Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 14145803752321306217 9 Hydeparker the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Fighter on June 8, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (241 turns). Hydeparker the Trooper (Demonspawn Fighter) Turns: 241, Time: 00:00:08 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 3% Magic: 2/2 EV: 7 Int: 8 God: Gold: 32 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls e - a scroll of amnesia {unknown} f - a scroll of poison {unknown} Potions d - 2 potions of might Skills: + Level 3.6 Fighting - Level 1.7 Axes - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Found a club. No target in view! f - a scroll labelled TULEM ASHREPN No target in view! You now have 32 gold pieces (gained 11). You open the door. There is an open door here. Found 7 stones and a ring mail. No target in view! You see here 7 stones. You open the door. Found a stone staircase leading down. No target in view! You open the door. There is an open door here. There is a staircase leading out of the dungeon here. A jackal comes into view. The jackal barks! You hear a bark! You hear a shout! You hear a loud squeak. 2 jackals come into view. The jackal barks! x2 There are monsters nearby! There are monsters nearby! You closely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. You block the jackal's attack. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal barely misses you. There are monsters nearby! You slash the jackal! You kill the jackal! You block the jackal's attack. There are monsters nearby! You slash the jackal! You kill the jackal! The jackal bites you but does no damage. You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ........##.# ........†..####### ........†........# .........#..####.# .............# #.# .............# #.# +####.....>..# #.# #.......## #.# #.......# #@# #.......# #h# #.# #.# #.# #.# ... #.. You could see a jackal. Vanquished Creatures 5 jackals (D:1) A quokka (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hydeparker the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 241 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 241 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 241 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic, ebering_ecumenical_altar_webs Action || total ---------------------------++------- Melee: War axe || 16 Armour: Scale mail || 22 Dodge: Dodged || 14 Block: Buckler || 7