Dungeon Crawl Stone Soup version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 12620562440229680305 8 Hydeparker the Shield-Bearer (level 2, 6/24 HPs) Began as a Demonspawn Fighter on June 7, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (174 turns). Hydeparker the Shield-Bearer (Demonspawn Fighter) Turns: 174, Time: 00:00:16 Health: 6/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 7 Int: 8 God: Gold: 15 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . - Nothing wielded rCold . . . b - +0 buckler rNeg . . . a - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 scale mail (worn) b - a +0 buckler (worn) Potions c - 2 potions of might Skills: - Level 3.0 Fighting - Level 2.6 Armour + Level 3.2 Shields - Level 1.7 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +0) Message History An endoplasm comes into view. The endoplasm quivers. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #. ...... . #.# ...... ... ..#####...... ...# .....#...... §..# #####.......... .≈.######.......#.... .≈.§....# ##...#..# .≈§≈....###....g@# .§..§...'.......!# .≈§§....#....##.## .≈§§....##...##... .≈.######........... ...# #.............# ...# #.............# ...# #.............# ...# #........#### You could see a hobgoblin. Vanquished Creatures A dart slug (D:1) A ball python (D:1) A bat (D:1) 2 endoplasms (D:1) A quokka (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hydeparker the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 174 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 174 | D:1 | Reached XP level 2. HP: 6/24 MP: 2/2 174 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_rooms, kennysheep_minor_cross Skill XL: | 1 | ---------------+----+----- Shields | 3 | 3.2 Fighting | | 3.0 Armour | | 2.6 Unarmed Combat | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 52 Armour: Scale mail || 39 Dodge: Dodged || 25 Block: Buckler || 13