Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 14238814295892902866 9 Hydeparker the Trooper (level 2, 20/24 HPs) Began as a Demonspawn Fighter on June 11, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (155 turns). Hydeparker the Trooper (Demonspawn Fighter) Turns: 155, Time: 00:00:11 Health: 20/24 AC: 6 Str: 16 XL: 2 Next: 6% Magic: 2/2 EV: 7 Int: 8 God: Gold: 36 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery f - a ring of resist corrosion Potions d - 2 potions of might e - a potion of lignification {unknown} Skills: + Level 3.6 Fighting - Level 1.7 Axes - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History A hobgoblin comes into view. The ball python closely misses you. The ball python grabs you. The ball python constricts you. A goblin comes into view. It is wielding a +0 club. An endoplasm comes into view. There are monsters nearby! The endoplasm quivers. You hit the ball python. The ball python is moderately wounded. You block the ball python's attack. The ball python constricts you. There are monsters nearby! You slash the ball python! You kill the ball python! A jackal comes into view. The jackal moves out of view. There are monsters nearby! A bat comes into view. An endoplasm comes into view. The jackal barely misses you. There are monsters nearby! The endoplasm quivers. You hit the jackal. The jackal is heavily wounded. You hit the endoplasm. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. The jackal closely misses you. The endoplasm hits you but does no damage. The jackal bites you but does no damage. The endoplasm misses you. The endoplasm closely misses you. You hit the endoplasm. You kill the endoplasm! You hit the endoplasm but do no damage. You barely miss the jackal. You slash the hobgoblin! You kill the hobgoblin! You block the jackal's attack. The endoplasm hits you but does no damage. The jackal completely misses you. You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......#.# ##### #########.# ####'#### ..#.....# #.#.....# #.#.....# #b#.....# ######h#†....# #.....g@#+#### #......J# #.......# #........ ........J #...$..... .......... ..#.####... You could see 2 endoplasms, a jackal, a goblin and a bat. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hydeparker the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 155 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 155 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 155 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, minmay_tripent Action || total ---------------------------++------- Melee: War axe || 24 Armour: Scale mail || 19 Dodge: Dodged || 13 Block: Buckler || 10