Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 7350435376886024541 966 Hydeparker the Trooper (level 7, -2/49 (59) HPs) Began as a Demonspawn Fighter on June 10, 2025. Slain by a wight ... wielding a +2 long sword (4 damage) ... on level 7 of the Dungeon. The game lasted 00:05:57 (5111 turns). Hydeparker the Trooper (Demonspawn Fighter) Turns: 5111, Time: 00:05:58 HP: -2/49 (59) AC: 12 Str: 21 XL: 7 Next: 93% MP: 7/7 EV: 4 Int: 14 God: Gold: 547 SH: 5 Dex: 13 Spells: 6/6 levels left rFire x . . w - +1 war axe (heavy) rCold . . . c - +0 buckler rNeg . . . g - +0 plate armour rPois + (no helmet) rElec + (no cloak) rCorr + v - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth n - ring of poison resistance HPRegen 0.28/turn s - ring of the Ubiquitous Coconut {rElec rF- rCorr Str+3 Int+6} MPRegen 0.10/turn %: no passive effects @: drained A: claws 1, powered by death 1, spiny 1 a: no special abilities You were on level 7 of the Dungeon. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 547 gold pieces. Inventory: Hand Weapons w - a +1 heavy war axe (weapon) Missiles z - a throwing net (quivered) Armour a - a +0 helmet c - a +0 buckler (worn) g - a +0 plate armour (worn) r - a +3 leather armour v - a +0 pair of gloves (worn) A - a +0 cloak D - a +0 pair of boots E - a +2 hat Magical Staves y - a staff of cold Jewellery m - a ring of protection from cold n - a ring of poison resistance (worn) s - the ring of the Ubiquitous Coconut (worn) {rElec rF- rCorr Str+3 Int+6} (You found it on level 3 of the Dungeon) [ring of intelligence] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). Wands G - a wand of flame (16) Scrolls b - 2 scrolls of poison {unknown} h - 6 scrolls of identify {unknown} j - a scroll of acquirement {unknown} k - 4 scrolls of teleportation {unknown} q - a scroll of enchant weapon {unknown} u - a scroll of fear {unknown} B - a scroll of butterflies {unknown} C - a scroll of vulnerability {unknown} F - a scroll of enchant armour {unknown} Potions d - 2 potions of might e - 2 potions of mutation {unknown} f - a potion of berserk rage {unknown} i - 3 potions of haste {unknown} l - 4 potions of brilliance {unknown} o - a potion of moonshine {unknown} p - a potion of ambrosia {unknown} x - 2 potions of curing {unknown} H - a potion of heal wounds {unknown} Talismans t - a maw talisman Skills: - Level 6.4 Fighting - Level 1.7 Axes - Level 3.0 Armour - Level 5.0 Shields + Level 4.5 Unarmed Combat You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 100% 1 Blink Tloc 0% N/A 100% 2 Jinxbite Hex 0% N/A 100% 2 Lesser Beckoning Tloc 0% N/A 100% 2 Momentum Strike Conj/Tloc 0% 3d8 100% 2 Stone Arrow Conj/Erth 0% 3d7 100% 3 Rending Blade Conj/Frge 0% 2d6 100% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Innate Abilities, Weirdness & Mutations You have sharp fingernails. You regenerate a little health from kills. You are partially covered in sharp spines. Message History A wight comes into view. It is wielding a +2 long sword. There are monsters nearby! The wight hits you from afar with a +2 spear of freezing! You feel drained. The wight freezes you. There are monsters nearby! There are monsters nearby! The wight hits you but does no damage. You block the wight's attack. You closely miss the wight. The wight barely misses you. The wight is struck by your spines. The wight hits you with a +2 long sword! You feel drained. The wight hits you from afar with a +2 spear of freezing. The wight freezes you. You block the wight's attack. There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You closely miss the wight. The wight is lightly damaged. The wight completely misses you. The wight is struck by your spines. The wight hits you with a +2 long sword! