Dungeon Crawl Stone Soup version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 8811399091562314691 8 Hydeparker the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Fighter on June 7, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (164 turns). Hydeparker the Trooper (Demonspawn Fighter) Turns: 164, Time: 00:00:10 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 7 Int: 10 God: Gold: 0 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: big brain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls e - a scroll of identify {unknown} f - a scroll of immolation {unknown} Potions d - 2 potions of might Skills: - Level 3.0 Fighting + Level 2.5 Axes - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) Message History The endoplasm quivers. There is an open door here. You see here a rat corpse. There are monsters nearby! There are monsters nearby! The rat barely misses you. There are monsters nearby! You slash the rat! You kill the rat! An endoplasm is nearby! The endoplasm hits you. An endoplasm is nearby! You slash the endoplasm! You kill the endoplasm! Key pressed, stopping explore. No target in view! No target in view! f - a scroll labelled UFUC AZICLI A jackal comes into view. A quokka and a jackal come into view. Found a club. Found a stone staircase leading down. The jackal barks! You hear a bark! A jackal comes into view. x3 There are monsters nearby! 2 jackals come into view. The jackal barks! x2 The jackal barely misses you. The jackal closely misses you. A jackal comes into view. There are monsters nearby! The jackal barks! You slash the quokka! You kill the quokka! You barely miss the jackal. A jackal comes into view. The jackal bites you but does no damage. The jackal barely misses you. The jackal closely misses you. You have reached level 2! Your demonic ancestry asserts itself... Your brain expands. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......#.# #.......#.# #.......#.# #.......#.# #.......#.# #.......#.# # #...#####.# ... #######...# #.###hh.## ..........#####.@h.....# .................h)..>.. ..........########hh...# ######....# ..h..# #....# ....# #####....### h...# ##..........# ...# .†..........# ...# ##..........# You could see 8 jackals. Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) A bat (D:1) 3 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hydeparker the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 164 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 164 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 164 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_basic Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.5 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total ---------------------------++------- Melee: War axe || 19 Armour: Scale mail || 13 Dodge: Dodged || 14 Block: Buckler || 1