Hydeparker Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, 8, D:1) a frilled lizard corpse (skeletalised by now) (8, 11, D:1) a quokka corpse (skeletalised by now) (8, 12, D:1) a quokka corpse (skeletalised by now) (13, 7, D:1) 3 boomerangs (19, -20, D:1) a +0 mace (19, -12, D:1) 9 stones (24, -1, D:1) a hobgoblin skeleton (24, 0, D:1) a ball python skeleton (31, 13, D:1) a +0 short sword (32, -35, D:1) a +0 club (33, -28, D:1) a +0 pair of boots (41, -14, D:1) a +0 leather armour (45, -11, D:1) a +0 mace (52, -17, D:1) a +0 club a bat corpse (skeletalised by now) Level 2 of the Dungeon (2, 5, D:2) a frilled lizard skeleton (3, 5, D:2) a rat skeleton (8, 1, D:2) a +0 ring mail (8, 15, D:2) a +0 club (9, 16, D:2) a rat skeleton (10, 32, D:2) a +0 club (10, 42, D:2) the +8 spear of the Wary Ultimatums {drain, +Blink Int+3} +Blink: It lets you blink. Int+3: It affects your intelligence (+3). (13, 46, D:2) a staff of conjuration (17, -6, D:2) a +0 club (23, 0, D:2) a +0 sling (30, -12, D:2) a +0 flail (34, 32, D:2) a quokka skeleton (44, 37, D:2) a +0 buckler (45, -4, D:2) a +0 leather armour (55, -4, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 20, D:3) a +0 spear (4, 17, D:3) a +0 hand axe (4, 18, D:3) a +0 whip a +0 club a +0 club a goblin skeleton (9, -2, D:3) 3 curare-tipped darts (13, 35, D:3) a +0 club (15, 15, D:3) a +0 quarterstaff (15, 23, D:3) 5 stones (15, 33, D:3) 6 boomerangs (16, 30, D:3) 5 javelins (21, 13, D:3) 9 stones (26, -2, D:3) a jackal skeleton (27, -2, D:3) a jackal skeleton (28, 15, D:3) a +2 dagger of venom a +2 robe of positive energy the human corpse of Jessica (skeletalised by now) (30, 14, D:3) a +0 dagger (31, -7, D:3) a +0 club (32, 17, D:3) 4 poisoned darts (40, -4, D:3) a +0 ring mail (51, 1, D:3) a +0 robe (57, 1, D:3) a +0 robe (58, -10, D:3) a quokka corpse (skeletalised by now) (63, -5, D:3) a sanguine talisman Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, -4, D:4) a +0 pair of boots (36, -26, D:4) 8 stones a hobgoblin corpse