Hydeparker Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (2, 30, D:1) 8 stones (3, -10, D:1) a +0 dagger a stone a kobold skeleton (5, 0, D:1) 7 stones (6, 10, D:1) a ball python skeleton (12, -12, D:1) a frilled lizard skeleton (13, 25, D:1) a quokka corpse (skeletalised by now) (15, 7, D:1) 5 poisoned darts (16, 6, D:1) a frilled lizard skeleton (16, 23, D:1) a +0 club a kobold corpse (skeletalised by now) (16, 24, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (19, -9, D:1) a bat corpse (skeletalised by now) (19, 23, D:1) a bat corpse (skeletalised by now) (20, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, 16, D:1) a +0 robe (24, -13, D:1) 8 stones (24, -5, D:1) a +0 club a +0 troll leather armour (24, -4, D:1) a ball python skeleton (24, -3, D:1) 5 poisoned darts (25, 7, D:1) a hobgoblin skeleton (31, 28, D:1) a -3 hand axe (33, 17, D:1) a +0 club a goblin corpse (skeletalised by now) (33, 26, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (34, 7, D:1) a +0 club (34, 8, D:1) a +0 club (36, -14, D:1) a rat corpse (skeletalised by now) (37, -6, D:1) a +0 dagger a rat corpse (skeletalised by now) (40, 9, D:1) 5 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -1, D:2) a +0 club a goblin corpse (skeletalised by now) (4, -7, D:2) a +0 leather armour (6, 21, D:2) a potion of curing (7, 24, D:2) a +0 robe (12, 19, D:2) a +0 halberd (18, -2, D:2) an adder corpse (skeletalised by now) (19, -13, D:2) a +0 flail (20, 7, D:2) 4 boomerangs (22, -12, D:2) the quill talisman "Keihy" {-Tele Int+5} [quill talisman] -Tele: It prevents most forms of teleportation. Int+5: It affects your intelligence (+5). (23, -7, D:2) an adder corpse (skeletalised by now) (24, 24, D:2) a +0 short sword (24, 25, D:2) a ball python corpse (34, -13, D:2) 4 stones (44, 6, D:2) 3 darts of disjunction (47, 9, D:2) 6 stones Level 3 of the Dungeon