Dungeon Crawl Stone Soup version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 3725621344947208606 8 Hydeparker the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Fighter on June 7, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (212 turns). Hydeparker the Trooper (Demonspawn Fighter) Turns: 212, Time: 00:00:19 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 7 Int: 8 God: Gold: 20 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls e - a scroll of blinking {unknown} Potions d - 2 potions of might Skills: - Level 3.0 Fighting + Level 2.5 Axes - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A frilled lizard is nearby! Unknown command. The frilled lizard barely misses you. You closely miss the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard barely misses you. You slash the frilled lizard! You kill the frilled lizard! You see here a frilled lizard corpse. Things that are here: a ball python corpse; a bat corpse e - a scroll labelled VOAGED AHUIHU Found 11 gold pieces. You see here 2 stones. You see here a frilled lizard corpse. You now have 20 gold pieces (gained 11). You open the door. As you open the door, it creaks loudly! Found an escape hatch in the floor. No target in view! Found a stone staircase leading down. There is a stone staircase leading down here. A jackal comes into view. The jackal barks! A jackal comes into view. The jackal barks! A jackal comes into view. The jackal pauses to sniff the ground. You slash the jackal! You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ......†..).#. #.# ###.####†.##. #.# .......†..... #.# ..........#.. #.# .......(..##. #h# ..........##. #h# .........##.. #.# ............. #@# .........#... #.# ########.#... #.# #.#.#. #.# #.#.#. #.###########.#... #..>..........##.. #####..########### #### You could see 2 jackals. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) A ball python (D:1) 2 bats (D:1) An endoplasm (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hydeparker the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 212 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 212 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 212 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_rooms Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.5 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total ---------------------------++------- Melee: War axe || 32 Armour: Scale mail || 26 Dodge: Dodged || 21 Block: Buckler || 10