Hydeparker Level 1 of the Dungeon (0, 0, D:1) a +2 dagger of venom a kobold corpse (skeletalised by now) (6, -9, D:1) a hobgoblin corpse (skeletalised by now) (8, -3, D:1) a +0 club (13, 19, D:1) a +0 dagger (19, 22, D:1) a +0 dagger (19, 23, D:1) a +0 short sword a kobold skeleton (27, -11, D:1) a hobgoblin corpse (skeletalised by now) (28, -6, D:1) a frilled lizard corpse (skeletalised by now) (28, 24, D:1) a +0 war axe (34, -23, D:1) a +2 heavy falchion (35, 22, D:1) a +0 dagger (40, -14, D:1) a bat corpse (skeletalised by now) (42, -15, D:1) a +0 short sword (43, -16, D:1) a stone (45, 19, D:1) a +0 robe (48, 14, D:1) a +0 dagger (48, 20, D:1) 3 stones (52, -14, D:1) a rat corpse (skeletalised by now) (55, 19, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (10, 25, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (12, 27, D:2) a hobgoblin corpse (skeletalised by now) (25, -20, D:2) a +0 dagger (27, 15, D:2) a +0 whip (35, -20, D:2) a +0 dagger a goblin skeleton (39, 22, D:2) a +0 dagger a goblin skeleton (39, 30, D:2) a +0 club (44, 24, D:2) a +0 ring mail (45, 29, D:2) a +0 robe (48, 24, D:2) 6 stones (49, -5, D:2) a rat skeleton (49, 16, D:2) 4 stones (50, -15, D:2) a +0 whip 2 stones (51, 18, D:2) a +0 club (54, -1, D:2) a +0 whip 2 stones a kobold skeleton (56, 10, D:2) the +0 dagger of Conformity {freeze, *Noise rC+ Will+ Dex+2} *Noise: It may make a loud noise when swung. rC+: It protects you from cold. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2).