Hydeparker Level 1 of the Dungeon (7, 1, D:1) a +0 club a goblin skeleton (9, 0, D:1) a rat skeleton (19, 2, D:1) a +0 club (19, 4, D:1) a +0 rapier (21, 14, D:1) a +0 club a goblin skeleton (22, 14, D:1) a +0 short sword 2 stones a kobold skeleton (41, 15, D:1) a rat corpse (skeletalised by now) (42, 15, D:1) a ball python corpse (skeletalised by now) (47, 28, D:1) a +0 ring mail (49, 20, D:1) 7 stones (51, 2, D:1) a bat corpse (skeletalised by now) (51, 3, D:1) 7 stones a hobgoblin corpse (skeletalised by now) (58, -1, D:1) a +0 robe (65, 9, D:1) a +0 leather armour Level 2 of the Dungeon (3, -1, D:2) a +0 short sword (13, 2, D:2) a +0 dagger (17, 37, D:2) a +0 dagger a +0 sling a goblin corpse (19, 37, D:2) a rat corpse (29, 26, D:2) a +0 chain mail (30, 31, D:2) the +1 robe of a Billion Geomancers {MP+7 Dex+3} MP+7: It affects your magic capacity (+7). Dex+3: It affects your dexterity (+3). (33, 18, D:2) a +0 club (34, 1, D:2) an adder corpse (skeletalised by now) (35, -1, D:2) a +0 short sword (36, 20, D:2) 6 poisoned darts (37, 1, D:2) a +0 antimagic sling (40, 31, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 ring mail (1, 0, D:3) a +0 short sword (5, 8, D:3) a hobgoblin corpse (7, 11, D:3) a +0 dagger (8, 10, D:3) a +0 leather armour