Hydeparker Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 30, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, -2, D:1) 3 stones (2, 24, D:1) the quill talisman of Viryal {rElec Slay+2} [quill talisman] rElec: It insulates you from electricity. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (4, -10, D:1) a bat corpse (skeletalised by now) (6, 20, D:1) a +0 spear (8, -13, D:1) 7 stones (12, -7, D:1) a book of Minor Magic (14, 40, D:1) 3 boomerangs (25, 2, D:1) a +6 ring of intelligence (32, 46, D:1) a bat corpse (skeletalised by now) (37, 33, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 18, D:2) a +0 club an adder corpse (skeletalised by now) (1, 22, D:2) a +0 sling (2, 1, D:2) a +0 chain mail (2, 13, D:2) 5 stones (3, 2, D:2) a ball python corpse (skeletalised by now) (4, 0, D:2) a +0 club (4, 31, D:2) a jackal corpse (skeletalised by now) (8, 31, D:2) a +0 dagger (9, 9, D:2) 5 stones (11, 30, D:2) a +0 animal skin (15, 3, D:2) a +0 dagger (18, 7, D:2) a +0 robe (18, 8, D:2) a +0 cloak (20, 9, D:2) a ball python skeleton (22, 12, D:2) My Sojourn through Swampland (23, 26, D:2) a +0 ring mail (25, 25, D:2) a hobgoblin skeleton (35, 10, D:2) a jackal corpse (skeletalised by now) (36, 10, D:2) a jackal corpse (skeletalised by now) (36, 29, D:2) a +2 dagger of protection a quokka corpse (skeletalised by now) (36, 30, D:2) a +0 dagger a +2 sling of freezing (38, 14, D:2) a +0 robe (40, 32, D:2) a +0 ring mail Level 3 of the Dungeon (14, 7, D:3) an adder corpse (14, 10, D:3) a quokka corpse (17, 11, D:3) 18 gold pieces a +0 short sword 3 poisoned darts (18, 11, D:3) a +0 dagger (25, 12, D:3) 7 stones (30, 12, D:3) a bombardier beetle corpse (31, -7, D:3) a +0 hand axe an orc corpse (33, -7, D:3) a +0 short sword (42, 15, D:3) a +0 dagger (44, -3, D:3) a +2 hand axe of electrocution a hobgoblin corpse (44, 4, D:3) a +0 mace (45, 0, D:3) a bat corpse (45, 9, D:3) a +0 leather armour (49, 16, D:3) a +0 club an orc corpse (60, 10, D:3) 9 stones