Hydeparker Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, 4, D:1) a +0 dagger (6, 11, D:1) 2 boomerangs (14, 0, D:1) a +2 hand axe of electrocution (15, 15, D:1) a +0 dagger a kobold corpse (skeletalised by now) (17, 3, D:1) a +0 falchion (17, 17, D:1) a bat corpse (skeletalised by now) (19, -2, D:1) a +0 robe (20, 15, D:1) a +0 mace (21, 0, D:1) a medusa talisman (23, 1, D:1) a +0 dagger (24, -1, D:1) a ball python skeleton (34, 26, D:1) 4 stones (37, 9, D:1) a +0 whip a kobold skeleton (39, 13, D:1) a +0 short sword (42, -8, D:1) a +0 short sword (46, -1, D:1) a +0 scale mail (48, 21, D:1) a +0 dagger a kobold skeleton (52, 13, D:1) a stone (56, 14, D:1) a +0 leather armour (61, 18, D:1) a +0 quarterstaff Level 2 of the Dungeon [Shop] Wyp Goom's One-of-a-Kind Rings a +8 ring of strength (unknown) (550 gold) a +7 ring of protection (unknown) (1035 gold) the ring of Moyx Ruo {Dex+3 SInv} (283 gold) [ring of see invisible] Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a +8 ring of evasion (unknown) (780 gold) a +2 ring of protection (unknown) (100 gold) a +3 ring of dexterity (unknown) (100 gold) the ring "Feacia" {rC++ rN+ Str-5 Dex+6 SH+5} (717 gold) [ring of dexterity] rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Dex+6: It affects your dexterity (+6). SH+5: It affects your SH (+5). (0, 0, D:2) a +0 whip (3, 5, D:2) a +0 spear a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (4, 5, D:2) a +0 dagger a goblin corpse (8, -2, D:2) a +0 quarterstaff (9, -19, D:2) a +0 dagger a goblin corpse (11, 5, D:2) a +0 club a goblin corpse (18, -37, D:2) a frilled lizard corpse (skeletalised by now) (18, -18, D:2) 2 poisoned darts (19, 4, D:2) a +0 club a +0 sling a goblin corpse (20, -29, D:2) a frilled lizard corpse (skeletalised by now) (20, -28, D:2) a hobgoblin corpse (skeletalised by now) (24, -29, D:2) a +0 short sword (27, 5, D:2) 6 stones