasm. Unknown command. You encounter an endoplasm. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The endoplasm quivers. You encounter an adder. The foxfire burns the kobold. You kill the kobold! The foxfire burns the endoplasm. The endoplasm is moderately wounded. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You miscast Foxfire. Nothing appears to happen. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: an endoplasm (moderately wounded) You miscast Foxfire. Nothing appears to happen. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: an endoplasm You miscast Foxfire. Nothing appears to happen. The endoplasm freezes you. You are frozen! The cold chills you terribly! Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: an endoplasm You conjure some foxfire! The endoplasm freezes you. You are frozen! The cold chills you terribly! You die... .##... #...### ...ß.## ##.ß...# #....# #....#.# #...###.†.## # #....#....# #..)....## #.>Sß.<.# ##.JJv...## #...@#....# #..v###...# #....# #....# +.ß^## ##.ß.... #... #...#.# ##+# ##.##..# .. .# ..# # You could see an adder and 2 endoplasms. Vanquished Creatures A ball python (D:2) A bat (D:2) A kobold (D:2) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HushMarcel the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | HushMarcel set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 232 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic, minmay_misc_feat_alley D:2: minmay_recursive_quarters, layout_rooms, grunt_ministairs_13, chequers_avenue Skill XL: | | ---------------+-+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Forgecraft | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Dodging | | 2.2 Stealth | | 1.5 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Cast: Foxfire || 5 Armour: Robe || 4 Dodge: Dodged || 5