Hydeparker Level 1 of the Dungeon (3, 13, D:1) a frilled lizard skeleton (5, 11, D:1) a +0 dagger of speed (9, -7, D:1) a +0 whip (13, -5, D:1) a +0 whip (13, 23, D:1) a quokka corpse (skeletalised by now) (14, 16, D:1) a +0 club (17, -8, D:1) a quokka skeleton (18, -13, D:1) a ball python corpse (skeletalised by now) (19, -8, D:1) a +0 mace (19, 4, D:1) a +0 spear (24, 0, D:1) a ball python skeleton (32, -3, D:1) 5 stones (33, 27, D:1) a bat skeleton (36, 16, D:1) a rat skeleton (36, 17, D:1) a +0 club (37, 17, D:1) a hobgoblin skeleton (38, 16, D:1) a +0 dagger a goblin skeleton (40, -2, D:1) a rat skeleton (40, 30, D:1) a ball python corpse (skeletalised by now) (44, 4, D:1) a +0 hand axe (46, 5, D:1) a ball python corpse (skeletalised by now) (47, 5, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (50, 8, D:1) 2 atropa-tipped darts Level 2 of the Dungeon (5, -15, D:2) a hobgoblin corpse (skeletalised by now) (7, 0, D:2) a bat corpse (skeletalised by now) (8, -19, D:2) a +0 club (8, -12, D:2) 9 stones (8, 1, D:2) a +0 club (25, -8, D:2) a +0 dagger (25, 1, D:2) an adder corpse (skeletalised by now) (26, -8, D:2) a +0 dagger a +0 sling a goblin skeleton (32, -8, D:2) a +0 whip a stone a +0 buckler Level 3 of the Dungeon [Shop] Owem's Antique Weapon Shoppe a +0 sling (40 gold) a +0 whip (67 gold) a +2 glaive of protection (648 gold) the +3 scimitar of Peace {venom, *Corrode rPois Will+ Int+3} (1071 gold) *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). a +0 war axe (94 gold) a +0 sling (40 gold) (0, 0, D:3) a bat corpse (skeletalised by now) (4, -13, D:3) a bat corpse (skeletalised by now) (5, -27, D:3) a jackal skeleton (9, -17, D:3) a +0 leather armour (16, -1, D:3) 7 stones (27, -1, D:3) an adder skeleton (29, -39, D:3) a +0 hand axe (31, -26, D:3) a frilled lizard skeleton (33, -15, D:3) a +0 dagger (35, -42, D:3) a hobgoblin corpse (skeletalised by now) (35, -38, D:3) a +0 dagger 2 stones (36, -50, D:3) 4 stones (36, -22, D:3) a jackal skeleton a jackal skeleton (36, -11, D:3) a +0 dagger (38, -16, D:3) a rat skeleton (40, -29, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (2, -2, D:4) a hobgoblin corpse (20, -12, D:4) the inkwell talisman of Absence {rC+} [inkwell talisman] rC+: It protects you from cold. (20, -5, D:4) a +0 short sword (20, -4, D:4) a +0 mace a +0 leather armour (22, -10, D:4) a +0 spear (22, 7, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a scroll of enchant armour