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight hits you from afar with a +2 spear of freezing. * * * LOW HITPOINT WARNING * * * You feel drained. The wight freezes you. * * * LOW HITPOINT WARNING * * * The wight hits you with a +2 long sword! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight barely misses you. The wight is struck by your spines. The wight hits you with a +2 long sword. You die... ............. ................ #............... ###...##.#....... #####.#..#.##.... ..#........##...# ## ...........##...## ..#. ......#.#..#..#.z##..... .....<..#.....#.@.z..... .#.........####........# ............##[.###..... .####................... .# ##..####...###.....# . #..# #..## ...## #..####..# ... ##..#.##)## .. #......(.# . You could see 2 wights. Vanquished Creatures A water moccasin (D:5) A black bear (D:5) An ogre (D:5) A phantom (D:4) A scorpion (D:6) A wight (D:7) 2 bombardier beetles 4 hounds A sleepcap (D:7) 2 iguanas (D:6) 3 orc wizards 4 adders A shadow imp (D:6) 2 white imps (D:6) 2 ufetubi (D:3) A dart slug (D:1) 4 ribbon worms 7 endoplasms 3 giant cockroaches 8 hobgoblins 8 jackals 15 orcs 2 quokkas (D:1) 5 ball pythons 8 bats 3 frilled lizards 7 goblins 9 kobolds 10 rats 117 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hydeparker the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 70 | D:1 | Found a faded altar of an unknown god. 239 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 239 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 411 | D:1 | Reached skill level 4 in Fighting 594 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 594 | D:1 | Reached XP level 3. HP: 30/30 MP: 3/3 1187 | D:2 | Found an ornate altar of the Wu Jian Council. 1690 | D:3 | Reached XP level 4. HP: 38/38 MP: 4/4 1726 | D:3 | Reached skill level 5 in Fighting 1958 | D:3 | Reached XP level 5. HP: 31/46 MP: 5/5 1963 | D:3 | Identified the ring of the Ubiquitous Coconut {rElec rF- | rCorr Str+3 Int+6} 2112 | D:4 | Reached skill level 6 in Fighting 2342 | D:4 | Reached XP level 6. HP: 50/52 MP: 6/6 2888 | D:4 | Found a shimmering blue altar of Sif Muna. 3086 | D:5 | Entered Level 5 of the Dungeon 3350 | D:5 | Reached skill level 5 in Shields 3474 | D:5 | Noticed a water moccasin 3479 | D:5 | Killed a water moccasin 3480 | D:5 | Discovered your monstrous ancestry. 3480 | D:5 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 3480 | D:5 | Reached XP level 7. HP: 53/59 MP: 7/7 3577 | D:5 | Found a staircase to the Ecumenical Temple. 4891 | Temple | Entered the Ecumenical Temple 4919 | D:7 | Found a radiant altar of Vehumet. 5111 | D:7 | HP: 2/49 [wight/+2 long sword (2)] 5111 | D:7 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic, ebering_ecumenical_altar_box D:2: layout_basic, basic_altar, hangedman_decor_peaks_small, minmay_increasing_density D:3: layout_rooms D:4: layout_basic, nicolae_overflow_hidden_temple, serial_bayou, serial_bayou_lake_a, serial_bayou_lagoon_a, serial_bayou_crossing, serial_bayou_pond_c D:5: layout_gridville, minmay_temple_entry_from_below_a D:6: layout_basic, kennysheep_cluttered_room, minivault_25 D:7: layout_cave_pools, vehumet_altar_wand_db, eino_small_chamber_without_monster Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 4 5 6 | 6.4 Shields | 4 5 | 5.0 Armour | 3 | 3.0 Unarmed Combat | 4 | 4.5 Axes | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: War axe | 112 | 77 | 37 || 226 Armour: Scale mail | 40 | | || 40 Plate armour | 59 | 121 | 64 || 244 Dodge: Dodged | 33 | 28 | 11 || 72 Block: Buckler | 34 | 23 | 11 || 68